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|  |                     GNU AFFERO GENERAL PUBLIC LICENSE | ||||||
|  |                        Version 3, 19 November 2007 | ||||||
|  |  | ||||||
|  |  Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> | ||||||
|  |  Everyone is permitted to copy and distribute verbatim copies | ||||||
|  |  of this license document, but changing it is not allowed. | ||||||
|  |  | ||||||
|  |                             Preamble | ||||||
|  |  | ||||||
|  |   The GNU Affero General Public License is a free, copyleft license for | ||||||
|  | software and other kinds of works, specifically designed to ensure | ||||||
|  | cooperation with the community in the case of network server software. | ||||||
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|  |   The licenses for most software and other practical works are designed | ||||||
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|  |   When we speak of free software, we are referring to freedom, not | ||||||
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|  |  | ||||||
|  |   Developers that use our General Public Licenses protect your rights | ||||||
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|  |   0. Definitions. | ||||||
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|  |   "This License" refers to version 3 of the GNU Affero General Public License. | ||||||
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|  |   All rights granted under this License are granted for the term of | ||||||
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|  |   You may convey a covered work in object code form under the terms | ||||||
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|  |   Moreover, your license from a particular copyright holder is | ||||||
|  | reinstated permanently if the copyright holder notifies you of the | ||||||
|  | violation by some reasonable means, this is the first time you have | ||||||
|  | received notice of violation of this License (for any work) from that | ||||||
|  | copyright holder, and you cure the violation prior to 30 days after | ||||||
|  | your receipt of the notice. | ||||||
|  |  | ||||||
|  |   Termination of your rights under this section does not terminate the | ||||||
|  | licenses of parties who have received copies or rights from you under | ||||||
|  | this License.  If your rights have been terminated and not permanently | ||||||
|  | reinstated, you do not qualify to receive new licenses for the same | ||||||
|  | material under section 10. | ||||||
|  |  | ||||||
|  |   9. Acceptance Not Required for Having Copies. | ||||||
|  |  | ||||||
|  |   You are not required to accept this License in order to receive or | ||||||
|  | run a copy of the Program.  Ancillary propagation of a covered work | ||||||
|  | occurring solely as a consequence of using peer-to-peer transmission | ||||||
|  | to receive a copy likewise does not require acceptance.  However, | ||||||
|  | nothing other than this License grants you permission to propagate or | ||||||
|  | modify any covered work.  These actions infringe copyright if you do | ||||||
|  | not accept this License.  Therefore, by modifying or propagating a | ||||||
|  | covered work, you indicate your acceptance of this License to do so. | ||||||
|  |  | ||||||
|  |   10. Automatic Licensing of Downstream Recipients. | ||||||
|  |  | ||||||
|  |   Each time you convey a covered work, the recipient automatically | ||||||
|  | receives a license from the original licensors, to run, modify and | ||||||
|  | propagate that work, subject to this License.  You are not responsible | ||||||
|  | for enforcing compliance by third parties with this License. | ||||||
|  |  | ||||||
|  |   An "entity transaction" is a transaction transferring control of an | ||||||
|  | organization, or substantially all assets of one, or subdividing an | ||||||
|  | organization, or merging organizations.  If propagation of a covered | ||||||
|  | work results from an entity transaction, each party to that | ||||||
|  | transaction who receives a copy of the work also receives whatever | ||||||
|  | licenses to the work the party's predecessor in interest had or could | ||||||
|  | give under the previous paragraph, plus a right to possession of the | ||||||
|  | Corresponding Source of the work from the predecessor in interest, if | ||||||
|  | the predecessor has it or can get it with reasonable efforts. | ||||||
|  |  | ||||||
|  |   You may not impose any further restrictions on the exercise of the | ||||||
|  | rights granted or affirmed under this License.  For example, you may | ||||||
|  | not impose a license fee, royalty, or other charge for exercise of | ||||||
|  | rights granted under this License, and you may not initiate litigation | ||||||
|  | (including a cross-claim or counterclaim in a lawsuit) alleging that | ||||||
|  | any patent claim is infringed by making, using, selling, offering for | ||||||
|  | sale, or importing the Program or any portion of it. | ||||||
|  |  | ||||||
|  |   11. Patents. | ||||||
|  |  | ||||||
|  |   A "contributor" is a copyright holder who authorizes use under this | ||||||
|  | License of the Program or a work on which the Program is based.  The | ||||||
|  | work thus licensed is called the contributor's "contributor version". | ||||||
|  |  | ||||||
|  |   A contributor's "essential patent claims" are all patent claims | ||||||
|  | owned or controlled by the contributor, whether already acquired or | ||||||
|  | hereafter acquired, that would be infringed by some manner, permitted | ||||||
|  | by this License, of making, using, or selling its contributor version, | ||||||
|  | but do not include claims that would be infringed only as a | ||||||
|  | consequence of further modification of the contributor version.  For | ||||||
|  | purposes of this definition, "control" includes the right to grant | ||||||
|  | patent sublicenses in a manner consistent with the requirements of | ||||||
|  | this License. | ||||||
|  |  | ||||||
|  |   Each contributor grants you a non-exclusive, worldwide, royalty-free | ||||||
|  | patent license under the contributor's essential patent claims, to | ||||||
|  | make, use, sell, offer for sale, import and otherwise run, modify and | ||||||
|  | propagate the contents of its contributor version. | ||||||
|  |  | ||||||
|  |   In the following three paragraphs, a "patent license" is any express | ||||||
|  | agreement or commitment, however denominated, not to enforce a patent | ||||||
|  | (such as an express permission to practice a patent or covenant not to | ||||||
|  | sue for patent infringement).  To "grant" such a patent license to a | ||||||
|  | party means to make such an agreement or commitment not to enforce a | ||||||
|  | patent against the party. | ||||||
|  |  | ||||||
|  |   If you convey a covered work, knowingly relying on a patent license, | ||||||
|  | and the Corresponding Source of the work is not available for anyone | ||||||
|  | to copy, free of charge and under the terms of this License, through a | ||||||
|  | publicly available network server or other readily accessible means, | ||||||
|  | then you must either (1) cause the Corresponding Source to be so | ||||||
|  | available, or (2) arrange to deprive yourself of the benefit of the | ||||||
|  | patent license for this particular work, or (3) arrange, in a manner | ||||||
|  | consistent with the requirements of this License, to extend the patent | ||||||
|  | license to downstream recipients.  "Knowingly relying" means you have | ||||||
|  | actual knowledge that, but for the patent license, your conveying the | ||||||
|  | covered work in a country, or your recipient's use of the covered work | ||||||
|  | in a country, would infringe one or more identifiable patents in that | ||||||
|  | country that you have reason to believe are valid. | ||||||
|  |  | ||||||
|  |   If, pursuant to or in connection with a single transaction or | ||||||
|  | arrangement, you convey, or propagate by procuring conveyance of, a | ||||||
|  | covered work, and grant a patent license to some of the parties | ||||||
|  | receiving the covered work authorizing them to use, propagate, modify | ||||||
|  | or convey a specific copy of the covered work, then the patent license | ||||||
|  | you grant is automatically extended to all recipients of the covered | ||||||
|  | work and works based on it. | ||||||
|  |  | ||||||
|  |   A patent license is "discriminatory" if it does not include within | ||||||
|  | the scope of its coverage, prohibits the exercise of, or is | ||||||
|  | conditioned on the non-exercise of one or more of the rights that are | ||||||
|  | specifically granted under this License.  You may not convey a covered | ||||||
|  | work if you are a party to an arrangement with a third party that is | ||||||
|  | in the business of distributing software, under which you make payment | ||||||
|  | to the third party based on the extent of your activity of conveying | ||||||
|  | the work, and under which the third party grants, to any of the | ||||||
|  | parties who would receive the covered work from you, a discriminatory | ||||||
|  | patent license (a) in connection with copies of the covered work | ||||||
|  | conveyed by you (or copies made from those copies), or (b) primarily | ||||||
|  | for and in connection with specific products or compilations that | ||||||
|  | contain the covered work, unless you entered into that arrangement, | ||||||
|  | or that patent license was granted, prior to 28 March 2007. | ||||||
|  |  | ||||||
|  |   Nothing in this License shall be construed as excluding or limiting | ||||||
|  | any implied license or other defenses to infringement that may | ||||||
|  | otherwise be available to you under applicable patent law. | ||||||
|  |  | ||||||
|  |   12. No Surrender of Others' Freedom. | ||||||
|  |  | ||||||
|  |   If conditions are imposed on you (whether by court order, agreement or | ||||||
|  | otherwise) that contradict the conditions of this License, they do not | ||||||
|  | excuse you from the conditions of this License.  If you cannot convey a | ||||||
|  | covered work so as to satisfy simultaneously your obligations under this | ||||||
|  | License and any other pertinent obligations, then as a consequence you may | ||||||
|  | not convey it at all.  For example, if you agree to terms that obligate you | ||||||
|  | to collect a royalty for further conveying from those to whom you convey | ||||||
|  | the Program, the only way you could satisfy both those terms and this | ||||||
|  | License would be to refrain entirely from conveying the Program. | ||||||
|  |  | ||||||
|  |   13. Remote Network Interaction; Use with the GNU General Public License. | ||||||
|  |  | ||||||
|  |   Notwithstanding any other provision of this License, if you modify the | ||||||
|  | Program, your modified version must prominently offer all users | ||||||
|  | interacting with it remotely through a computer network (if your version | ||||||
|  | supports such interaction) an opportunity to receive the Corresponding | ||||||
|  | Source of your version by providing access to the Corresponding Source | ||||||
|  | from a network server at no charge, through some standard or customary | ||||||
|  | means of facilitating copying of software.  This Corresponding Source | ||||||
|  | shall include the Corresponding Source for any work covered by version 3 | ||||||
|  | of the GNU General Public License that is incorporated pursuant to the | ||||||
|  | following paragraph. | ||||||
|  |  | ||||||
|  |   Notwithstanding any other provision of this License, you have | ||||||
|  | permission to link or combine any covered work with a work licensed | ||||||
|  | under version 3 of the GNU General Public License into a single | ||||||
|  | combined work, and to convey the resulting work.  The terms of this | ||||||
|  | License will continue to apply to the part which is the covered work, | ||||||
|  | but the work with which it is combined will remain governed by version | ||||||
|  | 3 of the GNU General Public License. | ||||||
|  |  | ||||||
|  |   14. Revised Versions of this License. | ||||||
|  |  | ||||||
|  |   The Free Software Foundation may publish revised and/or new versions of | ||||||
|  | the GNU Affero General Public License from time to time.  Such new versions | ||||||
|  | will be similar in spirit to the present version, but may differ in detail to | ||||||
|  | address new problems or concerns. | ||||||
|  |  | ||||||
|  |   Each version is given a distinguishing version number.  If the | ||||||
|  | Program specifies that a certain numbered version of the GNU Affero General | ||||||
|  | Public License "or any later version" applies to it, you have the | ||||||
|  | option of following the terms and conditions either of that numbered | ||||||
|  | version or of any later version published by the Free Software | ||||||
|  | Foundation.  If the Program does not specify a version number of the | ||||||
|  | GNU Affero General Public License, you may choose any version ever published | ||||||
|  | by the Free Software Foundation. | ||||||
|  |  | ||||||
|  |   If the Program specifies that a proxy can decide which future | ||||||
|  | versions of the GNU Affero General Public License can be used, that proxy's | ||||||
|  | public statement of acceptance of a version permanently authorizes you | ||||||
|  | to choose that version for the Program. | ||||||
|  |  | ||||||
|  |   Later license versions may give you additional or different | ||||||
|  | permissions.  However, no additional obligations are imposed on any | ||||||
|  | author or copyright holder as a result of your choosing to follow a | ||||||
|  | later version. | ||||||
|  |  | ||||||
|  |   15. Disclaimer of Warranty. | ||||||
|  |  | ||||||
|  |   THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY | ||||||
|  | APPLICABLE LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT | ||||||
|  | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY | ||||||
|  | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, | ||||||
|  | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||||||
|  | PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM | ||||||
|  | IS WITH YOU.  SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF | ||||||
|  | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. | ||||||
|  |  | ||||||
|  |   16. Limitation of Liability. | ||||||
|  |  | ||||||
|  |   IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING | ||||||
|  | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS | ||||||
|  | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY | ||||||
|  | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE | ||||||
|  | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF | ||||||
|  | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD | ||||||
|  | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), | ||||||
|  | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF | ||||||
|  | SUCH DAMAGES. | ||||||
|  |  | ||||||
|  |   17. Interpretation of Sections 15 and 16. | ||||||
|  |  | ||||||
|  |   If the disclaimer of warranty and limitation of liability provided | ||||||
|  | above cannot be given local legal effect according to their terms, | ||||||
|  | reviewing courts shall apply local law that most closely approximates | ||||||
|  | an absolute waiver of all civil liability in connection with the | ||||||
|  | Program, unless a warranty or assumption of liability accompanies a | ||||||
|  | copy of the Program in return for a fee. | ||||||
|  |  | ||||||
|  |                      END OF TERMS AND CONDITIONS | ||||||
|  |  | ||||||
|  |             How to Apply These Terms to Your New Programs | ||||||
|  |  | ||||||
|  |   If you develop a new program, and you want it to be of the greatest | ||||||
|  | possible use to the public, the best way to achieve this is to make it | ||||||
|  | free software which everyone can redistribute and change under these terms. | ||||||
|  |  | ||||||
|  |   To do so, attach the following notices to the program.  It is safest | ||||||
|  | to attach them to the start of each source file to most effectively | ||||||
|  | state the exclusion of warranty; and each file should have at least | ||||||
|  | the "copyright" line and a pointer to where the full notice is found. | ||||||
|  |  | ||||||
|  |     <one line to give the program's name and a brief idea of what it does.> | ||||||
|  |     Copyright (C) 2023  remi | ||||||
|  |  | ||||||
|  |     This program is free software: you can redistribute it and/or modify | ||||||
|  |     it under the terms of the GNU Affero General Public License as published | ||||||
|  |     by the Free Software Foundation, either version 3 of the License, or | ||||||
|  |     (at your option) any later version. | ||||||
|  |  | ||||||
|  |     This program is distributed in the hope that it will be useful, | ||||||
|  |     but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||||
|  |     GNU Affero General Public License for more details. | ||||||
|  |  | ||||||
|  |     You should have received a copy of the GNU Affero General Public License | ||||||
|  |     along with this program.  If not, see <https://www.gnu.org/licenses/>. | ||||||
|  |  | ||||||
|  | Also add information on how to contact you by electronic and paper mail. | ||||||
|  |  | ||||||
|  |   If your software can interact with users remotely through a computer | ||||||
|  | network, you should also make sure that it provides a way for users to | ||||||
|  | get its source.  For example, if your program is a web application, its | ||||||
|  | interface could display a "Source" link that leads users to an archive | ||||||
|  | of the code.  There are many ways you could offer source, and different | ||||||
|  | solutions will be better for different programs; see section 13 for the | ||||||
|  | specific requirements. | ||||||
|  |  | ||||||
|  |   You should also get your employer (if you work as a programmer) or school, | ||||||
|  | if any, to sign a "copyright disclaimer" for the program, if necessary. | ||||||
|  | For more information on this, and how to apply and follow the GNU AGPL, see | ||||||
|  | <https://www.gnu.org/licenses/>. | ||||||
							
								
								
									
										113
									
								
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										113
									
								
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							| @@ -1,113 +0,0 @@ | |||||||
| # |  | ||||||
| #  There exist several targets which are by default empty and which can be  |  | ||||||
| #  used for execution of your targets. These targets are usually executed  |  | ||||||
| #  before and after some main targets. They are:  |  | ||||||
| # |  | ||||||
| #     .build-pre:              called before 'build' target |  | ||||||
| #     .build-post:             called after 'build' target |  | ||||||
| #     .clean-pre:              called before 'clean' target |  | ||||||
| #     .clean-post:             called after 'clean' target |  | ||||||
| #     .clobber-pre:            called before 'clobber' target |  | ||||||
| #     .clobber-post:           called after 'clobber' target |  | ||||||
| #     .all-pre:                called before 'all' target |  | ||||||
| #     .all-post:               called after 'all' target |  | ||||||
| #     .help-pre:               called before 'help' target |  | ||||||
| #     .help-post:              called after 'help' target |  | ||||||
| # |  | ||||||
| #  Targets beginning with '.' are not intended to be called on their own. |  | ||||||
| # |  | ||||||
| #  Main targets can be executed directly, and they are: |  | ||||||
| #   |  | ||||||
| #     build                    build a specific configuration |  | ||||||
| #     clean                    remove built files from a configuration |  | ||||||
| #     clobber                  remove all built files |  | ||||||
| #     all                      build all configurations |  | ||||||
| #     help                     print help mesage |  | ||||||
| #   |  | ||||||
| #  Targets .build-impl, .clean-impl, .clobber-impl, .all-impl, and |  | ||||||
| #  .help-impl are implemented in nbproject/makefile-impl.mk. |  | ||||||
| # |  | ||||||
| #  Available make variables: |  | ||||||
| # |  | ||||||
| #     CND_BASEDIR                base directory for relative paths |  | ||||||
| #     CND_DISTDIR                default top distribution directory (build artifacts) |  | ||||||
| #     CND_BUILDDIR               default top build directory (object files, ...) |  | ||||||
| #     CONF                       name of current configuration |  | ||||||
| #     CND_ARTIFACT_DIR_${CONF}   directory of build artifact (current configuration) |  | ||||||
| #     CND_ARTIFACT_NAME_${CONF}  name of build artifact (current configuration) |  | ||||||
| #     CND_ARTIFACT_PATH_${CONF}  path to build artifact (current configuration) |  | ||||||
| #     CND_PACKAGE_DIR_${CONF}    directory of package (current configuration) |  | ||||||
| #     CND_PACKAGE_NAME_${CONF}   name of package (current configuration) |  | ||||||
| #     CND_PACKAGE_PATH_${CONF}   path to package (current configuration) |  | ||||||
| # |  | ||||||
| # NOCDDL |  | ||||||
|  |  | ||||||
|  |  | ||||||
| # Environment  |  | ||||||
| MKDIR=mkdir |  | ||||||
| CP=cp |  | ||||||
| CCADMIN=CCadmin |  | ||||||
| RANLIB=ranlib |  | ||||||
|  |  | ||||||
|  |  | ||||||
| # build |  | ||||||
| build: .build-post |  | ||||||
|  |  | ||||||
| .build-pre: |  | ||||||
| # Add your pre 'build' code here... |  | ||||||
|  |  | ||||||
| .build-post: .build-impl |  | ||||||
| # Add your post 'build' code here... |  | ||||||
|  |  | ||||||
|  |  | ||||||
| # clean |  | ||||||
| clean: .clean-post |  | ||||||
|  |  | ||||||
| .clean-pre: |  | ||||||
| # Add your pre 'clean' code here... |  | ||||||
| # WARNING: the IDE does not call this target since it takes a long time to |  | ||||||
| # simply run make. Instead, the IDE removes the configuration directories |  | ||||||
| # under build and dist directly without calling make. |  | ||||||
| # This target is left here so people can do a clean when running a clean |  | ||||||
| # outside the IDE. |  | ||||||
|  |  | ||||||
| .clean-post: .clean-impl |  | ||||||
| # Add your post 'clean' code here... |  | ||||||
|  |  | ||||||
|  |  | ||||||
| # clobber |  | ||||||
| clobber: .clobber-post |  | ||||||
|  |  | ||||||
| .clobber-pre: |  | ||||||
| # Add your pre 'clobber' code here... |  | ||||||
|  |  | ||||||
| .clobber-post: .clobber-impl |  | ||||||
| # Add your post 'clobber' code here... |  | ||||||
|  |  | ||||||
|  |  | ||||||
| # all |  | ||||||
| all: .all-post |  | ||||||
|  |  | ||||||
| .all-pre: |  | ||||||
| # Add your pre 'all' code here... |  | ||||||
|  |  | ||||||
| .all-post: .all-impl |  | ||||||
| # Add your post 'all' code here... |  | ||||||
|  |  | ||||||
|  |  | ||||||
| # help |  | ||||||
| help: .help-post |  | ||||||
|  |  | ||||||
| .help-pre: |  | ||||||
| # Add your pre 'help' code here... |  | ||||||
|  |  | ||||||
| .help-post: .help-impl |  | ||||||
| # Add your post 'help' code here... |  | ||||||
|  |  | ||||||
|  |  | ||||||
|  |  | ||||||
| # include project implementation makefile |  | ||||||
| include nbproject/Makefile-impl.mk |  | ||||||
|  |  | ||||||
| # include project make variables |  | ||||||
| include nbproject/Makefile-variables.mk |  | ||||||
| @@ -1,137 +0,0 @@ | |||||||
| /** |  | ||||||
|  * @author R<>mi Heredero (remi@heredero.ch) |  | ||||||
|  * @version. 1.0.0 |  | ||||||
|  * @date 2023-06-15 |  | ||||||
|  */ |  | ||||||
|  |  | ||||||
| #include "button.h" |  | ||||||
| #include "../src/mcc_generated_files/pin_manager.h" |  | ||||||
| #include "../src/app/factory.h" |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * @brief Initialize the button |  | ||||||
|  *  |  | ||||||
|  * @param me The object to initialize |  | ||||||
|  * @param id The id of the button |  | ||||||
|  */ |  | ||||||
| void BUTTON_init(BUTTON* me, uint8_t id) { |  | ||||||
|     me->id = id; |  | ||||||
|     me->state = ST_PBINIT; |  | ||||||
|     me->press.fCallBack = NULL; |  | ||||||
|     me->release.fCallBack = NULL; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * @brief Initialize the hardware of the button |  | ||||||
|  *  |  | ||||||
|  * @param me The object to initialize |  | ||||||
|  */ |  | ||||||
| void BUTTON_initHW(BUTTON* me) { |  | ||||||
|     switch (me->id) { |  | ||||||
|         case 1: |  | ||||||
|             INPUT1_SetDigitalInput(); |  | ||||||
|             break; |  | ||||||
|         case 2: |  | ||||||
|             INPUT2_SetDigitalInput(); |  | ||||||
|             break; |  | ||||||
|         case 3: |  | ||||||
|             INPUT3_SetDigitalInput(); |  | ||||||
|             break; |  | ||||||
|         default: |  | ||||||
|             break; |  | ||||||
|     } |  | ||||||
| } |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * @brief Check if the button is pressed |  | ||||||
|  * The function returns true if the button is pressed, false otherwise |  | ||||||
|  *  |  | ||||||
|  * @param me The object to check |  | ||||||
|  * @return true if the button is pressed |  | ||||||
|  * @return false if the button is not pressed |  | ||||||
|  */ |  | ||||||
| bool BUTTON_isPressed(BUTTON* me) { |  | ||||||
|     switch (me->id) { |  | ||||||
|         case 1: |  | ||||||
|             return INPUT1_GetValue(); |  | ||||||
|             break; |  | ||||||
|         case 2: |  | ||||||
|             return INPUT2_GetValue(); |  | ||||||
|             break; |  | ||||||
|         case 3: |  | ||||||
|             return INPUT3_GetValue(); |  | ||||||
|             break; |  | ||||||
|         default: |  | ||||||
|             return false; |  | ||||||
|             break; |  | ||||||
|     } |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void BUTTON_startBehaviour(BUTTON* me) { |  | ||||||
|     POST(me, &BUTTON_processEvent, evPBInit, 0, 0); |  | ||||||
| } |  | ||||||
|  |  | ||||||
| bool BUTTON_processEvent(Event * ev) { |  | ||||||
|     bool processed = false; |  | ||||||
|     BUTTON* me = (BUTTON*)Event_getTarget(ev); |  | ||||||
|     BUTTON_STATES oldState = me->state; |  | ||||||
|     evIDT evid = Event_getId(ev); |  | ||||||
|      |  | ||||||
|     switch(me->state){ |  | ||||||
|         case ST_PBINIT: |  | ||||||
|             if (evid == evPBInit) { |  | ||||||
|                 POST(me, &BUTTON_processEvent, evPBPoll, 0, 0); |  | ||||||
|                 if(BUTTON_isPressed(me)) { |  | ||||||
|                     me->state = ST_PBPRESSED; |  | ||||||
|                 } else { |  | ||||||
|                     me->state = ST_PBRELEASED; |  | ||||||
|                 } |  | ||||||
|             } |  | ||||||
|             break; |  | ||||||
|         case ST_PBRELEASED: |  | ||||||
|             if(evid == evPBPoll) { |  | ||||||
|                 POST(me, &BUTTON_processEvent, evPBPoll, PB_POLL_TIME, 0); |  | ||||||
|                 if(BUTTON_isPressed(me)) { |  | ||||||
|                     me->state = ST_PBPRESSED; |  | ||||||
|                 } |  | ||||||
|             } |  | ||||||
|              |  | ||||||
|             break; |  | ||||||
|         case ST_PBPRESSED: |  | ||||||
|             if(evid == evPBPoll) { |  | ||||||
|                 POST(me, &BUTTON_processEvent, evPBPoll, PB_POLL_TIME, 0);                 |  | ||||||
|                 if(!BUTTON_isPressed(me)){ |  | ||||||
|                     me->state = ST_PBRELEASED; |  | ||||||
|                 } |  | ||||||
|                      |  | ||||||
|             } |  | ||||||
|             break; |  | ||||||
|     } |  | ||||||
|      |  | ||||||
|     if(oldState != me->state) { |  | ||||||
|         switch(me->state){ |  | ||||||
|             case ST_PBINIT: |  | ||||||
|                 break; |  | ||||||
|             case ST_PBRELEASED: |  | ||||||
|                 if(me->release.fCallBack != NULL) me->release.fCallBack(me->release.param); |  | ||||||
|                 break; |  | ||||||
|             case ST_PBPRESSED: |  | ||||||
|                 if(me->press.fCallBack != NULL) me->press.fCallBack(me->press.param); |  | ||||||
|                 break; |  | ||||||
|         } |  | ||||||
|         processed = true; |  | ||||||
|     } |  | ||||||
|     return processed; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void BUTTON_setEventFunctions(BUTTON* me, buttonCallBack fPress, buttonCallBack fRelease) { |  | ||||||
|     me->press = fPress; |  | ||||||
|     me->release = fRelease; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| buttonCallBack BUTTON_defineCallBack(fButtonCallback f, void* param){ |  | ||||||
|     buttonCallBack c; |  | ||||||
|     c.fCallBack = f; |  | ||||||
|     c.param = param; |  | ||||||
|     return c; |  | ||||||
| } |  | ||||||
| @@ -1,97 +0,0 @@ | |||||||
| /** |  | ||||||
|  * @author R<>mi Heredero (remi@heredero.ch) |  | ||||||
|  * @version. 1.0.0 |  | ||||||
|  * @date 2023-06-15 |  | ||||||
|  */ |  | ||||||
| #ifndef BUTTON_H |  | ||||||
| #define BUTTON_H |  | ||||||
|  |  | ||||||
| #include <stdint.h> |  | ||||||
| #include <stdbool.h> |  | ||||||
| #include "../src/xf/xf.h" |  | ||||||
|  |  | ||||||
| #define PB_POLL_TIME 20 // Poll time for BUTTON |  | ||||||
|  |  | ||||||
| typedef enum { |  | ||||||
|     ST_PBINIT, |  | ||||||
|     ST_PBRELEASED, |  | ||||||
|     ST_PBPRESSED |  | ||||||
| }  BUTTON_STATES; |  | ||||||
|  |  | ||||||
| typedef enum { |  | ||||||
|     evPBInit=50, |  | ||||||
|     evPBPoll |  | ||||||
| } BUTTON_EVENTS; |  | ||||||
|  |  | ||||||
| // Calback function |  | ||||||
| typedef void (*fButtonCallback)(void*);  |  | ||||||
| typedef struct { |  | ||||||
|     fButtonCallback fCallBack; |  | ||||||
|     void* param; |  | ||||||
| } buttonCallBack; |  | ||||||
|  |  | ||||||
| typedef struct { |  | ||||||
|     uint8_t id; // Id of the button |  | ||||||
|     BUTTON_STATES state; // Actual state  |  | ||||||
|     buttonCallBack press; // Callback for the rising edge of the button |  | ||||||
|     buttonCallBack release;  // Callback for the falling edge of the button |  | ||||||
| } BUTTON; |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * @brief Initialize the button |  | ||||||
|  *  |  | ||||||
|  * @param me button itself |  | ||||||
|  * @param id The id of the button |  | ||||||
|  */ |  | ||||||
| void BUTTON_init(BUTTON* me, uint8_t id); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * @brief Initialize the hardware of the button |  | ||||||
|  *  |  | ||||||
|  * @param me button itself |  | ||||||
|  */ |  | ||||||
| void BUTTON_initHW(BUTTON* me); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * @brief Set both callback event functions |  | ||||||
|  *  |  | ||||||
|  * @param me button itself |  | ||||||
|  * @param fPress callback function when the button have a rising edge |  | ||||||
|  * @param release callback function whent the  have a falling edge |  | ||||||
|  */ |  | ||||||
| void BUTTON_setEventFunctions(BUTTON* me, buttonCallBack fPress, buttonCallBack release); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * @brief Check if the button is pressed |  | ||||||
|  * The function returns true if the button is pressed, false otherwise |  | ||||||
|  *  |  | ||||||
|  * @param me button itself |  | ||||||
|  * @return true if the button is pressed |  | ||||||
|  * @return false if the button is not pressed |  | ||||||
|  */ |  | ||||||
| bool BUTTON_isPressed(BUTTON* me); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * @biref Start state machine of the BUTTON |  | ||||||
|  *  |  | ||||||
|  * @param me the button itself |  | ||||||
|  */ |  | ||||||
| void BUTTON_startBehaviour(BUTTON* me); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * @brief State machine of the BUTTON |  | ||||||
|  *  |  | ||||||
|  * @param ev event to process on the state machine |  | ||||||
|  */ |  | ||||||
| bool BUTTON_processEvent(Event* ev); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * @brief Define a callback for BUTTON |  | ||||||
|  *  |  | ||||||
|  * @param f callback function |  | ||||||
|  * @param param callback parameter for the function |  | ||||||
|  * @return the callback struct |  | ||||||
|  */ |  | ||||||
| buttonCallBack BUTTON_defineCallBack(fButtonCallback f, void* param); |  | ||||||
|  |  | ||||||
| #endif	/* BUTTON_H */ |  | ||||||
							
								
								
									
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							| @@ -1,222 +0,0 @@ | |||||||
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| @@ -1,25 +0,0 @@ | |||||||
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|                     <type>2</type> |  | ||||||
|                 </confElem> |  | ||||||
|             </confList> |  | ||||||
|             <formatting> |  | ||||||
|                 <project-formatting-style>false</project-formatting-style> |  | ||||||
|             </formatting> |  | ||||||
|         </data> |  | ||||||
|     </configuration> |  | ||||||
| </project> |  | ||||||
| @@ -71,6 +71,13 @@ BLINKER* blR() { | |||||||
| BLINKER* blB() { | BLINKER* blB() { | ||||||
|     return &theFactory.blB_; |     return &theFactory.blB_; | ||||||
| } | } | ||||||
|  | BLINKER* blT() { | ||||||
|  |     return &theFactory.blT_; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | APP* app() { | ||||||
|  |     return &theFactory.app_; | ||||||
|  | } | ||||||
|  |  | ||||||
| //initialize all objects | //initialize all objects | ||||||
| void Factory_init() { | void Factory_init() { | ||||||
| @@ -95,8 +102,7 @@ void Factory_init() { | |||||||
|     LED_initHW(l8()); |     LED_initHW(l8()); | ||||||
|     LED_initHW(l9()); |     LED_initHW(l9()); | ||||||
|     LED_initHW(l10()); |     LED_initHW(l10()); | ||||||
|      |  | ||||||
|      |  | ||||||
|     BUTTON_init(b1(), 1); |     BUTTON_init(b1(), 1); | ||||||
|     BUTTON_init(b2(), 2); |     BUTTON_init(b2(), 2); | ||||||
|     BUTTON_init(b3(), 3); |     BUTTON_init(b3(), 3); | ||||||
| @@ -105,40 +111,23 @@ void Factory_init() { | |||||||
|     BUTTON_initHW(b2()); |     BUTTON_initHW(b2()); | ||||||
|     BUTTON_initHW(b3()); |     BUTTON_initHW(b3()); | ||||||
|      |      | ||||||
|     CLICK_HANDLER_init(ch1(), b1()); |     CLICK_HANDLER_init(ch1()); | ||||||
|     CLICK_HANDLER_init(ch2(), b2()); |     CLICK_HANDLER_init(ch2()); | ||||||
|     CLICK_HANDLER_init(ch3(), b3()); |     CLICK_HANDLER_init(ch3()); | ||||||
|      |  | ||||||
|     BLINKER_init(blL()); |  | ||||||
|     BLINKER_init(blR()); |  | ||||||
|     BLINKER_init(blB()); |  | ||||||
|  |  | ||||||
|      |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void warningBlink(void* on_){ |  | ||||||
|     bool on = (bool)on_; |  | ||||||
|     BLINKER_endBlink(blL()); |  | ||||||
|     BLINKER_endBlink(blR()); |  | ||||||
|     if(on) { |  | ||||||
|         LED_on(l1()); |  | ||||||
|         LED_on(l10()); |  | ||||||
|     } else { |  | ||||||
|         LED_off(l1()); |  | ||||||
|         LED_off(l10()); |  | ||||||
|     } |  | ||||||
| } | } | ||||||
|  |  | ||||||
| //connect objects if required | //connect objects if required | ||||||
| void Factory_build() { | void Factory_build() { | ||||||
|      |      | ||||||
|     BLINKER_setTurnOn(blL(), BLINKER_defineCallBack(&LED_on, l1())); |     BUTTON_onPressed(b1(), &CLICK_HANDLER_emitPbpress, ch1()); | ||||||
|     BLINKER_setTurnOff(blL(), BLINKER_defineCallBack(&LED_off, l1())); |     BUTTON_onPressed(b2(), &CLICK_HANDLER_emitPbpress, ch2()); | ||||||
|     BLINKER_setTurnOn(blR(), BLINKER_defineCallBack(&LED_on, l10())); |     BUTTON_onPressed(b3(), &CLICK_HANDLER_emitPbpress, ch3()); | ||||||
|     BLINKER_setTurnOff(blR(), BLINKER_defineCallBack(&LED_off, l10())); |  | ||||||
|     BLINKER_setTurnOn(blB(), BLINKER_defineCallBack(&warningBlink, true)); |  | ||||||
|     BLINKER_setTurnOff(blB(), BLINKER_defineCallBack(&warningBlink, false)); |  | ||||||
|      |      | ||||||
|  |     BUTTON_onReleased(b1(), &CLICK_HANDLER_emitPbrelease, ch1()); | ||||||
|  |     BUTTON_onReleased(b2(), &CLICK_HANDLER_emitPbrelease, ch2()); | ||||||
|  |     BUTTON_onReleased(b3(), &CLICK_HANDLER_emitPbrelease, ch3()); | ||||||
|  |  | ||||||
| } | } | ||||||
|  |  | ||||||
| //start all state machines | //start all state machines | ||||||
| @@ -149,7 +138,4 @@ void Factory_start() { | |||||||
|     CLICK_HANDLER_startBehaviour(ch1()); |     CLICK_HANDLER_startBehaviour(ch1()); | ||||||
|     CLICK_HANDLER_startBehaviour(ch2()); |     CLICK_HANDLER_startBehaviour(ch2()); | ||||||
|     CLICK_HANDLER_startBehaviour(ch3()); |     CLICK_HANDLER_startBehaviour(ch3()); | ||||||
|     BLINKER_starBehaviour(blL()); | } | ||||||
|     BLINKER_starBehaviour(blR()); |  | ||||||
|     BLINKER_starBehaviour(blB()); |  | ||||||
| } |  | ||||||
| @@ -12,7 +12,7 @@ | |||||||
|  |  | ||||||
| #include "../board/led.h" | #include "../board/led.h" | ||||||
| #include "../board/button.h" | #include "../board/button.h" | ||||||
| #include "../middleware/clickHandler.h" | #include "../middleware/click_handler.h" | ||||||
| #include "../middleware/blinker.h" | #include "../middleware/blinker.h" | ||||||
|  |  | ||||||
| typedef struct { | typedef struct { | ||||||
| @@ -32,9 +32,6 @@ typedef struct { | |||||||
|     CLICK_HANDLER ch1_; |     CLICK_HANDLER ch1_; | ||||||
|     CLICK_HANDLER ch2_; |     CLICK_HANDLER ch2_; | ||||||
|     CLICK_HANDLER ch3_; |     CLICK_HANDLER ch3_; | ||||||
|     BLINKER blL_; |  | ||||||
|     BLINKER blR_; |  | ||||||
|     BLINKER blB_; |  | ||||||
| } Factory; | } Factory; | ||||||
|  |  | ||||||
|  |  | ||||||
| @@ -62,9 +59,4 @@ CLICK_HANDLER* ch1(); | |||||||
| CLICK_HANDLER* ch2(); | CLICK_HANDLER* ch2(); | ||||||
| CLICK_HANDLER* ch3(); | CLICK_HANDLER* ch3(); | ||||||
|  |  | ||||||
| BLINKER* blL(); |  | ||||||
| BLINKER* blR(); |  | ||||||
| BLINKER* blB(); |  | ||||||
|  |  | ||||||
|  |  | ||||||
| #endif | #endif | ||||||
| @@ -6,16 +6,13 @@ | |||||||
|  */ |  */ | ||||||
|  |  | ||||||
| #include "button.h" | #include "button.h" | ||||||
| #include "../mcc_generated_files/pin_manager.h" |  | ||||||
| #include "../app/factory.h" |  | ||||||
| #include "led.h" |  | ||||||
|  |  | ||||||
| void BUTTON_init(BUTTON* me, uint8_t id) { | void BUTTON_init(BUTTON* me, uint8_t id){ | ||||||
|     me->id = id; |     me->id = id; | ||||||
|     me->state = STPB_INIT; |     me->state = STPB_INIT; | ||||||
|     me->poll_time = 20; |     me->pollTime = 20; | ||||||
|     me->press.f = NULL; |     me->released.f = NULL; | ||||||
|     me->release.f = NULL; |     me->pressed.f = NULL; | ||||||
| } | } | ||||||
|  |  | ||||||
| void BUTTON_initHW(BUTTON* me) { | void BUTTON_initHW(BUTTON* me) { | ||||||
| @@ -60,12 +57,12 @@ bool BUTTON_processEvent(Event* ev) { | |||||||
|     BUTTON* me = (BUTTON*)Event_getTarget(ev); |     BUTTON* me = (BUTTON*)Event_getTarget(ev); | ||||||
|     BUTTON_STATES oldState = me->state; |     BUTTON_STATES oldState = me->state; | ||||||
|     evIDT evid = Event_getId(ev); |     evIDT evid = Event_getId(ev); | ||||||
|  |      | ||||||
|     switch (me->state) {        // onState |     switch (me->state) {        // onState | ||||||
|         case STPB_INIT: |         case STPB_INIT: | ||||||
|             if (ev->id == evPBinit) { |             if (ev->id == evPBinit) { | ||||||
|                 POST(me, &BUTTON_processEvent, evPBpoll, me->poll_time, 0); |                 BUTTON_emitPoll(me, me->pollTime); | ||||||
|                 if(BUTTON_isPressed(me)){ |                 if (BUTTON_isPressed(me)) { | ||||||
|                     me->state = STPB_PRESSED; |                     me->state = STPB_PRESSED; | ||||||
|                 } else { |                 } else { | ||||||
|                     me->state = STPB_RELEASED; |                     me->state = STPB_RELEASED; | ||||||
| @@ -75,8 +72,8 @@ bool BUTTON_processEvent(Event* ev) { | |||||||
|          |          | ||||||
|         case STPB_RELEASED: |         case STPB_RELEASED: | ||||||
|             if (ev->id == evPBpoll) { |             if (ev->id == evPBpoll) { | ||||||
|                 POST(me, &BUTTON_processEvent, evPBpoll, me->poll_time, 0); |                 BUTTON_emitPoll(me, me->pollTime); | ||||||
|                 if(BUTTON_isPressed(me)){ |                 if (BUTTON_isPressed(me)) { | ||||||
|                     me->state = STPB_PRESSED; |                     me->state = STPB_PRESSED; | ||||||
|                 } |                 } | ||||||
|             } |             } | ||||||
| @@ -84,8 +81,8 @@ bool BUTTON_processEvent(Event* ev) { | |||||||
|          |          | ||||||
|         case STPB_PRESSED: |         case STPB_PRESSED: | ||||||
|             if (ev->id == evPBpoll) { |             if (ev->id == evPBpoll) { | ||||||
|                 POST(me, &BUTTON_processEvent, evPBpoll, me->poll_time, 0); |                 BUTTON_emitPoll(me, me->pollTime); | ||||||
|                 if(!BUTTON_isPressed(me)){ |                 if (!BUTTON_isPressed(me)) { | ||||||
|                     me->state = STPB_RELEASED; |                     me->state = STPB_RELEASED; | ||||||
|                 } |                 } | ||||||
|             } |             } | ||||||
| @@ -109,14 +106,14 @@ bool BUTTON_processEvent(Event* ev) { | |||||||
|                 break; |                 break; | ||||||
|              |              | ||||||
|             case STPB_RELEASED: |             case STPB_RELEASED: | ||||||
|                 if (me->release.f != NULL) { |                 if (me->released.f != NULL) { | ||||||
|                     me->release.f(me->release.p); |                     me->released.f(me->released.p); | ||||||
|                 } |                 } | ||||||
|                 break; |                 break; | ||||||
|              |              | ||||||
|             case STPB_PRESSED: |             case STPB_PRESSED: | ||||||
|                 if (me->press.f != NULL) { |                 if (me->pressed.f != NULL) { | ||||||
|                     me->press.f(me->press.p); |                     me->pressed.f(me->pressed.p); | ||||||
|                 } |                 } | ||||||
|                 break; |                 break; | ||||||
|         } |         } | ||||||
| @@ -130,14 +127,14 @@ bool BUTTON_processEvent(Event* ev) { | |||||||
|  * Callbacks * |  * Callbacks * | ||||||
|  *************/ |  *************/ | ||||||
|  |  | ||||||
| void BUTTON_onPress(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p){ | void BUTTON_onReleased(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p) { | ||||||
|     me->press.f = f; |     me->released.f = f; | ||||||
|     me->press.p = p; |     me->released.p = p; | ||||||
| } | } | ||||||
|  |  | ||||||
| void BUTTON_onRelease(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p){ | void BUTTON_onPressed(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p) { | ||||||
|     me->release.f = f; |     me->pressed.f = f; | ||||||
|     me->release.p = p; |     me->pressed.p = p; | ||||||
| } | } | ||||||
|  |  | ||||||
| /************ | /************ | ||||||
| @@ -156,6 +153,6 @@ void BUTTON_setId(BUTTON* me, uint8_t v) { | |||||||
|     me->id = v; |     me->id = v; | ||||||
| } | } | ||||||
|  |  | ||||||
| void BUTTON_setPoll_time(BUTTON* me, uint16_t v) { | void BUTTON_setPollTime(BUTTON* me, uint8_t v) { | ||||||
|     me->poll_time = v; |     me->pollTime = v; | ||||||
| } | } | ||||||
|   | |||||||
| @@ -29,14 +29,15 @@ typedef struct { | |||||||
| typedef struct { | typedef struct { | ||||||
|     BUTTON_STATES state; |     BUTTON_STATES state; | ||||||
|     uint8_t id; |     uint8_t id; | ||||||
|     uint16_t poll_time; |     uint8_t pollTime; | ||||||
|     BUTTON_CALLBACK press; |     BUTTON_CALLBACK released; | ||||||
|     BUTTON_CALLBACK release; |     BUTTON_CALLBACK pressed; | ||||||
| } BUTTON; | } BUTTON; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Initialize the BUTTON |  * Initialize the BUTTON | ||||||
|  * @param me the BUTTON itself |  * @param me the BUTTON itself | ||||||
|  |  * @param id the id of the BUTTON | ||||||
|  */ |  */ | ||||||
| void BUTTON_init(BUTTON* me, uint8_t id); | void BUTTON_init(BUTTON* me, uint8_t id); | ||||||
|  |  | ||||||
| @@ -74,20 +75,20 @@ bool BUTTON_processEvent(Event* ev); | |||||||
|  *************/ |  *************/ | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Set the callback function to call when the BUTTON is pressed |  * Set the callback function to call when the BUTTON is entering state released | ||||||
|  * @param me the BUTTON itself |  * @param me the BUTTON itself | ||||||
|  * @param f the function to call |  * @param f the function to call | ||||||
|  * @param p the param(s) to pass to the function |  * @param p the param(s) to pass to the function | ||||||
|  */ |  */ | ||||||
| void BUTTON_onPress(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p); | void BUTTON_onReleased(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p); | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Set the callback function to call when the BUTTON is released |  * Set the callback function to call when the BUTTON is entering state pressed | ||||||
|  * @param me the BUTTON itself |  * @param me the BUTTON itself | ||||||
|  * @param f the function to call |  * @param f the function to call | ||||||
|  * @param p the param(s) to pass to the function |  * @param p the param(s) to pass to the function | ||||||
|  */ |  */ | ||||||
| void BUTTON_onRelease(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p); | void BUTTON_onPressed(BUTTON* me, BUTTON_CALLBACK_FUNCTION f, void* p); | ||||||
|  |  | ||||||
| /************ | /************ | ||||||
|  * EMITTERS * |  * EMITTERS * | ||||||
| @@ -115,6 +116,6 @@ void BUTTON_setId(BUTTON* me, uint8_t v); | |||||||
|  * @param me the BUTTON itself |  * @param me the BUTTON itself | ||||||
|  * @param v the poll time to set |  * @param v the poll time to set | ||||||
|  */ |  */ | ||||||
| void BUTTON_setPoll_time(BUTTON* me, uint16_t v); | void BUTTON_setPollTime(BUTTON* me, uint8_t v); | ||||||
|  |  | ||||||
| #endif | #endif | ||||||
|   | |||||||
| @@ -1,5 +1,5 @@ | |||||||
| /** | /** | ||||||
|  * @author R<EFBFBD>mi Heredero (remi@heredero.ch) |  * @author Rémi Heredero | ||||||
|  * @version. 1.0.0 |  * @version. 1.0.0 | ||||||
|  * @date 2023-06-15 |  * @date 2023-06-15 | ||||||
|  */ |  */ | ||||||
|   | |||||||
| @@ -1,5 +1,5 @@ | |||||||
| /** | /** | ||||||
|  * @author R<EFBFBD>mi Heredero (remi@heredero.ch) |  * @author Rémi Heredero | ||||||
|  * @version. 1.0.0 |  * @version. 1.0.0 | ||||||
|  * @date 2023-06-15 |  * @date 2023-06-15 | ||||||
|  */ |  */ | ||||||
|   | |||||||
| @@ -1,155 +1,189 @@ | |||||||
| /** | /** | ||||||
|  * @author R<EFBFBD>mi Heredero (remi@heredero.ch) |  * @author Rémi Heredero | ||||||
|  * @version. 1.0.0 |  * @version 1.0.0 | ||||||
|  * @date 2023-06-15 |  * @date July 2023 | ||||||
|  |  * @file blinker.c | ||||||
|  */ |  */ | ||||||
|  |  | ||||||
| #include "blinker.h" | #include "blinker.h" | ||||||
|  |  | ||||||
|  | void BLINKER_init(BLINKER* me){ | ||||||
| void BLINKER_init(BLINKER* me) { |  | ||||||
|     me->state = STBL_INIT; |     me->state = STBL_INIT; | ||||||
|     me->tON = 500; |     me->timeOn = 500; | ||||||
|     me->tOFF = 500; |     me->timeOff = 500; | ||||||
|     me->nBlink = 3; |     me->numberOfBlink = 3; | ||||||
|     me->nBlinkIsOn = false; |     me->nBlinkIsOn = false; | ||||||
|     me->remainBlinks = 3; |     me->remainBlinks = 3; | ||||||
|     me->turnOn.fCallBack = NULL; |     me->wait.f = NULL; | ||||||
|     me->turnOff.fCallBack = NULL; |     me->on.f = NULL; | ||||||
|  |     me->off.f = NULL; | ||||||
|  |     me->finished.f = NULL; | ||||||
| } | } | ||||||
|  |  | ||||||
| blinkerCallBack BLINKER_defineCallBack(fBlinkerCallBack f, void* param) { | void BLINKER_startBehaviour(BLINKER* me) { | ||||||
|     blinkerCallBack c; |  | ||||||
|     c.fCallBack = f; |  | ||||||
|     c.param = param; |  | ||||||
|     return c; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void BLINKER_starBehaviour(BLINKER* me) { |  | ||||||
|     POST(me, &BLINKER_processEvent, evBLinit, 0, 0); |     POST(me, &BLINKER_processEvent, evBLinit, 0, 0); | ||||||
| } | } | ||||||
|  |  | ||||||
| void BLINKER_setTurnOn(BLINKER* me, blinkerCallBack callBack) { |  | ||||||
|     me->turnOn = callBack; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void BLINKER_setTurnOff(BLINKER* me, blinkerCallBack callBack) { |  | ||||||
|     me->turnOff = callBack; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void BLINKER_setFinished(BLINKER* me, blinkerCallBack callBack){ |  | ||||||
|     me->finished = callBack; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void BLINKER_defineNblink(BLINKER* me, uint8_t n){ |  | ||||||
|     me->nBlink = n; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void BLINKER_setTimeOn(BLINKER*me, uint16_t t) { |  | ||||||
|     me->tON = t; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void BLINKER_setTimeOff(BLINKER*me, uint16_t t) { |  | ||||||
|     me->tOFF = t; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void BLINKER_blinkN(BLINKER* me){ |  | ||||||
|     POST(me, &BLINKER_processEvent, evBLblinkN, 0, 0); |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void BLINKER_blink(BLINKER* me){ |  | ||||||
|     POST(me, &BLINKER_processEvent, evBLblink, 0, 0); |  | ||||||
| } |  | ||||||
|  |  | ||||||
| bool BLINKER_processEvent(Event* ev) { | bool BLINKER_processEvent(Event* ev) { | ||||||
|     bool processed = false; |     bool processed = false; | ||||||
|     BLINKER* me = (BLINKER*) Event_getTarget(ev); |     BLINKER* me = (BLINKER*)Event_getTarget(ev); | ||||||
|     BLINKER_STATES oldState = me->state; |     BLINKER_STATES oldState = me->state; | ||||||
|     evIDT evid = Event_getId(ev); |     evIDT evid = Event_getId(ev); | ||||||
|      |      | ||||||
|     switch(me->state) { |     switch (me->state) {        // onState | ||||||
|         case STBL_INIT: |         case STBL_INIT: | ||||||
|             if(evid == evBLinit) { |             if (ev->id == evBLinit) { | ||||||
|                 me->state = STBL_WAIT;  |                 me->state = STBL_WAIT; | ||||||
|             } |             } | ||||||
|             break; |             break; | ||||||
|              |          | ||||||
|         case STBL_WAIT: |         case STBL_WAIT: | ||||||
|             me->remainBlinks = me->nBlink; |             me->remainBlinks = me->numberOfBlink; | ||||||
|              |  | ||||||
|             if(evid == evBLblinkN) { |             if(evid == evBLblinkN) { | ||||||
|                 me->state = STBL_ON; |                 me->state = STBL_ON; | ||||||
|                 me->nBlinkIsOn = true; |                 me->nBlinkIsOn = true; | ||||||
|                 POST(me, &BLINKER_processEvent, evBLtimer, me->tON, 0); |                 BLINKER_emitTimer(me, me->timeOn); | ||||||
|             } |             } | ||||||
|              |             if(evid == evBLblink) { | ||||||
|             if(evid==evBLblink) { |  | ||||||
|                 me->state = STBL_ON; |                 me->state = STBL_ON; | ||||||
|                 me->nBlinkIsOn = false; |                 me->nBlinkIsOn = false; | ||||||
|                 POST(me, &BLINKER_processEvent, evBLtimer, me->tON, 0); |                 BLINKER_emitTimer(me, me->timeOn); | ||||||
|             } |             } | ||||||
|             break; |             break; | ||||||
|              |          | ||||||
|         case STBL_ON: |         case STBL_ON: | ||||||
|             if(me->nBlinkIsOn) me->remainBlinks--; |             if (me->nBlinkIsOn) { | ||||||
|              |                 me->remainBlinks--; | ||||||
|             if(evid == evBLtimer) { |             } | ||||||
|                 me->state = STBL_OFF; |             if (evid == evBLtimer) { | ||||||
|                 POST(me, &BLINKER_processEvent, evBLtimer, me->tOFF, 0); |                 me->state = STBL_OFF; | ||||||
|  |                 BLINKER_emitTimer(me, me->timeOff); | ||||||
|             } |             } | ||||||
|              |  | ||||||
|             break; |             break; | ||||||
|              |          | ||||||
|         case STBL_OFF: |         case STBL_OFF: | ||||||
|              |             if (evid == evBLtimer) { | ||||||
|             if(evid == evBLtimer) { |                 if (me->remainBlinks == 0) { | ||||||
|                 if(me->remainBlinks == 0) { |  | ||||||
|                     me->state = STBL_WAIT; |                     me->state = STBL_WAIT; | ||||||
|                     if(me->finished.fCallBack != NULL) me->finished.fCallBack(me->finished.param); |                     if (me->finished.f != NULL) { | ||||||
|  |                         me->finished.f(me->finished.p); | ||||||
|  |                     } | ||||||
|                 } else { |                 } else { | ||||||
|                     me->state = STBL_ON; |                     me->state = STBL_ON; | ||||||
|                     POST(me, &BLINKER_processEvent, evBLtimer, me->tON, 0); |                     BLINKER_emitTimer(me, me->timeOn); | ||||||
|                 } |                 } | ||||||
|             } |             } | ||||||
|              |  | ||||||
|             break; |             break; | ||||||
|     } |     } | ||||||
|      |  | ||||||
|     if(oldState != me->state) { |     if(oldState != me->state){ | ||||||
|         switch(me->state) { // on entry |         switch (oldState) {     // onExit | ||||||
|             case STBL_INIT: |             case STBL_INIT: | ||||||
|                 break; |                 break; | ||||||
|  |              | ||||||
|             case STBL_WAIT: |             case STBL_WAIT: | ||||||
|                 break; |                 break; | ||||||
|  |              | ||||||
|             case STBL_ON: |             case STBL_ON: | ||||||
|                 if(me->turnOn.fCallBack != NULL) me->turnOn.fCallBack(me->turnOn.param); |  | ||||||
|                 break; |                 break; | ||||||
|  |              | ||||||
|             case STBL_OFF: |             case STBL_OFF: | ||||||
|                 if(me->turnOff.fCallBack != NULL) me->turnOff.fCallBack(me->turnOff.param); |  | ||||||
|                 break; |                 break; | ||||||
|         } |         } | ||||||
|  |  | ||||||
|  |         switch (me->state) {    // onEntry | ||||||
|  |             case STBL_INIT: | ||||||
|  |                 break; | ||||||
|  |              | ||||||
|  |             case STBL_WAIT: | ||||||
|  |                 if (me->wait.f != NULL) { | ||||||
|  |                     me->wait.f(me->wait.p); | ||||||
|  |                 } | ||||||
|  |                 break; | ||||||
|  |              | ||||||
|  |             case STBL_ON: | ||||||
|  |                 if (me->on.f != NULL) { | ||||||
|  |                     me->on.f(me->on.p); | ||||||
|  |                 } | ||||||
|  |                 break; | ||||||
|  |              | ||||||
|  |             case STBL_OFF: | ||||||
|  |                 if (me->off.f != NULL) { | ||||||
|  |                     me->off.f(me->off.p); | ||||||
|  |                 } | ||||||
|  |                 break; | ||||||
|  |         } | ||||||
|  |  | ||||||
|         processed = true; |         processed = true; | ||||||
|     } |     } | ||||||
|     return processed; |     return processed; | ||||||
| } | } | ||||||
|  |  | ||||||
|  | /************* | ||||||
|  |  * Callbacks * | ||||||
|  |  *************/ | ||||||
|  |  | ||||||
|  | void BLINKER_onWait(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) { | ||||||
|  |     me->wait.f = f; | ||||||
|  |     me->wait.p = p; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void BLINKER_onOn(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) { | ||||||
|  |     me->on.f = f; | ||||||
|  |     me->on.p = p; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void BLINKER_onOff(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) { | ||||||
|  |     me->off.f = f; | ||||||
|  |     me->off.p = p; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void BLINKER_onFinished(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p) { | ||||||
|  |     me->finished.f = f; | ||||||
|  |     me->finished.p = p; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | /************ | ||||||
|  |  * EMITTERS * | ||||||
|  |  ************/ | ||||||
|  |  | ||||||
|  | void BLINKER_emitBlink(BLINKER* me, uint16_t t) { | ||||||
|  |     POST(me, &BLINKER_processEvent, evBLblink, t, 0); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void BLINKER_emitBlinkN(BLINKER* me, uint16_t t) { | ||||||
|  |     POST(me, &BLINKER_processEvent, evBLblinkN, t, 0); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void BLINKER_emitTimer(BLINKER* me, uint16_t t) { | ||||||
|  |     POST(me, &BLINKER_processEvent, evBLtimer, t, 0); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | /*********** | ||||||
|  |  * SETTERS * | ||||||
|  |  ***********/ | ||||||
|  |  | ||||||
|  | void BLINKER_setTimeOn(BLINKER* me, uint16_t v) { | ||||||
|  |     me->timeOn = v; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void BLINKER_setTimeOff(BLINKER* me, uint16_t v) { | ||||||
|  |     me->timeOff = v; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void BLINKER_setNumberOfBlink(BLINKER* me, uint8_t v) { | ||||||
|  |     me->numberOfBlink = v; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void BLINKER_setNBlinkIsOn(BLINKER* me, bool v) { | ||||||
|  |     me->nBlinkIsOn = v; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void BLINKER_setRemainBlinks(BLINKER* me, uint8_t v) { | ||||||
|  |     me->remainBlinks = v; | ||||||
|  | } | ||||||
|  |  | ||||||
|  |  | ||||||
| void BLINKER_endBlink(BLINKER* me) { | void BLINKER_endBlink(BLINKER* me) { | ||||||
|     me->remainBlinks = 0; |     me->remainBlinks = 0; | ||||||
| } | } | ||||||
|  |  | ||||||
| void BLINKER_toggle(BLINKER* me){ |  | ||||||
|     switch(me->state) { |  | ||||||
|         case STBL_WAIT: |  | ||||||
|             BLINKER_blink(me); |  | ||||||
|             break; |  | ||||||
|         case STBL_OFF: |  | ||||||
|             BLINKER_endBlink(me); |  | ||||||
|             break; |  | ||||||
|         case STBL_ON: |  | ||||||
|             BLINKER_endBlink(me); |  | ||||||
|             break; |  | ||||||
|     } |  | ||||||
| } |  | ||||||
|   | |||||||
| @@ -1,11 +1,11 @@ | |||||||
| /** | /** | ||||||
|  * @author R<EFBFBD>mi Heredero (remi@heredero.ch) |  * @author Rémi Heredero | ||||||
|  * @version 1.0.0 |  * @version 1.0.0 | ||||||
|  * @date 2023-06-15 |  * @date July 2023 | ||||||
|  |  * @file blinker.h | ||||||
|  */ |  */ | ||||||
|  |  | ||||||
| #ifndef BLINKER_H | #ifndef BLINKER_H | ||||||
| #define	BLINKER_H | #define BLINKER_H | ||||||
|  |  | ||||||
| #include "../xf/xf.h" | #include "../xf/xf.h" | ||||||
|  |  | ||||||
| @@ -20,116 +20,148 @@ typedef enum { | |||||||
|     evBLinit = 200, |     evBLinit = 200, | ||||||
|     evBLblink, |     evBLblink, | ||||||
|     evBLblinkN, |     evBLblinkN, | ||||||
|     evBLtimer, |     evBLtimer | ||||||
|     evEndBlink |  | ||||||
| } BLINKER_EVENTS; | } BLINKER_EVENTS; | ||||||
|  |  | ||||||
| typedef void (*fBlinkerCallBack)(void*); | typedef void (*BLINKER_CALLBACK_FUNCTION)(void*); | ||||||
| typedef struct { | typedef struct { | ||||||
|     fBlinkerCallBack fCallBack; |     BLINKER_CALLBACK_FUNCTION f; // function | ||||||
|     void* param; |     void* p; // param(s) | ||||||
| } blinkerCallBack; | } BLINKER_CALLBACK; | ||||||
|  |  | ||||||
| typedef struct { | typedef struct { | ||||||
|     BLINKER_STATES state; // Actual state |     BLINKER_STATES state; //Actual state | ||||||
|     uint16_t tON; // Time on |     uint16_t timeOn; // Time on | ||||||
|     uint16_t tOFF; // Time off |     uint16_t timeOff; // Time off | ||||||
|     uint8_t nBlink; // Number of blink for this blinker when start with blinkN |     uint8_t numberOfBlink; // Number of blink for this blinker when start with blinkN | ||||||
|     bool nBlinkIsOn; // If the nBlink way is enable |     bool nBlinkIsOn; // If the nBlink way is enable | ||||||
|     uint8_t remainBlinks; // Actual remain blink |     uint8_t remainBlinks; // Actual remain blink | ||||||
|     blinkerCallBack turnOn; // Callback for turnOn |     BLINKER_CALLBACK wait; | ||||||
|     blinkerCallBack turnOff; // Calbback for turnOff |     BLINKER_CALLBACK on; | ||||||
|     blinkerCallBack finished; // Callback for finish n blink |     BLINKER_CALLBACK off; | ||||||
| }BLINKER; |     BLINKER_CALLBACK finished; | ||||||
|  | } BLINKER; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Initialize the blinker |  * Initialize the BLINKER | ||||||
|  * @param me blinker itself |  * @param me the BLINKER itself | ||||||
|  */ |  */ | ||||||
| void BLINKER_init(BLINKER* me); | void BLINKER_init(BLINKER* me); | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Define a callback for BLINKER     |  * Start the BLINKER state machine | ||||||
|  * @param f callback for BLINKER |  * @param me the BLINKER itself | ||||||
|  * @param param callback paramater for ther function  |  | ||||||
|  * @return the callback struct |  | ||||||
|  */ |  */ | ||||||
| blinkerCallBack BLINKER_defineCallBack(fBlinkerCallBack f, void* param); | void BLINKER_startBehaviour(BLINKER* me); | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Start state machine of the BLINKER |  * Process the event | ||||||
|  * @param me the blinker itself |  * @param ev the event to process | ||||||
|  */ |  * @return true if the event is processed | ||||||
| void BLINKER_starBehaviour(BLINKER* me); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Set callback event functions for turn on |  | ||||||
|  * @param me the blinker itself |  | ||||||
|  * @param callBack function when the blinker is on |  | ||||||
|  */ |  | ||||||
| void BLINKER_setTurnOn(BLINKER* me, blinkerCallBack callBack); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Set callback event functions for turn off |  | ||||||
|  * @param me the blinker itself |  | ||||||
|  * @param callBack function when the blinker is off |  | ||||||
|  */ |  | ||||||
| void BLINKER_setTurnOff(BLINKER* me, blinkerCallBack callBack); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Set callback event functions for when the blinker has blink n times |  | ||||||
|  * @param me the blinker itseld |  | ||||||
|  * @param callBack callBack function when the blinker has blink n times |  | ||||||
|  */ |  | ||||||
| void BLINKER_setFinished(BLINKER* me, blinkerCallBack callBack); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * define number of time the Blinker have to blink |  | ||||||
|  * @param me the blinker itself |  | ||||||
|  * @param n number of blink |  | ||||||
|  */ |  | ||||||
| void BLINKER_defineNblink(BLINKER* me, uint8_t n); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * define time to stay ON |  | ||||||
|  * @param me the blinker itself |  | ||||||
|  * @param t the time to stay ON |  | ||||||
|  */ |  | ||||||
| void BLINKER_setTimeOn(BLINKER*me, uint16_t t); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * define time to stay OFF |  | ||||||
|  * @param me the blinker itself |  | ||||||
|  * @param t the time to stay OFF |  | ||||||
|  */ |  | ||||||
| void BLINKER_setTimeOff(BLINKER*me, uint16_t t); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Start to blink n time |  | ||||||
|  * @param me the blinker itself |  | ||||||
|  */ |  | ||||||
| void BLINKER_blinkN(BLINKER* me); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Start to blink indefinitely |  | ||||||
|  * @param me the blinker itself |  | ||||||
|  */ |  | ||||||
| void BLINKER_blink(BLINKER* me); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * State machine of the BUTTON |  | ||||||
|  * @param ev event to process on the state machine |  | ||||||
|  */ |  */ | ||||||
| bool BLINKER_processEvent(Event* ev); | bool BLINKER_processEvent(Event* ev); | ||||||
|  |  | ||||||
|  | /************* | ||||||
|  |  * Callbacks * | ||||||
|  |  *************/ | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Set the callback function to call when the BLINKER is entering state wait | ||||||
|  |  * @param me the BLINKER itself | ||||||
|  |  * @param f the function to call | ||||||
|  |  * @param p the param(s) to pass to the function | ||||||
|  |  */ | ||||||
|  | void BLINKER_onWait(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Set the callback function to call when the BLINKER is entering state on | ||||||
|  |  * @param me the BLINKER itself | ||||||
|  |  * @param f the function to call | ||||||
|  |  * @param p the param(s) to pass to the function | ||||||
|  |  */ | ||||||
|  | void BLINKER_onOn(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Set the callback function to call when the BLINKER is entering state off | ||||||
|  |  * @param me the BLINKER itself | ||||||
|  |  * @param f the function to call | ||||||
|  |  * @param p the param(s) to pass to the function | ||||||
|  |  */ | ||||||
|  | void BLINKER_onOff(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Set the callabck function to call when the BLINKER is entering state finished | ||||||
|  |  * @param me the BLINKER itself | ||||||
|  |  * @param f the function to call | ||||||
|  |  * @param t the param(s) to pass to the function | ||||||
|  |  */ | ||||||
|  | void BLINKER_onFinished(BLINKER* me, BLINKER_CALLBACK_FUNCTION f, void* p); | ||||||
|  |  | ||||||
|  | /************ | ||||||
|  |  * EMITTERS * | ||||||
|  |  ************/ | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Emit the blink event | ||||||
|  |  * @param me the BLINKER itself | ||||||
|  |  * @param t time to wait in ms before triggering event | ||||||
|  |  */void BLINKER_emitBlink(BLINKER* me, uint16_t t); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Emit the blinkn event | ||||||
|  |  * @param me the BLINKER itself | ||||||
|  |  * @param t time to wait in ms before triggering event | ||||||
|  |  */void BLINKER_emitBlinkN(BLINKER* me, uint16_t t); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Emit the timer event | ||||||
|  |  * @param me the BLINKER itself | ||||||
|  |  * @param t time to wait in ms before triggering event | ||||||
|  |  */void BLINKER_emitTimer(BLINKER* me, uint16_t t); | ||||||
|  |  | ||||||
|  | /*********** | ||||||
|  |  * SETTERS * | ||||||
|  |  ***********/ | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Set the time on | ||||||
|  |  * @param me the BLINKER itself | ||||||
|  |  * @param v the value to set | ||||||
|  |  */ | ||||||
|  | void BLINKER_setTimeOn(BLINKER* me, uint16_t v); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Set the time off | ||||||
|  |  * @param me the BLINKER itself | ||||||
|  |  * @param v the value to set | ||||||
|  |  */ | ||||||
|  | void BLINKER_setTimeOff(BLINKER* me, uint16_t v); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Set the number of blink | ||||||
|  |  * @param me the BLINKER itself | ||||||
|  |  * @param v the value to set | ||||||
|  |  */ | ||||||
|  | void BLINKER_setNumberOfBlink(BLINKER* me, uint8_t v); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Set the nBlinkIsOn | ||||||
|  |  * @param me the BLINKER itself | ||||||
|  |  * @param v the value to set | ||||||
|  |  */ | ||||||
|  | void BLINKER_setNBlinkIsOn(BLINKER* me, bool v); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Set the remain blink(s) | ||||||
|  |  * @param me the BLINKER itself | ||||||
|  |  * @param v the value to set | ||||||
|  |  */ | ||||||
|  | void BLINKER_setRemainBlinks(BLINKER* me, uint8_t v); | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Stop to blink if it was indefinitely blinking |  * Stop to blink if it was indefinitely blinking | ||||||
|  * @param me the blinker itself |  * @param me the blinker itself | ||||||
|  */ |  */ | ||||||
| void BLINKER_endBlink(BLINKER* me); | void BLINKER_endBlink(BLINKER* me); | ||||||
|  |  | ||||||
| void BLINKER_toggle(BLINKER* me); | #endif | ||||||
|  |  | ||||||
|  |  | ||||||
| #endif	/* BLINKER_H */ |  | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,161 +0,0 @@ | |||||||
| /** |  | ||||||
|  * @author R<>mi Heredero (remi@heredero.ch) |  | ||||||
|  * @version. 1.0.0 |  | ||||||
|  * @date 2023-06-15 |  | ||||||
|  */ |  | ||||||
|  |  | ||||||
| #include "clickHandler.h" |  | ||||||
| #include "../board/led.h" |  | ||||||
| #include "../app/factory.h" |  | ||||||
|  |  | ||||||
| typedef struct { |  | ||||||
|     CLICK_HANDLER* me; |  | ||||||
|     uint16_t t; |  | ||||||
| } foo; |  | ||||||
|  |  | ||||||
| void CLICK_HANDLER_BUTTON_PRESS(CLICK_HANDLER* me){ |  | ||||||
|     POST(me, &CLICK_HANDLER_processEvent, evCHpbPress, 0, 0); |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void CLICK_HANDLER_BUTTON_RELEASE(CLICK_HANDLER* me) { |  | ||||||
|     POST(me, &CLICK_HANDLER_processEvent, evCHpbRelease,0, 0); |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void CLICK_HANDLER_init(CLICK_HANDLER* me, BUTTON* b){ |  | ||||||
|     me->button = b; |  | ||||||
|     me->state = STCH_INIT; |  | ||||||
|     me->longClick.fCallBack = NULL; |  | ||||||
|     me->singleClick.fCallBack = NULL; |  | ||||||
|     me->doubleClick.fCallBack = NULL; |  | ||||||
|      |  | ||||||
|     BUTTON_onPress(b, CLICK_HANDLER_BUTTON_PRESS, me); |  | ||||||
|     BUTTON_onRelease(b, CLICK_HANDLER_BUTTON_RELEASE, me); |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void CLICK_HANDLER_startBehaviour(CLICK_HANDLER* me){ |  | ||||||
|     POST(me, &CLICK_HANDLER_processEvent, evCHinit, 0, 0); |  | ||||||
| } |  | ||||||
|  |  | ||||||
| clickHandlerCallBack CLICK_HANDLER_defineCallBack(fClickHandlerCallBack f, void* param) { |  | ||||||
|     clickHandlerCallBack c; |  | ||||||
|     c.fCallBack = f; |  | ||||||
|     c.param = param; |  | ||||||
|     return c; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void CLICK_HANDLER_setLongClickCallback(CLICK_HANDLER* me, clickHandlerCallBack callBack) { |  | ||||||
|     me->longClick = callBack; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void CLICK_HANDLER_setSingleClickCallback(CLICK_HANDLER* me, clickHandlerCallBack callBack) { |  | ||||||
|     me->singleClick = callBack; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void CLICK_HANDLER_setDoubleClickCallback(CLICK_HANDLER* me, clickHandlerCallBack callBack) { |  | ||||||
|     me->doubleClick = callBack; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| bool CLICK_HANDLER_processEvent(Event* ev) { |  | ||||||
|     bool processed = false;  |  | ||||||
|     CLICK_HANDLER* me = (CLICK_HANDLER*)Event_getTarget(ev); |  | ||||||
|     CLICK_HANDLER_STATES oldState = me->state; |  | ||||||
|     evIDT evid = Event_getId(ev); |  | ||||||
|      |  | ||||||
|     switch(me->state) { |  | ||||||
|         case STCH_INIT: |  | ||||||
|             if(evid == evCHinit) { |  | ||||||
|                 me->state = STCH_WAIT; |  | ||||||
|             } |  | ||||||
|             break; |  | ||||||
|              |  | ||||||
|         case STCH_WAIT: |  | ||||||
|              |  | ||||||
|             if(evid == evCHpbPress) { |  | ||||||
|                 LED_on(l2()); |  | ||||||
|                 //me->state = STCH_LONG_CLICK; |  | ||||||
|                 //POST(me, &CLICK_HANDLER_processEvent, evCHtimer, CH_CLICK_TIMER, 0); |  | ||||||
|             } |  | ||||||
|             if(evid==evCHpbRelease) { |  | ||||||
|                 LED_off(l2()); |  | ||||||
|             } |  | ||||||
|              |  | ||||||
|             break; |  | ||||||
|              |  | ||||||
|              |  | ||||||
|         case STCH_LONG_CLICK:  |  | ||||||
|              |  | ||||||
|             if(evid == evCHpbRelease) { |  | ||||||
|                 me->state = STCH_SINGLE_CLICK; |  | ||||||
|             } |  | ||||||
|              |  | ||||||
|             if(evid == evCHtimer) { |  | ||||||
|                 me->state = STCH_WAIT; |  | ||||||
|                 LED_on(l4()); |  | ||||||
|                 if(me->longClick.fCallBack != NULL) { |  | ||||||
|                     LED_on(l5()); |  | ||||||
|                     me->longClick.fCallBack(me->longClick.param); |  | ||||||
|                 } |  | ||||||
|             } |  | ||||||
|              |  | ||||||
|             break; |  | ||||||
|              |  | ||||||
|              |  | ||||||
|         case STCH_SINGLE_CLICK: |  | ||||||
|              |  | ||||||
|             if(evid == evCHpbPress) { |  | ||||||
|                 LED_on(l2()); |  | ||||||
|                 me->state = STCH_DOUBLE_CLICK; |  | ||||||
|             } |  | ||||||
|              |  | ||||||
|             if(evid == evCHtimer) { |  | ||||||
|                 LED_on(l3()); |  | ||||||
|                 me->state = STCH_WAIT; |  | ||||||
|                 if(me->singleClick.fCallBack != NULL) { |  | ||||||
|                     me->singleClick.fCallBack(me->singleClick.param); |  | ||||||
|                 } |  | ||||||
|             } |  | ||||||
|              |  | ||||||
|             break; |  | ||||||
|              |  | ||||||
|              |  | ||||||
|         case STCH_DOUBLE_CLICK: |  | ||||||
|              |  | ||||||
|             if(evid == evCHpbRelease){ |  | ||||||
|                 me->state = STCH_WAIT; |  | ||||||
|                 if(me->doubleClick.fCallBack != NULL){ |  | ||||||
|                     me->doubleClick.fCallBack(me->doubleClick.param); |  | ||||||
|                 } |  | ||||||
|             } |  | ||||||
|              |  | ||||||
|             if(evid == evCHtimer) { |  | ||||||
|                 me->state = STCH_WAIT; |  | ||||||
|                 if(me->doubleClick.fCallBack != NULL) { |  | ||||||
|                     me->doubleClick.fCallBack(me->doubleClick.param); |  | ||||||
|                 } |  | ||||||
|             } |  | ||||||
|              |  | ||||||
|             break; |  | ||||||
|              |  | ||||||
|     } |  | ||||||
|      |  | ||||||
|     if(oldState != me->state) { |  | ||||||
|         switch(oldState) { |  | ||||||
|             case STCH_INIT:  |  | ||||||
|                 break; |  | ||||||
|                  |  | ||||||
|             case STCH_WAIT: |  | ||||||
|                 break; |  | ||||||
|                  |  | ||||||
|             case STCH_LONG_CLICK: |  | ||||||
|                 break; |  | ||||||
|                  |  | ||||||
|             case STCH_SINGLE_CLICK: |  | ||||||
|                 break; |  | ||||||
|                  |  | ||||||
|             case STCH_DOUBLE_CLICK: |  | ||||||
|                 break; |  | ||||||
|         } |  | ||||||
|         processed = true; |  | ||||||
|     } |  | ||||||
|     return processed; |  | ||||||
| } |  | ||||||
| @@ -1,94 +0,0 @@ | |||||||
| /** |  | ||||||
|  * @author R<>mi Heredero (remi@heredero.ch) |  | ||||||
|  * @version. 1.0.0 |  | ||||||
|  * @date 2023-06-15 |  | ||||||
|  */ |  | ||||||
|  |  | ||||||
| #ifndef CLICKHANDLER_H |  | ||||||
| #define	CLICKHANDLER_H |  | ||||||
|  |  | ||||||
| #include "../xf/xf.h" |  | ||||||
| #include "../board/button.h" |  | ||||||
|  |  | ||||||
| #define CH_CLICK_TIMER 250 |  | ||||||
|  |  | ||||||
| typedef enum { |  | ||||||
|     STCH_INIT, |  | ||||||
|     STCH_WAIT, |  | ||||||
|     STCH_LONG_CLICK, |  | ||||||
|     STCH_SINGLE_CLICK, |  | ||||||
|     STCH_DOUBLE_CLICK |  | ||||||
| } CLICK_HANDLER_STATES; |  | ||||||
|  |  | ||||||
| typedef enum { |  | ||||||
|     evCHinit = 100, |  | ||||||
|     evCHtimer, |  | ||||||
|     evCHpbPress, |  | ||||||
|     evCHpbRelease |  | ||||||
| } CLICK_HANDLER_EVENTS; |  | ||||||
|  |  | ||||||
| typedef void (*fClickHandlerCallBack)(void*); |  | ||||||
| typedef struct { |  | ||||||
|     fClickHandlerCallBack fCallBack; |  | ||||||
|     void* param; |  | ||||||
| } clickHandlerCallBack; |  | ||||||
|  |  | ||||||
| typedef struct { |  | ||||||
|     BUTTON* button; // The button connected to the clickHandler |  | ||||||
|     CLICK_HANDLER_STATES state; // The actual state |  | ||||||
|     clickHandlerCallBack longClick; // Callback for longClick |  | ||||||
|     clickHandlerCallBack singleClick; // Callback for singleClick |  | ||||||
|     clickHandlerCallBack doubleClick; // Callback for doubleClick |  | ||||||
| }CLICK_HANDLER; |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Initialize the clickHandler |  | ||||||
|  * @param me the clickHandler itself |  | ||||||
|  * @param b the button to connect on the clickHandler |  | ||||||
|  */ |  | ||||||
| void CLICK_HANDLER_init(CLICK_HANDLER* me, BUTTON* b); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Define a callback for CLICKHANDLER |  | ||||||
|  * @param f  callback function for CLICKHANDLER |  | ||||||
|  * @param param callback parameter for the function |  | ||||||
|  * @return the callback struct |  | ||||||
|  */ |  | ||||||
| clickHandlerCallBack CLICK_HANDLER_defineCallBack(fClickHandlerCallBack f, void* param); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Start state machine of the CLICKHANDLER |  | ||||||
|  * @param me the clickHandler itself |  | ||||||
|  */ |  | ||||||
| void CLICK_HANDLER_startBehaviour(CLICK_HANDLER* me); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Set Callback eventfunction for long click |  | ||||||
|  * @param me the clickHandler itself |  | ||||||
|  * @param callBack callback function when the click handler have a long click |  | ||||||
|  */ |  | ||||||
| void CLICK_HANDLER_setLongClickCallback(CLICK_HANDLER* me, clickHandlerCallBack callBack); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Set Callback event function for single click |  | ||||||
|  * @param me the clickHandler itself |  | ||||||
|  * @param callBack callback function when the click handler have a single click |  | ||||||
|  */ |  | ||||||
| void CLICK_HANDLER_setSingleClickCallback(CLICK_HANDLER* me, clickHandlerCallBack callBack); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Set Callback evenet function for double click |  | ||||||
|  * @param me the clickHandler itself |  | ||||||
|  * @param callBack callback function when the click handler have a double click |  | ||||||
|  */ |  | ||||||
| void CLICK_HANDLER_setDoubleClickCallback(CLICK_HANDLER* me, clickHandlerCallBack callBack); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * State machine of the CLICKHANDLER |  | ||||||
|  * @param ev event to process on the state machine |  | ||||||
|  */ |  | ||||||
| bool CLICK_HANDLER_processEvent(Event* ev); |  | ||||||
|  |  | ||||||
|  |  | ||||||
| #endif	/* CLICKHANDLER_H */ |  | ||||||
|  |  | ||||||
							
								
								
									
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							| @@ -0,0 +1,177 @@ | |||||||
|  | /** | ||||||
|  |  * @author Rémi Heredero | ||||||
|  |  * @version 1.0.0 | ||||||
|  |  * @date July 2023 | ||||||
|  |  * @file click_handler.c | ||||||
|  |  */ | ||||||
|  |  | ||||||
|  | #include "click_handler.h" | ||||||
|  |  | ||||||
|  | void CLICK_HANDLER_init(CLICK_HANDLER* me){ | ||||||
|  |     me->state = STCH_INIT; | ||||||
|  |     me->clickTimer = 250; | ||||||
|  |     me->wait.f = NULL; | ||||||
|  |     me->long_click.f = NULL; | ||||||
|  |     me->single_click.f = NULL; | ||||||
|  |     me->double_click.f = NULL; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void CLICK_HANDLER_startBehaviour(CLICK_HANDLER* me){ | ||||||
|  |     POST(me, &CLICK_HANDLER_processEvent, evCHinit, 0, 0); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | bool CLICK_HANDLER_processEvent(Event* ev) { | ||||||
|  |     bool processed = false; | ||||||
|  |     CLICK_HANDLER* me = (CLICK_HANDLER*)Event_getTarget(ev); | ||||||
|  |     CLICK_HANDLER_STATES oldState = me->state; | ||||||
|  |     evIDT evid = Event_getId(ev); | ||||||
|  |      | ||||||
|  |     switch (me->state) {        // onState | ||||||
|  |         case STCH_INIT: | ||||||
|  |             if (ev->id == evCHinit) { | ||||||
|  |                 me->state = STCH_WAIT; | ||||||
|  |             } | ||||||
|  |             break; | ||||||
|  |          | ||||||
|  |         case STCH_WAIT: | ||||||
|  |             if(evid == evCHpbpress) { | ||||||
|  |                 me->state = STCH_LONG_CLICK; | ||||||
|  |                 CLICK_HANDLER_emitTimer(me, me->clickTimer); | ||||||
|  |             } | ||||||
|  |             break; | ||||||
|  |          | ||||||
|  |         case STCH_LONG_CLICK: | ||||||
|  |             if(evid == evCHpbrelease) { | ||||||
|  |                 me->state = STCH_SINGLE_CLICK; | ||||||
|  |             } | ||||||
|  |             if(evid == evCHtimer) { | ||||||
|  |                 me->state = STCH_WAIT; | ||||||
|  |             } | ||||||
|  |             break; | ||||||
|  |          | ||||||
|  |         case STCH_SINGLE_CLICK: | ||||||
|  |             if(evid == evCHpbpress) { | ||||||
|  |                 me->state = STCH_DOUBLE_CLICK; | ||||||
|  |             } | ||||||
|  |             if(evid == evCHtimer) { | ||||||
|  |                 me->state = STCH_WAIT; | ||||||
|  |             } | ||||||
|  |             break; | ||||||
|  |          | ||||||
|  |         case STCH_DOUBLE_CLICK: | ||||||
|  |             if(evid == evCHpbrelease) { | ||||||
|  |                 me->state = STCH_WAIT; | ||||||
|  |             } | ||||||
|  |             if(evid == evCHtimer) { | ||||||
|  |                 me->state = STCH_WAIT; | ||||||
|  |             } | ||||||
|  |             break; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     if(oldState != me->state){ | ||||||
|  |         switch (oldState) {     // onExit | ||||||
|  |             case STCH_INIT: | ||||||
|  |                 break; | ||||||
|  |              | ||||||
|  |             case STCH_WAIT: | ||||||
|  |                 break; | ||||||
|  |              | ||||||
|  |             case STCH_LONG_CLICK: | ||||||
|  |                 if(evid == evCHtimer) { | ||||||
|  |                     if (me->long_click.f != NULL) { | ||||||
|  |                         me->long_click.f(me->long_click.p); | ||||||
|  |                     } | ||||||
|  |                 } | ||||||
|  |                 break; | ||||||
|  |              | ||||||
|  |             case STCH_SINGLE_CLICK: | ||||||
|  |                 if(evid == evCHtimer) { | ||||||
|  |                     if (me->single_click.f != NULL) { | ||||||
|  |                         me->single_click.f(me->single_click.p); | ||||||
|  |                     } | ||||||
|  |                 } | ||||||
|  |                 break; | ||||||
|  |              | ||||||
|  |             case STCH_DOUBLE_CLICK: | ||||||
|  |                 if(evid == evCHtimer) { | ||||||
|  |                     if(me->double_click.f != NULL) { | ||||||
|  |                         me->double_click.f(me->double_click.p); | ||||||
|  |                     } | ||||||
|  |                 } | ||||||
|  |                 if(evid == evCHpbrelease) { | ||||||
|  |                     if(me->double_click.f != NULL) { | ||||||
|  |                         me->double_click.f(me->double_click.p); | ||||||
|  |                     } | ||||||
|  |                 } | ||||||
|  |                 break; | ||||||
|  |         } | ||||||
|  |  | ||||||
|  |         switch (me->state) {    // onEntry | ||||||
|  |             case STCH_INIT: | ||||||
|  |                 break; | ||||||
|  |              | ||||||
|  |             case STCH_WAIT: | ||||||
|  |                 break; | ||||||
|  |              | ||||||
|  |             case STCH_LONG_CLICK: | ||||||
|  |                 break; | ||||||
|  |              | ||||||
|  |             case STCH_SINGLE_CLICK: | ||||||
|  |                 break; | ||||||
|  |              | ||||||
|  |             case STCH_DOUBLE_CLICK: | ||||||
|  |                 break; | ||||||
|  |         } | ||||||
|  |  | ||||||
|  |         processed = true; | ||||||
|  |     } | ||||||
|  |     return processed; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | /************* | ||||||
|  |  * Callbacks * | ||||||
|  |  *************/ | ||||||
|  |  | ||||||
|  | void CLICK_HANDLER_onWait(CLICK_HANDLER* me, CLICK_HANDLER_CALLBACK_FUNCTION f, void* p) { | ||||||
|  |     me->wait.f = f; | ||||||
|  |     me->wait.p = p; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void CLICK_HANDLER_onLong_click(CLICK_HANDLER* me, CLICK_HANDLER_CALLBACK_FUNCTION f, void* p) { | ||||||
|  |     me->long_click.f = f; | ||||||
|  |     me->long_click.p = p; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void CLICK_HANDLER_onSingle_click(CLICK_HANDLER* me, CLICK_HANDLER_CALLBACK_FUNCTION f, void* p) { | ||||||
|  |     me->single_click.f = f; | ||||||
|  |     me->single_click.p = p; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void CLICK_HANDLER_onDouble_click(CLICK_HANDLER* me, CLICK_HANDLER_CALLBACK_FUNCTION f, void* p) { | ||||||
|  |     me->double_click.f = f; | ||||||
|  |     me->double_click.p = p; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | /************ | ||||||
|  |  * EMITTERS * | ||||||
|  |  ************/ | ||||||
|  |  | ||||||
|  | void CLICK_HANDLER_emitTimer(CLICK_HANDLER* me, uint16_t t) { | ||||||
|  |     POST(me, &CLICK_HANDLER_processEvent, evCHtimer, t, 0); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void CLICK_HANDLER_emitPbpress(CLICK_HANDLER* me, uint16_t t) { | ||||||
|  |     POST(me, &CLICK_HANDLER_processEvent, evCHpbpress, t, 0); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void CLICK_HANDLER_emitPbrelease(CLICK_HANDLER* me, uint16_t t) { | ||||||
|  |     POST(me, &CLICK_HANDLER_processEvent, evCHpbrelease, t, 0); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | /*********** | ||||||
|  |  * SETTERS * | ||||||
|  |  ***********/ | ||||||
|  |  | ||||||
|  | void CLICK_HANDLER_setClickTimer(CLICK_HANDLER* me, uint16_t v) { | ||||||
|  |     me->clickTimer = v; | ||||||
|  | } | ||||||
							
								
								
									
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							| @@ -0,0 +1,125 @@ | |||||||
|  | /** | ||||||
|  |  * @author Rémi Heredero | ||||||
|  |  * @version 1.0.0 | ||||||
|  |  * @date July 2023 | ||||||
|  |  * @file click_handler.h | ||||||
|  |  */ | ||||||
|  | #ifndef CLICK_HANDLER_H | ||||||
|  | #define CLICK_HANDLER_H | ||||||
|  |  | ||||||
|  | #include "../xf/xf.h" | ||||||
|  |  | ||||||
|  | typedef enum { | ||||||
|  |     STCH_INIT, | ||||||
|  |     STCH_WAIT, | ||||||
|  |     STCH_LONG_CLICK, | ||||||
|  |     STCH_SINGLE_CLICK, | ||||||
|  |     STCH_DOUBLE_CLICK | ||||||
|  | } CLICK_HANDLER_STATES; | ||||||
|  |  | ||||||
|  | typedef enum { | ||||||
|  |     evCHinit = 100, | ||||||
|  |     evCHtimer, | ||||||
|  |     evCHpbpress, | ||||||
|  |     evCHpbrelease | ||||||
|  | } CLICK_HANDLER_EVENTS; | ||||||
|  |  | ||||||
|  | typedef void (*CLICK_HANDLER_CALLBACK_FUNCTION)(void*); | ||||||
|  | typedef struct { | ||||||
|  |     CLICK_HANDLER_CALLBACK_FUNCTION f; // function | ||||||
|  |     void* p; // param(s) | ||||||
|  | } CLICK_HANDLER_CALLBACK; | ||||||
|  |  | ||||||
|  | typedef struct { | ||||||
|  |     CLICK_HANDLER_STATES state; | ||||||
|  |     uint16_t clickTimer; | ||||||
|  |     CLICK_HANDLER_CALLBACK wait; | ||||||
|  |     CLICK_HANDLER_CALLBACK long_click; | ||||||
|  |     CLICK_HANDLER_CALLBACK single_click; | ||||||
|  |     CLICK_HANDLER_CALLBACK double_click; | ||||||
|  | } CLICK_HANDLER; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Initialize the CLICK_HANDLER | ||||||
|  |  * @param me the CLICK_HANDLER itself | ||||||
|  |  */ | ||||||
|  | void CLICK_HANDLER_init(CLICK_HANDLER* me); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Start the CLICK_HANDLER state machine | ||||||
|  |  * @param me the CLICK_HANDLER itself | ||||||
|  |  */ | ||||||
|  | void CLICK_HANDLER_startBehaviour(CLICK_HANDLER* me); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Process the event | ||||||
|  |  * @param ev the event to process | ||||||
|  |  * @return true if the event is processed | ||||||
|  |  */ | ||||||
|  | bool CLICK_HANDLER_processEvent(Event* ev); | ||||||
|  |  | ||||||
|  | /************* | ||||||
|  |  * Callbacks * | ||||||
|  |  *************/ | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Set the callback function to call when the CLICK_HANDLER is entering state wait | ||||||
|  |  * @param me the CLICK_HANDLER itself | ||||||
|  |  * @param f the function to call | ||||||
|  |  * @param p the param(s) to pass to the function | ||||||
|  |  */ | ||||||
|  | void CLICK_HANDLER_onWait(CLICK_HANDLER* me, CLICK_HANDLER_CALLBACK_FUNCTION f, void* p); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Set the callback function to call when the CLICK_HANDLER is entering state long_click | ||||||
|  |  * @param me the CLICK_HANDLER itself | ||||||
|  |  * @param f the function to call | ||||||
|  |  * @param p the param(s) to pass to the function | ||||||
|  |  */ | ||||||
|  | void CLICK_HANDLER_onLong_click(CLICK_HANDLER* me, CLICK_HANDLER_CALLBACK_FUNCTION f, void* p); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Set the callback function to call when the CLICK_HANDLER is entering state single_click | ||||||
|  |  * @param me the CLICK_HANDLER itself | ||||||
|  |  * @param f the function to call | ||||||
|  |  * @param p the param(s) to pass to the function | ||||||
|  |  */ | ||||||
|  | void CLICK_HANDLER_onSingle_click(CLICK_HANDLER* me, CLICK_HANDLER_CALLBACK_FUNCTION f, void* p); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Set the callback function to call when the CLICK_HANDLER is entering state double_click | ||||||
|  |  * @param me the CLICK_HANDLER itself | ||||||
|  |  * @param f the function to call | ||||||
|  |  * @param p the param(s) to pass to the function | ||||||
|  |  */ | ||||||
|  | void CLICK_HANDLER_onDouble_click(CLICK_HANDLER* me, CLICK_HANDLER_CALLBACK_FUNCTION f, void* p); | ||||||
|  |  | ||||||
|  | /************ | ||||||
|  |  * EMITTERS * | ||||||
|  |  ************/ | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Emit the timer event | ||||||
|  |  * @param me the CLICK_HANDLER itself | ||||||
|  |  * @param t time to wait in ms before triggering event | ||||||
|  |  */void CLICK_HANDLER_emitTimer(CLICK_HANDLER* me, uint16_t t); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Emit the pbpress event | ||||||
|  |  * @param me the CLICK_HANDLER itself | ||||||
|  |  * @param t time to wait in ms before triggering event | ||||||
|  |  */void CLICK_HANDLER_emitPbpress(CLICK_HANDLER* me, uint16_t t); | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Emit the pbrelease event | ||||||
|  |  * @param me the CLICK_HANDLER itself | ||||||
|  |  * @param t time to wait in ms before triggering event | ||||||
|  |  */void CLICK_HANDLER_emitPbrelease(CLICK_HANDLER* me, uint16_t t); | ||||||
|  |  | ||||||
|  | /*********** | ||||||
|  |  * SETTERS * | ||||||
|  |  ***********/ | ||||||
|  |  | ||||||
|  | void CLICK_HANDLER_setClickTimer(CLICK_HANDLER* me, uint16_t v); | ||||||
|  |  | ||||||
|  | #endif | ||||||
| @@ -1,52 +0,0 @@ | |||||||
| /** |  | ||||||
|  * @author Rémi Heredero |  | ||||||
|  * @version 1.0.0 |  | ||||||
|  * @date July 2023 |  | ||||||
|  * @file ${FILENAME}.c |  | ||||||
|  */ |  | ||||||
|  |  | ||||||
| #include "${FILENAME}.h" |  | ||||||
|  |  | ||||||
| void ${FILENAME}_init(${FILENAME}* me){ |  | ||||||
|     me->state = ST${FN}_INIT; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void ${FILENAME}_startBehaviour(${FILENAME}* me){ |  | ||||||
|     POST(me, &${FILENAME}_processEvent, ev${FN}init, 0, 0); |  | ||||||
| } |  | ||||||
|  |  | ||||||
| bool ${FILENAME}_processEvent(Event* ev) { |  | ||||||
|     bool processed = false; |  | ||||||
|     ${FILENAME}* me = (${FILENAME}*)Event_getTarget(ev); |  | ||||||
|     switch (me->state) {        // onState |  | ||||||
|         case ST${FN}_INIT: |  | ||||||
|             if (ev->id == ev${FN}init) {} |  | ||||||
|             break; |  | ||||||
|         {STATES} |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     if(oldState != me->state){ |  | ||||||
|         switch (oldState) {     // onExit |  | ||||||
|             case ST${FN}_INIT: |  | ||||||
|                 break; |  | ||||||
|             {STATES} |  | ||||||
|         } |  | ||||||
|  |  | ||||||
|         switch (me->state) {    // onEntry |  | ||||||
|             case ST${FN}_INIT: |  | ||||||
|                 break; |  | ||||||
|             {STATES} |  | ||||||
|         } |  | ||||||
|  |  | ||||||
|         processed = true; |  | ||||||
|     } |  | ||||||
|     return processed; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void ${FILENAME}_set{VAR}(${FILENAME}*me, uint16_t t) { |  | ||||||
|     me->tON = t; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| void ${FILENAME}_emit${EVENT}(${FILENAME}*me, uint16_t t) { |  | ||||||
|     POST(me, &${FILENAME}_processEvent, ev${FN}${EVENT}, t, 0); |  | ||||||
| } |  | ||||||
| @@ -1,55 +0,0 @@ | |||||||
| /** |  | ||||||
|  * @author Rémi Heredero |  | ||||||
|  * @version 1.0.0 |  | ||||||
|  * @date July 2023 |  | ||||||
|  * @file ${FILENAME}.h |  | ||||||
|  */ |  | ||||||
| #ifndef ${FILENAME}_H |  | ||||||
| #define ${FILENAME}_H |  | ||||||
|  |  | ||||||
| #include "../xf/xf.h" |  | ||||||
|  |  | ||||||
| typedef enum{ |  | ||||||
|     ST${FN}_INIT, |  | ||||||
|     {STATES} |  | ||||||
| } ${FILENAME}_STATES; |  | ||||||
|  |  | ||||||
| typedef enum{ |  | ||||||
|     ev${FN}init = 100, // TODO change this number |  | ||||||
|     {EVENTS} |  | ||||||
| } ${FILENAME}_EVENTS; |  | ||||||
|  |  | ||||||
| typedef struct{ |  | ||||||
|     ${FILENAME}_STATES state; |  | ||||||
| } ${FILENAME}; |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Initialize the ${FILENAME} |  | ||||||
|  * @param me the ${FILENAME} itself |  | ||||||
|  */ |  | ||||||
| void ${FILENAME}_init(${FILENAME}* me); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Start the ${FILENAME} state machine |  | ||||||
|  * @param me the ${FILENAME} itself |  | ||||||
|  */ |  | ||||||
| void ${FILENAME}_startBehaviour(${FILENAME}* me); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Process the event |  | ||||||
|  * @param ev the event to process |  | ||||||
|  * @return true if the event is processed |  | ||||||
|  */ |  | ||||||
| bool ${FILENAME}_processEvent(Event* ev); |  | ||||||
|  |  | ||||||
| void ${FILENAME}_set{TIMEON}(${FILENAME}*me, uint16_t t); |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Emit the ${EVENT} event |  | ||||||
|  * @param me the ${FILENAME} itself |  | ||||||
|  * @param t Time to wait before trig the event |  | ||||||
|  */ |  | ||||||
| void ${FILENAME}_emit${EVENT}(${FILENAME}*me, uint16_t t); |  | ||||||
|  |  | ||||||
|  |  | ||||||
| #endif |  | ||||||
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