Compare commits

...

31 Commits

Author SHA1 Message Date
fbc2bc41e8 feat: solve day 11 puzzle 2 2025-12-11 12:59:29 +01:00
d0483124ac feat: solve day 11 puzzle 1 2025-12-11 12:45:52 +01:00
250be0f242 feat: solve day 10 puzzle 1 2025-12-10 15:10:53 +01:00
9f10ee83be feat: solve day 9 puzzle 1 2025-12-09 08:45:20 +01:00
c516532183 feat: solve day 8 puzzle 2 2025-12-08 15:00:42 +01:00
3dedc1da03 feat: solve day 8 puzzle 1 2025-12-08 14:02:15 +01:00
472634054f feat: solve day 7 puzzle 2 2025-12-07 13:44:31 +01:00
39c03d9920 feat: solve day 7 puzzle 1 2025-12-07 13:37:38 +01:00
0add2ecd03 feat: solve day 6 puzzle 2 2025-12-06 11:47:03 +01:00
d9ac0c7a9f feat: solve day 6 puzzle 1 2025-12-06 11:36:03 +01:00
bd36baa1ec feat: solve day 5 puzzle 2 2025-12-05 11:55:54 +01:00
80f797d4b9 feat: solve day 5 puzzle 1 2025-12-05 10:30:07 +01:00
448dbf0ff9 feat: solve day 4 puzzle 2 2025-12-04 12:57:09 +01:00
3fc4ac1700 feat: solve day 4 puzzle 1 2025-12-04 12:46:22 +01:00
d0cc52fbda feat: solve day 3 puzzle 2 2025-12-03 13:15:45 +01:00
3be58692ab feat: solve day 3 puzzle 1 2025-12-03 09:56:17 +01:00
a08eaf0007 feat: solve day 2 puzzle 2 2025-12-02 11:53:33 +01:00
fccf6464ba feat: solve day 2 puzzle 1 2025-12-02 11:40:10 +01:00
e1623ac0fa feat: solve day 1 puzzle 2 2025-12-01 12:08:44 +01:00
eb7dc5805f feat: solve day 1 puzzle 1 2025-12-01 11:57:03 +01:00
922aec35c1 fix: simplify loadStats 2025-11-29 15:12:27 +01:00
601e52d21e feat: add gitignore 2025-11-29 15:03:39 +01:00
53d60f4a6d fix: correct progress bar width 2025-11-29 14:45:41 +01:00
595c4e6fcc fix: commit progress.lua 2025-11-29 14:41:13 +01:00
513d27c6c9 feat: add progress calendar 2025-11-29 14:40:58 +01:00
b4445da204 feat: add star progress bar 2025-11-28 22:42:54 +01:00
1378b7100a feat: improve day selection list 2025-11-28 21:59:00 +01:00
b059d8e381 refactor: rework choice lists 2025-11-28 21:55:11 +01:00
7490ea5b47 feat: store result in cache dir and display in puzzle selection 2025-11-28 21:48:44 +01:00
d2752a04b6 fix: reload stats and puzzle 2025-11-28 21:15:33 +01:00
080f2b51c7 feat: add menu to toggle solved state 2025-11-28 18:29:58 +01:00
44 changed files with 1607 additions and 92 deletions

2
.gitignore vendored Normal file
View File

@@ -0,0 +1,2 @@
.vscode
res/inputs

17
README.md Normal file
View File

@@ -0,0 +1,17 @@
# Advent of Code
This repo contains my attempt at this year's Advent of Code (2025)
I will solve this AoC using Lua in the context of the ComputerCraft Minecraft mod.\
This project can also be run using the amazing [CraftOS-PC emulator](https://github.com/MCJack123/craftos2)
## Progress
<!-- calendar-start -->
#### Stars: 20/24
|Mon|Tue|Wed|Thu|Fri|Sat|Sun|
|:-:|:-:|:-:|:-:|:-:|:-:|:-:|
|1<br>:star::star:|2<br>:star::star:|3<br>:star::star:|4<br>:star::star:|5<br>:star::star:|6<br>:star::star:|7<br>:star::star:|
|8<br>:star::star:|9<br>:star:|10<br>:star:|11<br>:star::star:|12<br>|||
<!-- calendar-end -->

10
res/examples/day01.txt Normal file
View File

@@ -0,0 +1,10 @@
L68
L30
R48
L5
R60
L55
L1
L99
R14
L82

3
res/examples/day02.txt Normal file
View File

@@ -0,0 +1,3 @@
11-22,95-115,998-1012,1188511880-1188511890,222220-222224,
1698522-1698528,446443-446449,38593856-38593862,565653-565659,
824824821-824824827,2121212118-2121212124

4
res/examples/day03.txt Normal file
View File

@@ -0,0 +1,4 @@
987654321111111
811111111111119
234234234234278
818181911112111

10
res/examples/day04.txt Normal file
View File

@@ -0,0 +1,10 @@
..@@.@@@@.
@@@.@.@.@@
@@@@@.@.@@
@.@@@@..@.
@@.@@@@.@@
.@@@@@@@.@
.@.@.@.@@@
@.@@@.@@@@
.@@@@@@@@.
@.@.@@@.@.

11
res/examples/day05.txt Normal file
View File

@@ -0,0 +1,11 @@
3-5
10-14
16-20
12-18
1
5
8
11
17
32

4
res/examples/day06.txt Normal file
View File

@@ -0,0 +1,4 @@
123 328 51 64
45 64 387 23
6 98 215 314
* + * +

16
res/examples/day07.txt Normal file
View File

@@ -0,0 +1,16 @@
.......S.......
...............
.......^.......
...............
......^.^......
...............
.....^.^.^.....
...............
....^.^...^....
...............
...^.^...^.^...
...............
..^...^.....^..
...............
.^.^.^.^.^...^.
...............

20
res/examples/day08.txt Normal file
View File

@@ -0,0 +1,20 @@
162,817,812
57,618,57
906,360,560
592,479,940
352,342,300
466,668,158
542,29,236
431,825,988
739,650,466
52,470,668
216,146,977
819,987,18
117,168,530
805,96,715
346,949,466
970,615,88
941,993,340
862,61,35
984,92,344
425,690,689

8
res/examples/day09.txt Normal file
View File

@@ -0,0 +1,8 @@
7,1
11,1
11,7
9,7
9,5
2,5
2,3
7,3

3
res/examples/day10.txt Normal file
View File

@@ -0,0 +1,3 @@
[.##.] (3) (1,3) (2) (2,3) (0,2) (0,1) {3,5,4,7}
[...#.] (0,2,3,4) (2,3) (0,4) (0,1,2) (1,2,3,4) {7,5,12,7,2}
[.###.#] (0,1,2,3,4) (0,3,4) (0,1,2,4,5) (1,2) {10,11,11,5,10,5}

13
res/examples/day11.txt Normal file
View File

@@ -0,0 +1,13 @@
svr: aaa bbb
aaa: fft
fft: ccc
bbb: tty
tty: ccc
ccc: ddd eee
ddd: hub
hub: fff
eee: dac
dac: fff
fff: ggg hhh
ggg: out
hhh: out

10
res/examples/day11_1.txt Normal file
View File

@@ -0,0 +1,10 @@
aaa: you hhh
you: bbb ccc
bbb: ddd eee
ccc: ddd eee fff
ddd: ggg
eee: out
fff: out
ggg: out
hhh: ccc fff iii
iii: out

View File

@@ -1,51 +1,50 @@
{
"day01": {
"puzzle1": false,
"puzzle2": false
"puzzle1": true,
"puzzle2": true
},
"day02": {
"puzzle1": false,
"puzzle2": false
"puzzle1": true,
"puzzle2": true
},
"day03": {
"puzzle1": false,
"puzzle2": false
"puzzle1": true,
"puzzle2": true
},
"day04": {
"puzzle1": false,
"puzzle2": false
"puzzle1": true,
"puzzle2": true
},
"day05": {
"puzzle1": false,
"puzzle2": false
"puzzle1": true,
"puzzle2": true
},
"day06": {
"puzzle1": false,
"puzzle2": false
"puzzle1": true,
"puzzle2": true
},
"day07": {
"puzzle1": false,
"puzzle2": false
"puzzle1": true,
"puzzle2": true
},
"day08": {
"puzzle1": false,
"puzzle2": false
"puzzle1": true,
"puzzle2": true
},
"day09": {
"puzzle1": false,
"puzzle1": true,
"puzzle2": false
},
"day10": {
"puzzle1": false,
"puzzle1": true,
"puzzle2": false
},
"day11": {
"puzzle1": false,
"puzzle2": false
"puzzle1": true,
"puzzle2": true
},
"day12": {
"puzzle1": false,
"puzzle2": false
}
}
}

126
src/calendar.lua Normal file
View File

@@ -0,0 +1,126 @@
package.path = "/aoc/src/lib/?.lua;" .. package.path
require("aoc")
local json = require("json")
local utils = require("utils")
local buffer = require("buffer")
local stats = json.loads(utils.readFile(RES_PATH .. "/stats.json")) or {}
local readmePath = ROOT_PATH .. "/README.md"
local outBuf = buffer.Buffer.new()
local function insertInReadme()
local body = utils.readFile(readmePath) or ""
local tagStart = "<!-- calendar-start -->"
local tagEnd = "<!-- calendar-end -->"
body = body:gsub(
tagStart:gsub("%-", "%%-") .. ".-" .. tagEnd:gsub("%-", "%%-"),
tagStart .. "\n" .. outBuf:tostring() .. tagEnd
)
utils.writeFile(readmePath, body, true)
end
local totalStars = 0
---@diagnostic disable-next-line: param-type-mismatch
for _, s in pairs(stats) do
if s.puzzle1 then totalStars = totalStars + 1 end
if s.puzzle2 then totalStars = totalStars + 1 end
end
local startTS = 1764543600
local startDate = os.date("*t", startTS)
local firstWeekday = (startDate.wday + 5) % 7
local padding = {x=3, y=1}
local dayNames = {
"Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun"
}
local day = -firstWeekday + 1
local rowSep = "+"
local padRow = "|"
for _ = 1, 7 do
rowSep = rowSep .. string.rep("-", padding.x * 2 + 3) .. "+"
padRow = padRow .. string.rep(" ", padding.x * 2 + 3) .. "|"
end
local function printRow(cells, cellWidth, padding)
local xPad = string.rep(" ", padding.x)
local height = 0
for _, cell in ipairs(cells) do
height = math.max(height, type(cell) == "string" and 1 or #cell)
end
for i = -padding.y + 1, height + padding.y do
write("|")
for _, cell in ipairs(cells) do
local text = cell[i] or ""
if type(cell) == "string" and i == 1 then
text = cell
end
local pad = cellWidth - #text
local lPad = math.ceil(pad / 2)
local rPad = pad - lPad
write(xPad .. string.rep(" ", lPad))
if i > 1 and i <= height then
term.setTextColor(colors.orange)
end
write(text)
term.setTextColor(colors.white)
write(string.rep(" ", rPad) .. xPad .. "|")
end
print()
end
print(rowSep)
end
term.clear()
term.setCursorPos(1, 1)
term.setTextColor(colors.white)
print(("Stars: %d/24"):format(totalStars, 24))
outBuf:print(("#### Stars: %d/24\n"):format(totalStars, 24))
print(rowSep)
printRow(dayNames, 3, padding)
outBuf:print("|" .. table.concat(dayNames, "|") .. "|")
for _ = 1, 7 do
outBuf:write("|:-:")
end
outBuf:print("|")
while day < 12 do
local row = {}
local outRow = {}
for _ = 1, 7 do
if day < 1 or day > 12 then
table.insert(row, "")
table.insert(outRow, "")
else
local dayStats = stats[("day%02d"):format(day)]
local stars = 0
if dayStats.puzzle1 then stars = stars + 1 end
if dayStats.puzzle2 then stars = stars + 1 end
local cell = {
tostring(day),
string.rep("\x04", stars, " ")
}
table.insert(row, cell)
cell = {
tostring(day),
string.rep(":star:", stars, "")
}
table.insert(outRow, table.concat(cell, "<br>"))
end
day = day + 1
end
printRow(row, 3, padding)
outBuf:print("|" .. table.concat(outRow, "|") .. "|")
end
insertInReadme()
---@diagnostic disable-next-line: undefined-field
term.screenshot()
os.sleep(2)

25
src/day01/puzzle1.lua Normal file
View File

@@ -0,0 +1,25 @@
local utils = require "utils"
local puzzle1 = {}
function puzzle1.solve(input)
local password = 0
local cursor = 50
local lines = utils.splitLines(input)
for _, line in ipairs(lines) do
local dir = line:sub(1, 1)
local dist = tonumber(line:sub(2))
if dir == "R" then
cursor = cursor + dist
else
cursor = cursor - dist
end
cursor = cursor % 100
if cursor == 0 then
password = password + 1
end
end
return password
end
return puzzle1

31
src/day01/puzzle2.lua Normal file
View File

@@ -0,0 +1,31 @@
local utils = require "utils"
local puzzle2 = {}
function puzzle2.solve(input)
local password = 0
local cursor = 50
local lines = utils.splitLines(input)
for _, line in ipairs(lines) do
local dir = line:sub(1, 1)
local dist = tonumber(line:sub(2))
if dir == "R" then
cursor = cursor + dist
if cursor > 99 then
password = password + math.floor(cursor / 100)
end
else
cursor = cursor - dist
if cursor <= 0 then
if cursor ~= -dist then
password = password + 1
end
password = password + math.floor(-cursor / 100)
end
end
cursor = cursor % 100
end
return password
end
return puzzle2

38
src/day02/puzzle1.lua Normal file
View File

@@ -0,0 +1,38 @@
local utils = require "utils"
local puzzle1 = {}
function puzzle1.splitRange(range)
local parts = utils.split(range, "-")
return tonumber(parts[1]), tonumber(parts[2])
end
function puzzle1.isValid(id)
local str = tostring(id)
if #str % 2 == 1 then
return true
end
local mid = #str / 2
return str:sub(1, mid) ~= str:sub(mid + 1)
end
function puzzle1.countInvalids(range)
local min, max = puzzle1.splitRange(range)
local total = 0
for i=min, max do
if not puzzle1.isValid(i) then
total = total + i
end
end
return total
end
function puzzle1.solve(input)
local ranges = utils.split(input, ",")
local total = 0
for _, range in ipairs(ranges) do
total = total + puzzle1.countInvalids(range)
end
return total
end
return puzzle1

46
src/day02/puzzle2.lua Normal file
View File

@@ -0,0 +1,46 @@
local utils = require "utils"
local puzzle1 = require(SRC_PATH .. "/day02/puzzle1")
local puzzle2 = {}
function puzzle2.isValid(id)
local str = tostring(id)
local totLen = #str
for len=1, totLen - 1 do
if totLen % len == 0 then
local ref = str:sub(1, len)
local allSame = true
for i=1, totLen / len - 1 do
if str:sub(len * i + 1, len * (i + 1)) ~= ref then
allSame = false
break
end
end
if allSame then
return false
end
end
end
return true
end
function puzzle2.countInvalids(range)
local min, max = puzzle1.splitRange(range)
local total = 0
for i=min, max do
if not puzzle2.isValid(i) then
total = total + i
end
end
return total
end
function puzzle2.solve(input)
local ranges = utils.split(input, ",")
local total = 0
for _, range in ipairs(ranges) do
total = total + puzzle2.countInvalids(range)
end
return total
end
return puzzle2

41
src/day03/puzzle1.lua Normal file
View File

@@ -0,0 +1,41 @@
local utils = require("utils")
local puzzle1 = {}
function puzzle1.bankJoltages(bank)
local joltages = {}
for i=1, #bank do
table.insert(joltages, tonumber(bank:sub(i, i)))
end
return joltages
end
function puzzle1.findMaxJoltage(bank)
local maxTens = 0
local maxJoltage = 0
local joltages = puzzle1.bankJoltages(bank)
for i, tens in ipairs(joltages) do
if tens > maxTens then
for j=i+1, #joltages do
local ones = joltages[j]
local joltage = tens * 10 + ones
if joltage > maxJoltage then
maxTens = tens
maxJoltage = joltage
end
end
end
end
return maxJoltage
end
function puzzle1.solve(input)
local banks = utils.splitLines(input)
local totalJoltage = 0
for _, bank in ipairs(banks) do
totalJoltage = totalJoltage + puzzle1.findMaxJoltage(bank)
end
return totalJoltage
end
return puzzle1

64
src/day03/puzzle2.lua Normal file
View File

@@ -0,0 +1,64 @@
local utils = require("utils")
local puzzle1 = require(SRC_PATH .. "/day03/puzzle1")
local puzzle2 = {}
local cache = {}
function puzzle2.findMaxJoltage(bank, joltages, n, startI)
startI = startI or 1
local key = bank:sub(startI) .. "-" .. tostring(n)
if cache[key] then
return cache[key]
end
local maxJoltage = 0
local maxDigit = 0
if startI > #joltages then
return nil
end
if n == 1 then
for i=startI, #joltages do
if joltages[i] > maxDigit then
maxDigit = joltages[i]
end
end
cache[key] = maxDigit
return maxDigit
end
local i = startI
while i <= #joltages do
local digit = joltages[i]
if digit > maxDigit then
local maxSuffix = puzzle2.findMaxJoltage(bank, joltages, n - 1, i + 1)
if maxSuffix ~= nil then
local joltage = tonumber(tostring(digit) .. tostring(maxSuffix))
if joltage > maxJoltage then
maxDigit = digit
maxJoltage = joltage
end
end
end
i = i + 1
end
if maxJoltage == 0 then
return nil
end
cache[key] = maxJoltage
return maxJoltage
end
function puzzle2.solve(input)
local banks = utils.splitLines(input)
local totalJoltage = 0
for _, bank in ipairs(banks) do
local joltages = puzzle1.bankJoltages(bank)
local max = puzzle2.findMaxJoltage(bank, joltages, 12)
totalJoltage = totalJoltage + max
end
return totalJoltage
end
return puzzle2

44
src/day04/puzzle1.lua Normal file
View File

@@ -0,0 +1,44 @@
local utils = require "utils"
local puzzle1 = {}
function puzzle1.inGrid(x, y, w, h)
return 1 <= x and x <= w and 1 <= y and y <= h
end
function puzzle1.isAccessible(lines, w, h, x, y)
local neighbors = 0
for dy=-1, 1 do
for dx=-1, 1 do
if dx ~=0 or dy ~= 0 then
local x2 = x + dx
local y2 = y + dy
if puzzle1.inGrid(x2, y2, w, h) then
if lines[y2]:sub(x2, x2) == "@" then
neighbors = neighbors + 1
end
end
end
end
end
return neighbors < 4
end
function puzzle1.solve(input)
local lines = utils.splitLines(input)
local accessible = 0
local h = #lines
local w = #lines[1]
for y, line in ipairs(lines) do
for x=1, #line do
if line:sub(x, x) == "@" and puzzle1.isAccessible(lines, w, h, x, y) then
accessible = accessible + 1
end
end
end
return accessible
end
return puzzle1

106
src/day04/puzzle2.lua Normal file
View File

@@ -0,0 +1,106 @@
local utils = require "utils"
local puzzle2 = {}
function puzzle2.inGrid(x, y, w, h)
return 1 <= x and x <= w and 1 <= y and y <= h
end
function puzzle2.countNeighbors(lines, w, h, x, y)
local neighbors = 0
for dy=-1, 1 do
for dx=-1, 1 do
if dx ~=0 or dy ~= 0 then
local x2 = x + dx
local y2 = y + dy
if puzzle2.inGrid(x2, y2, w, h) then
if lines[y2]:sub(x2, x2) == "@" then
neighbors = neighbors + 1
end
end
end
end
end
return neighbors
end
function puzzle2.copyGrid(grid)
local grid2 = {}
for y, row in ipairs(grid) do
local row2 = {}
for x, n in ipairs(row) do
row2[x] = n
end
grid2[y] = row2
end
return grid2
end
function puzzle2.removeRoll(grid, x, y, w, h)
for dy=-1, 1 do
for dx=-1, 1 do
if dx ~= 0 or dy ~= 0 then
local x2 = x + dx
local y2 = y + dy
if puzzle2.inGrid(x2, y2, w, h) then
if grid[y2][x2] > 0 then
grid[y2][x2] = grid[y2][x2] - 1
end
end
end
end
end
grid[y][x] = -1
end
function puzzle2.removeRolls(grid, w, h)
local removed = 0
local grid2 = puzzle2.copyGrid(grid)
for y, row in ipairs(grid) do
for x, n in ipairs(row) do
if 0 <= n and n < 4 then
puzzle2.removeRoll(grid2, x, y, w, h)
removed = removed + 1
end
end
end
return removed, grid2
end
function puzzle2.solve(input)
local lines = utils.splitLines(input)
local h = #lines
local w = #lines[1]
local grid = {}
for y, line in ipairs(lines) do
local row = {}
for x=1, #line do
local neighbors = -1
if line:sub(x, x) == "@" then
neighbors = puzzle2.countNeighbors(lines, w, h, x, y)
end
row[x] = neighbors
end
grid[y] = row
end
local totalRemoved = 0
local removed = 0
while true do
removed, grid = puzzle2.removeRolls(grid, w, h)
if removed == 0 then
break
end
totalRemoved = totalRemoved + removed
end
return totalRemoved
end
return puzzle2

39
src/day05/puzzle1.lua Normal file
View File

@@ -0,0 +1,39 @@
local strings = require "cc.strings"
local puzzle1 = {}
function puzzle1.isFresh(ranges, i)
for _, range in ipairs(ranges) do
if range[1] <= i and i <= range[2] then
return true
end
end
return false
end
function puzzle1.solve(input)
local lines = strings.split(input, "\n")
local ranges = {}
local bIngr = false
local totalFresh = 0
for _, line in ipairs(lines) do
if line == "" then
bIngr = true
else
if bIngr then
local ingr = tonumber(line)
if puzzle1.isFresh(ranges, ingr) then
totalFresh = totalFresh + 1
end
else
local min, max = line:match("(%d+)%-(%d+)")
table.insert(ranges, {tonumber(min), tonumber(max)})
end
end
end
return totalFresh
end
return puzzle1

47
src/day05/puzzle2.lua Normal file
View File

@@ -0,0 +1,47 @@
local strings = require "cc.strings"
local puzzle2 = {}
function puzzle2.solve(input)
local lines = strings.split(input, "\n")
local bounds = {}
for _, line in ipairs(lines) do
if line == "" then
break
end
local min, max = line:match("(%d+)%-(%d+)")
min = tonumber(min)
max = tonumber(max)
table.insert(bounds, {i=min, type="start"})
table.insert(bounds, {i=max, type="end"})
end
table.sort(bounds, function (a, b)
if a.i == b.i then
return a.type == "start" and b.type == "end"
end
return a.i < b.i
end)
local totalFresh = 0
local min = 0
local balance = 0
for _, bound in ipairs(bounds) do
if bound.type == "start" then
if balance == 0 then
min = bound.i
end
balance = balance + 1
else
balance = balance - 1
if balance == 0 then
totalFresh = totalFresh + bound.i - min + 1
end
end
end
return totalFresh
end
return puzzle2

39
src/day06/puzzle1.lua Normal file
View File

@@ -0,0 +1,39 @@
local strings = require "cc.strings"
local puzzle1 = {}
function puzzle1.solve(input)
local lines = strings.split(input, "\n")
local problems = {}
local n = #lines
local ops = strings.split(lines[n], "%s+")
for i, line in ipairs(lines) do
local j = 1
for num in line:gmatch("(%d+)") do
local op = ops[j]
if i == 1 then
if op == "+" then
table.insert(problems, 0)
else
table.insert(problems, 1)
end
end
local val = tonumber(num)
if op == "+" then
problems[j] = problems[j] + val
else
problems[j] = problems[j] * val
end
j = j + 1
end
end
local total = 0
for _, val in ipairs(problems) do
total = total + val
end
return total
end
return puzzle1

58
src/day06/puzzle2.lua Normal file
View File

@@ -0,0 +1,58 @@
local strings = require "cc.strings"
local puzzle2 = {}
function puzzle2.parseNumbers(lines)
local numbers = {}
local n = #lines
for i, line in ipairs(lines) do
if i ~= n then
for j=1, #line do
local c = line:sub(j, j)
if #numbers < j then
table.insert(numbers, {})
end
if c ~= " " then
table.insert(numbers[j], c)
end
end
end
end
local problems = {{}}
for _, num in ipairs(numbers) do
if #num == 0 then
table.insert(problems, {})
else
local value = tonumber(table.concat(num, ""))
table.insert(problems[#problems], value)
end
end
return problems
end
function puzzle2.solve(input)
local lines = strings.split(input, "\n")
local values = puzzle2.parseNumbers(lines)
local ops = strings.split(lines[#lines], "%s+")
local total = 0
for p, numbers in ipairs(values) do
local op = ops[p]
local value = 0
if op == "*" then
value = 1
end
for _, num in ipairs(numbers) do
if op == "+" then
value = value + num
else
value = value * num
end
end
total = total + value
end
return total
end
return puzzle2

34
src/day07/puzzle1.lua Normal file
View File

@@ -0,0 +1,34 @@
local utils = require "utils"
local puzzle1 = {}
function puzzle1.solve(input)
local lines = utils.splitLines(input)
local beams = {}
local totalSplits = 0
for i, line in ipairs(lines) do
local newBeams = {}
if i == 1 then
newBeams[line:find("S")] = true
else
for j=1, #line do
if beams[j] then
if line:sub(j, j) == "^" then
totalSplits = totalSplits + 1
newBeams[j - 1] = true
newBeams[j + 1] = true
else
newBeams[j] = true
end
end
end
end
beams = newBeams
end
return totalSplits
end
return puzzle1

37
src/day07/puzzle2.lua Normal file
View File

@@ -0,0 +1,37 @@
local utils = require "utils"
local puzzle2 = {}
function puzzle2.solve(input)
local lines = utils.splitLines(input)
local beams = {}
for i, line in ipairs(lines) do
local newBeams = {}
if i == 1 then
newBeams[line:find("S")] = 1
else
for j=1, #line do
if beams[j] then
if line:sub(j, j) == "^" then
newBeams[j - 1] = (newBeams[j - 1] or 0) + beams[j]
newBeams[j + 1] = (newBeams[j + 1] or 0) + beams[j]
else
newBeams[j] = (newBeams[j] or 0) + beams[j]
end
end
end
end
beams = newBeams
end
local finalBeams = 0
for _, v in pairs(beams) do
finalBeams = finalBeams + v
end
return finalBeams
end
return puzzle2

82
src/day08/puzzle1.lua Normal file
View File

@@ -0,0 +1,82 @@
local utils = require "utils"
local puzzle1 = {}
function puzzle1.dist(box1, box2)
return math.sqrt(
(box2.x - box1.x) ^ 2 +
(box2.y - box1.y) ^ 2 +
(box2.z - box1.z) ^ 2
)
end
function puzzle1.pretty(box)
return ("%d,%d,%d"):format(box.x, box.y, box.z)
end
function puzzle1.solve(input)
local boxes = {}
local lines = utils.splitLines(input)
for i, line in ipairs(lines) do
local x, y, z = line:match("(%d+),(%d+),(%d+)")
table.insert(boxes, {x=x, y=y, z=z, i=i, circuit=i})
end
local dists = {}
local circuits = {}
for i, box1 in ipairs(boxes) do
circuits[i] = i
for j=i+1, #boxes do
local box2 = boxes[j]
table.insert(dists, {
i=i,
j=j,
dist=puzzle1.dist(box1, box2)
})
end
end
table.sort(dists, function (a, b)
return a.dist < b.dist
end)
local N = 1000
if #boxes < 100 then
N = 10
end
for i, d in ipairs(dists) do
if i > N then
break
end
local circ1 = circuits[d.i]
local circ2 = circuits[d.j]
for k, v in pairs(circuits) do
if v == circ2 then
circuits[k] = circ1
end
end
end
local circuitSizes = {}
for _, c in pairs(circuits) do
circuitSizes[c] = (circuitSizes[c] or 0) + 1
end
local sizes = {}
for _, s in pairs(circuitSizes) do
table.insert(sizes, s)
end
table.sort(sizes)
local n = #sizes
return sizes[n] * sizes[n - 1] * sizes[n - 2]
end
return puzzle1

52
src/day08/puzzle2.lua Normal file
View File

@@ -0,0 +1,52 @@
local utils = require "utils"
local puzzle1 = require(SRC_PATH .. "/day08/puzzle1")
local puzzle2 = {}
function puzzle2.solve(input)
local boxes = {}
local lines = utils.splitLines(input)
for i, line in ipairs(lines) do
local x, y, z = line:match("(%d+),(%d+),(%d+)")
table.insert(boxes, {x=x, y=y, z=z, i=i, circuit=i})
end
local dists = {}
local circuits = {}
for i, box1 in ipairs(boxes) do
circuits[i] = i
for j=i+1, #boxes do
local box2 = boxes[j]
table.insert(dists, {
i=i,
j=j,
dist=puzzle1.dist(box1, box2)
})
end
end
table.sort(dists, function (a, b)
return a.dist < b.dist
end)
for _, d in ipairs(dists) do
local circ1 = circuits[d.i]
local circ2 = circuits[d.j]
local connex = true
for k, v in pairs(circuits) do
if v == circ2 then
circuits[k] = circ1
elseif v ~= circ1 then
connex = false
end
end
if connex then
return boxes[d.i].x * boxes[d.j].x
end
end
end
return puzzle2

30
src/day09/puzzle1.lua Normal file
View File

@@ -0,0 +1,30 @@
local utils = require "utils"
local puzzle1 = {}
function puzzle1.area(tile1, tile2)
local dx = math.abs(tile2.x - tile1.x) + 1
local dy = math.abs(tile2.y - tile1.y) + 1
return dx * dy
end
function puzzle1.solve(input)
local lines = utils.splitLines(input)
local tiles = {}
for _, line in ipairs(lines) do
local x, y = line:match("(%d+),(%d+)")
table.insert(tiles, {x=tonumber(x), y=tonumber(y)})
end
local maxArea = 0
for i, tile1 in ipairs(tiles) do
for j=i+1, #tiles do
local tile2 = tiles[j]
local area = puzzle1.area(tile1, tile2)
maxArea = math.max(maxArea, area)
end
end
return maxArea
end
return puzzle1

7
src/day09/puzzle2.lua Normal file
View File

@@ -0,0 +1,7 @@
local puzzle2 = {}
function puzzle2.solve(input)
return 0
end
return puzzle2

88
src/day10/puzzle1.lua Normal file
View File

@@ -0,0 +1,88 @@
local strings = require "cc.strings"
local utils = require "utils"
local puzzle1 = {}
function puzzle1.parseMachine(line)
local lightsStr = line:match("%[([.#]+)%]")
local buttonsStr = strings.split(line:match(" (.+) "), " ")
local lightsBools = {}
local lightsVal = 0
for i=1, #lightsStr do
local c = lightsStr:sub(i, i)
lightsBools[i] = c == "#"
if c == "#" then
local pow = bit.blshift(1, i - 1)
lightsVal = lightsVal + pow
end
end
local buttons = {}
for _, btnStr in ipairs(buttonsStr) do
local lights = {}
local value = 0
for n in btnStr:gmatch("%d+") do
local v = tonumber(n)
table.insert(lights, v)
value = value + bit.blshift(1, v)
end
table.insert(buttons, {
lights=lights,
value=value,
presses=0
})
end
return {
lightsBools=lightsBools,
lightsVal=lightsVal,
buttons=buttons
}
end
function puzzle1.startMachine(target, btns)
local queue = {{value=0, presses=0, used=0}}
local cache = {}
while #queue ~= 0 do
local test = table.remove(queue, 1)
local key = tostring(test.value) .. "-" .. tostring(test.used)
if not cache[key] then
cache[key] = true
if test.value == target then
return test.presses
end
for i=(test.presses + 1), #btns do
local pow = bit.blshift(1, i - 1)
if bit.band(test.used, pow) == 0 then
table.insert(queue, {
value=bit.bxor(test.value, btns[i].value),
presses=test.presses + 1,
used=test.used + pow
})
end
end
end
end
print("Could not find valid button combination")
return -1
end
function puzzle1.solve(input)
local lines = utils.splitLines(input)
local machines = {}
for _, line in ipairs(lines) do
table.insert(machines, puzzle1.parseMachine(line))
end
local totalPresses = 0
for i, machine in ipairs(machines) do
print("Machine " .. tostring(i) .. "/" .. tostring(#machines))
totalPresses = totalPresses + puzzle1.startMachine(machine.lightsVal, machine.buttons)
end
return totalPresses
end
return puzzle1

7
src/day10/puzzle2.lua Normal file
View File

@@ -0,0 +1,7 @@
local puzzle2 = {}
function puzzle2.solve(input)
return 0
end
return puzzle2

36
src/day11/puzzle1.lua Normal file
View File

@@ -0,0 +1,36 @@
local strings = require "cc.strings"
local utils = require "utils"
local puzzle1 = {}
local cache = {}
function puzzle1.countPaths(edges, startDev, endDev)
local key = startDev .. "-" .. endDev
if cache[key] then
return cache[key]
end
if startDev == endDev then
return 1
end
local outs = edges[startDev]
local total = 0
for _, out in ipairs(outs) do
total = total + puzzle1.countPaths(edges, out, endDev)
end
cache[key] = total
return total
end
function puzzle1.solve(input)
local lines = utils.splitLines(input)
local outputs = {}
for _, line in ipairs(lines) do
local device, outs = line:match("(.+): (.+)")
outputs[device] = strings.split(outs, " ")
end
return puzzle1.countPaths(outputs, "you", "out")
end
return puzzle1

49
src/day11/puzzle2.lua Normal file
View File

@@ -0,0 +1,49 @@
local strings = require "cc.strings"
local utils = require "utils"
local puzzle2 = {}
local cache = {}
function puzzle2.countPaths(edges, startDev, endDev, dac, fft)
dac = dac or false
fft = fft or false
local key = startDev .. "-" .. endDev .. "-" .. tostring(dac) .. "-" .. tostring(fft)
if cache[key] then
return cache[key]
end
if startDev == endDev then
if dac and fft then
return 1
else
return 0
end
end
local outs = edges[startDev]
local total = 0
for _, out in ipairs(outs) do
local dac2 = dac
local fft2 = fft
if out == "dac" then
dac2 = true
elseif out == "fft" then
fft2 = true
end
total = total + puzzle2.countPaths(edges, out, endDev, dac2, fft2)
end
cache[key] = total
return total
end
function puzzle2.solve(input)
local lines = utils.splitLines(input)
local outputs = {}
for _, line in ipairs(lines) do
local device, outs = line:match("(.+): (.+)")
outputs[device] = strings.split(outs, " ")
end
return puzzle2.countPaths(outputs, "svr", "out")
end
return puzzle2

View File

@@ -1,5 +1,7 @@
SRC_PATH = "/aoc/src"
RES_PATH = "/aoc/res"
ROOT_PATH = "/aoc"
SRC_PATH = ROOT_PATH .. "/src"
RES_PATH = ROOT_PATH .. "/res"
CACHE_PATH = "/.cache/aoc"
package.path = SRC_PATH .. "/lib/?.lua;" .. package.path
@@ -9,25 +11,17 @@ END_DATE = {day=12, month=12, year=2025}
local json = require("json")
local dates = require("dates")
local days = require("days")
local utils = require("utils")
local progress = require "progress"
local today = os.date("*t")
local aoc = {}
local function loadStats(path)
path = shell.resolve(path)
if not fs.exists(path) then
printError("Stats file not found (" .. path .. ")")
return
end
local file, err = fs.open(path, "r")
if not file then
printError("Cannot open stats file")
return
end
local data = json.loads(file.readAll())
file.close()
return data
function aoc.loadStats()
local data = utils.readFile(RES_PATH .. "/stats.json") or "{}"
return json.loads(data)
end
local function printDateInfo()
function aoc.printDateInfo()
if dates.isBefore(START_DATE, today) then
print("AoC 2025 has not started yet")
return
@@ -40,7 +34,7 @@ local function printDateInfo()
print("Day " .. day .. "/" .. END_DATE.day)
end
local function printStats(stats, selected)
function aoc.printStats(stats, selected)
local keys = {}
for k in pairs(stats) do
table.insert(keys, k)
@@ -55,43 +49,50 @@ local function printStats(stats, selected)
local date = {day=day, month=START_DATE.month, year=START_DATE.year}
term.setTextColor(colors.lightBlue)
if selected == day then
term.setBackgroundColor(colors.gray)
write("- ")
else
term.setBackgroundColor(colors.black)
write(" ")
end
if not dates.isBefore(date, today) then
term.setTextColor(colors.white)
else
term.setTextColor(colors.gray)
term.setTextColor(colors.lightGray)
end
write(string.format("Day %2s ", day))
if value.puzzle1 then
term.setTextColor(colors.orange)
stars = stars + 1
else
term.setTextColor(colors.gray)
term.setTextColor(colors.lightGray)
end
write("\x04")
if value.puzzle2 then
term.setTextColor(colors.orange)
stars = stars + 1
else
term.setTextColor(colors.gray)
term.setTextColor(colors.lightGray)
end
write("\x04")
term.setTextColor(colors.white)
print()
print(" ")
end
term.setBackgroundColor(colors.black)
term.setTextColor(colors.white)
write(string.format("You have %d", stars))
term.setTextColor(colors.orange)
write("\x04")
write("\x04 ")
local x, y = term.getCursorPos()
progress.bar(x, y, 20, stars, 24, colors.orange, colors.gray)
term.setTextColor(colors.white)
print()
print()
print("Press END to quit")
end
local function printBanner()
function aoc.printBanner()
term.setTextColor(colors.green)
print("+--------------------------------------+")
print("| Welcome to the Advent of Code 2025 |")
@@ -99,8 +100,8 @@ local function printBanner()
term.setTextColor(colors.white)
end
local function main()
local stats = loadStats("aoc/res/stats.json")
function aoc.main()
local stats = aoc.loadStats() or {}
local selectedDay = math.max(1, math.min(END_DATE.day, today.day))
if not dates.isInDateRange(START_DATE, today, END_DATE) then
selectedDay = 1
@@ -109,9 +110,9 @@ local function main()
while true do
term.clear()
term.setCursorPos(1, 1)
printBanner()
printDateInfo()
printStats(stats, selectedDay)
aoc.printBanner()
aoc.printDateInfo()
aoc.printStats(stats, selectedDay)
local event, key, is_held = os.pullEvent("key")
if key == keys.up then
@@ -128,8 +129,9 @@ local function main()
dayStats.puzzle2
)
day:show()
stats = aoc.loadStats() or {}
end
end
end
main()
return aoc

35
src/lib/buffer.lua Normal file
View File

@@ -0,0 +1,35 @@
local buffer = {}
---@class Buffer
local Buffer = {_buf=""}
Buffer.__index = Buffer
---Creates a new buffer
---@param str string?
---@return Buffer
function Buffer.new(str)
local buf = {}
buf._buf = str or ""
setmetatable(buf, Buffer)
return buf
end
function Buffer:tostring()
return self._buf
end
function Buffer:clear()
self._buf = ""
end
function Buffer:write(text)
self._buf = self._buf .. (text or "")
end
function Buffer:print(text)
self:write((text or "") .. "\n")
end
buffer.Buffer = Buffer
return buffer

View File

@@ -1,14 +1,8 @@
local json = require("json")
local utils = require("utils")
local days = {}
local DAY_CACHE_PATH = "/.cache/days"
local CHOICES = {
create = "Create files",
example = "Run examples",
real = "Run with real input",
main = "Back to main menu"
}
local DAY_CACHE_PATH = CACHE_PATH .. "/days"
local PUZZLE_BASE = [[local puzzle%d = {}
@@ -24,7 +18,8 @@ return puzzle%d
---@field title string?
---@field puzzle1 boolean
---@field puzzle2 boolean
local Day = {day = 0, title = nil, puzzle1 = false, puzzle2 = false}
---@field results table
local Day = {day = 0, title = nil, puzzle1 = false, puzzle2 = false, results={}}
Day.__index = Day
---Creates a new Day object
@@ -38,9 +33,14 @@ function Day.new(dayI, puzzle1, puzzle2)
day.day = dayI
day.puzzle1 = puzzle1
day.puzzle2 = puzzle2
day:loadResults()
return day
end
function Day:cacheDir()
return DAY_CACHE_PATH .. ("/%02d"):format(self.day)
end
---Returns the title of this day.
---
---This function looks in the following places, in order:
@@ -52,7 +52,7 @@ function Day:getTitle()
if self.title then
return self.title
end
local cachePath = DAY_CACHE_PATH .. ("/%02d.txt"):format(self.day)
local cachePath = self:cacheDir() .. "/name.txt"
if fs.exists(cachePath) then
local cache = fs.open(cachePath, "r")
if cache then
@@ -64,8 +64,8 @@ function Day:getTitle()
end
end
end
fs.makeDir(DAY_CACHE_PATH)
local res = http.get("https://adventofcode.com/2024/day/" .. self.day)
fs.makeDir(self:cacheDir())
local res = http.get("https://adventofcode.com/2025/day/" .. self.day)
local title = "Day " .. self.day
if res then
local body = res.readAll() or ""
@@ -125,31 +125,119 @@ function Day:getInputData()
return utils.readFile(self:inputPath())
end
function Day:execPuzzle(puzzleI, data)
local puzzle = require(self:srcDir() .. "/puzzle" .. puzzleI)
function Day:getResultKey(real, puzzle, suffix)
local key = ""
if real then
key = "input"
else
key = "example"
if suffix then
key = key .. "_" .. suffix
end
end
key = key .. "-" .. puzzle
return key
end
function Day:execPuzzle(puzzleI, data, resultKey)
local path = self:srcDir() .. "/puzzle" .. puzzleI
package.loaded[path] = nil
local puzzle = require(path)
local t0 = os.epoch("local")
local result = puzzle.solve(data)
local t1 = os.epoch("local")
print(("(Executed in %.3fs)"):format((t1 - t0) / 1000))
print("Result:", result)
print(("Result: %.0f"):format(result))
self.results[resultKey] = result
self:saveResults()
end
function Day:execExample(puzzleI, suffix)
local data = self:getExampleData(suffix)
return self:execPuzzle(puzzleI, data)
return self:execPuzzle(puzzleI, data, self:getResultKey(false, puzzleI, suffix))
end
function Day:execReal(puzzleI)
local data = self:getInputData()
return self:execPuzzle(puzzleI, data)
return self:execPuzzle(puzzleI, data, self:getResultKey(true, puzzleI))
end
function Day:choosePuzzle()
function Day:choosePuzzle(real)
self:printTitle()
local c = utils.promptChoices({"Puzzle 1", "Puzzle 2", "Back"})
local choices = {
{"Puzzle 1", 1},
{"Puzzle 2", 2},
"Back"
}
local res1 = self.results[self:getResultKey(real, 1)]
local res2 = self.results[self:getResultKey(real, 2)]
if res1 then choices[1][1] = choices[1][1] .. (" - %s"):format(res1) end
if res2 then choices[2][1] = choices[2][1] .. (" - %s"):format(res2) end
local c = utils.promptChoices(choices)
return c
end
function Day:menuStars()
local solvedTxt = function (b)
if b then
return "solved"
end
return "unsolved"
end
local c0 = 1
while true do
self:printTitle()
local choices = {
{"Mark puzzle 1 as " .. solvedTxt(not self.puzzle1), 1},
{"Mark puzzle 2 as " .. solvedTxt(not self.puzzle2), 2},
"Back"
}
local c = utils.promptChoices(choices, c0)
if c == "Back" then
return
end
c0 = c
if c == 1 then
self.puzzle1 = not self.puzzle1
elseif c == 2 then
self.puzzle2 = not self.puzzle2
end
self:saveStats()
end
end
function Day:saveStats()
local path = RES_PATH .. "/stats.json"
local content = utils.readFile(path) or "{}"
local data = json.loads(content) or {}
data[("day%02d"):format(self.day)] = {
puzzle1=self.puzzle1,
puzzle2=self.puzzle2,
}
content = json.dumps(data, 4, true)
utils.writeFile(path, content, true)
end
function Day:loadResults()
local path = self:cacheDir() .. "/results.json"
local results = {}
if fs.exists(path) then
local data = utils.readFile(path)
local r = json.loads(data)
if type(r) == "table" then
results = r
end
end
self.results = results
end
function Day:saveResults()
local data = json.dumps(self.results)
fs.makeDir(self:cacheDir())
local path = self:cacheDir() .. "/results.json"
utils.writeFile(path, data, true)
end
function Day:printTitle()
term.clear()
term.setCursorPos(1, 1)
@@ -163,28 +251,35 @@ function Day:show()
while true do
self:printTitle()
if fs.exists(self:srcDir()) then
local c = utils.promptChoices({CHOICES.example, CHOICES.real, CHOICES.main})
if c == CHOICES.main then
local c = utils.promptChoices({
{"Run examples", "examples"},
{"Run with real input", "inputs"},
{"Mark solved", "stars"},
{"Back to main menu", "main"}
})
if c == "main" then
return
end
local puzzle = self:choosePuzzle()
if puzzle ~= "Back" then
local puzzleI = ({
["Puzzle 1"] = 1,
["Puzzle 2"] = 2
})[puzzle]
if c == CHOICES.example then
self:execExample(puzzleI)
elseif c == CHOICES.real then
self:execReal(puzzleI)
elseif c == "stars" then
self:menuStars()
else
local puzzle = self:choosePuzzle(c == "inputs")
if puzzle ~= "Back" then
if c == "examples" then
self:execExample(puzzle)
elseif c == "inputs" then
self:execReal(puzzle)
end
utils.waitForKey(keys.enter)
end
utils.waitForKey(keys.enter)
end
else
local c = utils.promptChoices({CHOICES.create, CHOICES.main})
if c == CHOICES.main then
local c = utils.promptChoices({
{"Create files", "create"},
{"Back to main menu", "main"}
})
if c == "main" then
return
elseif c == CHOICES.create then
elseif c == "create" then
self:createFiles()
end
end

View File

@@ -20,6 +20,13 @@ local function errFactory(prefix)
end
end
local function ifNil(test, ifNil, ifNotNil)
if test == nil then
return ifNil
end
return ifNotNil
end
local function parseObj(data)
local printErr = errFactory("Error while parsing object")
local obj = {}
@@ -199,4 +206,86 @@ function json.loads(data)
return res
end
local function kind(obj)
if type(obj) ~= "table" then
return type(obj)
end
local i = 1
for _ in pairs(obj) do
if obj[i] ~= nil then
i = i + 1
else
return "table"
end
end
if i == 1 then
return "table"
end
return "array"
end
local function escapeStr(str)
local in_char = {'\\', '"', '/', '\b', '\f', '\n', '\r', '\t'}
local out_char = {'\\', '"', '/', 'b', 'f', 'n', 'r', 't'}
for i, c in ipairs(in_char) do
str = str:gsub(c, '\\' .. out_char[i])
end
return str
end
function json.dumps(data, indent, sortKeys, depth)
if data == json.null then
return "null"
end
local t = kind(data)
if t == "string" then
return '"' .. escapeStr(data) .. '"'
elseif t == "number" or t == "boolean" then
return tostring(data)
end
depth = depth or 0
local spaces = ""
if indent ~= nil then
spaces = string.rep(" ", indent * depth)
end
local res = ""
if t == "array" then
res = res .. "[" .. ifNil(indent, "", "\n")
for i, val in ipairs(data) do
if i > 1 then
res = res .. "," .. ifNil(indent, " ", "\n")
end
res = res .. spaces .. string.rep(" ", indent or 0)
res = res .. json.dumps(val, indent, sortKeys, depth + 1)
end
res = res .. ifNil(indent, "", "\n") .. spaces .. "]"
elseif t == "table" then
res = res .. "{" .. ifNil(indent, "", "\n")
local first = true
local keys = {}
for k, _ in pairs(data) do
table.insert(keys, k)
end
if sortKeys then
table.sort(keys)
end
for _, k in ipairs(keys) do
local v = data[k]
if not first then
res = res .. "," .. ifNil(indent, " ", "\n")
end
first = false
res = res .. spaces .. string.rep(" ", indent or 0)
res = res .. '"' .. escapeStr(k) .. '": '
res = res .. json.dumps(v, indent, sortKeys, depth + 1)
end
res = res .. ifNil(indent, "", "\n") .. spaces .. "}"
end
return res
end
return json

14
src/lib/progress.lua Normal file
View File

@@ -0,0 +1,14 @@
local utils = require("utils")
local progress = {}
function progress.bar(x, y, width, value, max, fg, bg)
local fgWidth = utils.round(value * width / max)
fgWidth = math.max(0, math.min(width, fgWidth))
paintutils.drawLine(x, y, x + width - 1, y, bg)
if fgWidth > 0 then
paintutils.drawLine(x, y, x + fgWidth - 1, y, fg)
end
term.setBackgroundColor(colors.black)
end
return progress

View File

@@ -1,7 +1,7 @@
local utils = {}
function utils.promptChoices(choices)
local c = 1
function utils.promptChoices(choices, default)
local c = default or 1
local ox, oy = term.getCursorPos()
while true do
term.setCursorPos(ox, oy)
@@ -11,7 +11,11 @@ function utils.promptChoices(choices)
else
term.setTextColor(colors.lightGray)
end
print(choice)
local label = choice
if type(choice) == "table" then
label = choice[1] or choice["label"]
end
print(label)
end
local event, key, is_held = os.pullEvent("key")
if key == keys.up then
@@ -23,7 +27,11 @@ function utils.promptChoices(choices)
end
end
term.setTextColor(colors.white)
return choices[c]
local choice = choices[c]
if type(choice) == "table" then
choice = choice[2] or choice["value"]
end
return choice
end
function utils.readFile(path)
@@ -70,4 +78,20 @@ function utils.waitForKey(targetKey)
end
end
function utils.split(data, sep)
local t = {}
for str in string.gmatch(data, "([^" .. sep .. "]+)") do
table.insert(t, str)
end
return t
end
function utils.splitLines(data)
return utils.split(data, "\n")
end
function utils.round(x)
return x >= 0 and math.floor(x + 0.5) or math.ceil(x - 0.5)
end
return utils