ADD week 5
This commit is contained in:
		| @@ -0,0 +1,59 @@ | ||||
| package androidx.appcompat.app; | ||||
|  | ||||
| /* loaded from: classes.dex */ | ||||
| class TwilightCalculator { | ||||
|     private static final float ALTIDUTE_CORRECTION_CIVIL_TWILIGHT = -0.10471976f; | ||||
|     private static final float C1 = 0.0334196f; | ||||
|     private static final float C2 = 3.49066E-4f; | ||||
|     private static final float C3 = 5.236E-6f; | ||||
|     public static final int DAY = 0; | ||||
|     private static final float DEGREES_TO_RADIANS = 0.017453292f; | ||||
|     private static final float J0 = 9.0E-4f; | ||||
|     public static final int NIGHT = 1; | ||||
|     private static final float OBLIQUITY = 0.4092797f; | ||||
|     private static final long UTC_2000 = 946728000000L; | ||||
|     private static TwilightCalculator sInstance; | ||||
|     public int state; | ||||
|     public long sunrise; | ||||
|     public long sunset; | ||||
|  | ||||
|     TwilightCalculator() { | ||||
|     } | ||||
|  | ||||
|     static TwilightCalculator getInstance() { | ||||
|         if (sInstance == null) { | ||||
|             sInstance = new TwilightCalculator(); | ||||
|         } | ||||
|         return sInstance; | ||||
|     } | ||||
|  | ||||
|     public void calculateTwilight(long j, double d, double d2) { | ||||
|         double d3 = (0.01720197f * ((j - UTC_2000) / 8.64E7f)) + 6.24006f; | ||||
|         double sin = (Math.sin(d3) * 0.03341960161924362d) + d3 + (Math.sin(2.0f * r4) * 3.4906598739326E-4d) + (Math.sin(r4 * 3.0f) * 5.236000106378924E-6d) + 1.796593063d + 3.141592653589793d; | ||||
|         double round = Math.round((r3 - J0) - r7) + J0 + ((-d2) / 360.0d) + (Math.sin(d3) * 0.0053d) + (Math.sin(2.0d * sin) * (-0.0069d)); | ||||
|         double asin = Math.asin(Math.sin(sin) * Math.sin(0.4092797040939331d)); | ||||
|         double d4 = 0.01745329238474369d * d; | ||||
|         double sin2 = (Math.sin(-0.10471975803375244d) - (Math.sin(d4) * Math.sin(asin))) / (Math.cos(d4) * Math.cos(asin)); | ||||
|         if (sin2 >= 1.0d) { | ||||
|             this.state = 1; | ||||
|             this.sunset = -1L; | ||||
|             this.sunrise = -1L; | ||||
|         } else { | ||||
|             if (sin2 <= -1.0d) { | ||||
|                 this.state = 0; | ||||
|                 this.sunset = -1L; | ||||
|                 this.sunrise = -1L; | ||||
|                 return; | ||||
|             } | ||||
|             double acos = (float) (Math.acos(sin2) / 6.283185307179586d); | ||||
|             this.sunset = Math.round((round + acos) * 8.64E7d) + UTC_2000; | ||||
|             long round2 = Math.round((round - acos) * 8.64E7d) + UTC_2000; | ||||
|             this.sunrise = round2; | ||||
|             if (round2 >= j || this.sunset <= j) { | ||||
|                 this.state = 1; | ||||
|             } else { | ||||
|                 this.state = 0; | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| } | ||||
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