feat: add reset shortcut

This commit is contained in:
2025-10-20 00:07:40 +02:00
parent 04ac674982
commit 91e93759e8

View File

@@ -39,13 +39,11 @@ class Game:
self.process_pygame_events()
self.car.update(dt)
self.car.check_collisions(self.track.get_collision_polygons())
self.update_camera()
self.render()
self.clock.tick(60)
def process_pygame_events(self):
self.camera.set_pos(self.car.pos)
self.camera.set_direction(self.car.direction)
self.camera.set_size(Vec(*self.win.get_size()))
for event in pygame.event.get():
if event.type == pygame.QUIT:
self.quit()
@@ -59,6 +57,11 @@ class Game:
elif event.type == pygame.KEYUP:
self.on_key_up(event)
def update_camera(self):
self.camera.set_pos(self.car.pos)
self.camera.set_direction(self.car.direction)
self.camera.set_size(Vec(*self.win.get_size()))
def quit(self):
self.running = False
@@ -88,6 +91,8 @@ class Game:
self.show_speed = not self.show_speed
elif event.key == pygame.K_c:
self.show_raycasts = not self.show_raycasts
elif event.key == pygame.K_r:
self.reset()
def on_key_up(self, event: pygame.event.Event):
if event.key == pygame.K_w:
@@ -128,3 +133,8 @@ class Game:
pts2.append((ox + r2 * dx, oy + r2 * dy))
pygame.draw.polygon(self.win, (200, 200, 200), pts1 + pts2[::-1])
def reset(self):
self.car.pos = self.track.start_pos
self.car.direction = self.track.start_dir
self.car.speed = 0