finish devleop can interface not yet tested

This commit is contained in:
2023-08-23 13:45:34 +02:00
parent ff9137a026
commit 21f9cb7f62
23 changed files with 927 additions and 1144 deletions

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@@ -1,25 +1,97 @@
#ifndef Button_ONCE
#define Button_ONCE
/**
* @author R<>mi Heredero (remi@heredero.ch)
* @version. 1.0.0
* @date 2023-06-15
*/
#ifndef BUTTON_H
#define BUTTON_H
#include <stdint.h>
#include <stdbool.h>
#include "../../xf/xf.h"
/*
* this is the declaration of the Button class
#define PB_POLL_TIME 20 // Poll time for BUTTON
typedef enum {
ST_PBINIT,
ST_PBRELEASED,
ST_PBPRESSED
} BUTTON_STATES;
typedef enum {
evPBInit=50,
evPBPoll
} BUTTON_EVENTS;
// Calback function
typedef void (*fButtonCallback)(void*);
typedef struct {
fButtonCallback fCallBack;
void* param;
} buttonCallBack;
typedef struct {
uint8_t id; // Id of the button
BUTTON_STATES state; // Actual state
buttonCallBack press; // Callback for the rising edge of the button
buttonCallBack release; // Callback for the falling edge of the button
} BUTTON;
/**
* @brief Initialize the button
*
* @param me button itself
* @param id The id of the button
*/
void BUTTON_init(BUTTON* me, uint8_t id);
struct Button_
{
uint8_t id;
bool isPullUp;
};
/**
* @brief Initialize the hardware of the button
*
* @param me button itself
*/
void BUTTON_initHW(BUTTON* me);
typedef struct Button_ Button;
/**
* @brief Set both callback event functions
*
* @param me button itself
* @param fPress callback function when the button have a rising edge
* @param release callback function whent the have a falling edge
*/
void BUTTON_setEventFunctions(BUTTON* me, buttonCallBack fPress, buttonCallBack release);
void Button_init(Button* me, uint8_t id, bool isPullUp);
void Button_initHW(Button* me);
uint8_t Button_read(Button* me);
void Button_setId(Button* me, uint8_t id);
uint8_t Button_getId(Button* me);
/**
* @brief Check if the button is pressed
* The function returns true if the button is pressed, false otherwise
*
* @param me button itself
* @return true if the button is pressed
* @return false if the button is not pressed
*/
bool BUTTON_isPressed(BUTTON* me);
#endif
/**
* @biref Start state machine of the BUTTON
*
* @param me the button itself
*/
void BUTTON_startBehaviour(BUTTON* me);
/**
* @brief State machine of the BUTTON
*
* @param ev event to process on the state machine
*/
bool BUTTON_processEvent(Event* ev);
/**
* @brief Define a callback for BUTTON
*
* @param f callback function
* @param param callback parameter for the function
* @return the callback struct
*/
buttonCallBack BUTTON_defineCallBack(fButtonCallback f, void* param);
#endif /* BUTTON_H */