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2023-08-22 09:22:00 +02:00
commit 2fcfcb12cd
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#include "factory.h"
//the factory object containing all objects of our system
static Factory theFactory;
//all the getters
LED* l()
{
return &theFactory.l_;
}
Button* b()
{
return &theFactory.b_;
}
ButtonSM* bsm()
{
return &theFactory.bsm_;
}
BLControl* blc()
{
return &theFactory.blc_;
}
//initialize all objects
void Factory_init()
{
LED_init(l(),LID);
LED_initHW(l());
Button_init(b(),BID, true);
Button_initHW(b());
ButtonSM_init(bsm(),b());
BLControl_init(blc());
;
}
//connect objects if required
void Factory_build()
{
ButtonSM_setObserver(bsm(), blc(), &BLControl_onButton);
}
//start all state machines
void Factory_start()
{
ButtonSM_startBehaviour(bsm());
}