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bug fix done
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@@ -75,7 +75,9 @@ public class ScreenBattle extends RenderingScreen{
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g.drawFilledRectangle(Settings.SIDE/2, HEIGHT_DIALOG/2 + EDGE, WIDTH_DIALOG, HEIGHT_DIALOG, 0);
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//dialog
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if(b != null) g.drawString(15, 245 ,b.getLine() , optimus40);
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if(b == null) return;
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if(b.getLine() == null) return;
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g.drawString(15, 245 ,b.getLine() , optimus40);
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