add screen library
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##############################################################################
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# This file is part of the TouchGFX 4.16.1 distribution.
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#
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# <h2><center>© Copyright (c) 2021 STMicroelectronics.
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# All rights reserved.</center></h2>
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#
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# This software component is licensed by ST under Ultimate Liberty license
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# SLA0044, the "License"; You may not use this file except in compliance with
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# the License. You may obtain a copy of the License at:
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# www.st.com/SLA0044
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#
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##############################################################################
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$:.unshift File.dirname(__FILE__)
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WINDOWS_LINE_ENDINGS = "\r\n"
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UNIX_LINE_ENDINGS = "\n"
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#on windows/mingw file.write will it self translate \n to \r\n, on linux not
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LINE_ENDINGS = RUBY_PLATFORM.match(/linux/) ? WINDOWS_LINE_ENDINGS : UNIX_LINE_ENDINGS
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def root_dir
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# Get the dirname of this (main.rb) file:
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@root_dir ||= File.dirname(__FILE__)
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end
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class Main
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def self.banner
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<<-BANNER
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Create binary and cpp text files from excel translations
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Usage: #{File.basename($0)} file.xlsx path/to/fontconvert.out path/to/fonts_output_dir path/to/localization_output_dir path/to/font/asset calling_path {remap|yes|no} {A1|A2|A4|A8} {binary_translations} {binary_fonts} {RGB565|RGB888|BW|GRAY2|GRAY4|ARGB2222|ABGR2222|RGBA2222|BGRA2222}
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Where 'remap'/'yes' will map identical texts to the same memory area to save space
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'A1'/'A2'/'A4'/'A8' will generate fonts in the given format
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'binary_translations' will generate binary translations instead of cpp files
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'binary_fonts' will generate binary font files instead of cpp files
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last argument is the framebuffer format (used to limit the bit depth of the generated fonts)
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Configuration specified in the application.config file take precedence over the commandline arguments
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BANNER
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end
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def self.missing_files
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return !File.exists?("#{@fonts_output_path}/include/fonts/ApplicationFontProvider.hpp") ||
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!File.exists?("#{@localization_output_path}/include/texts/TextKeysAndLanguages.hpp")
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end
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if __FILE__ == $0
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if ARGV.count < 6
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abort self.banner
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end
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file_name = ARGV.shift
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font_convert_path = ARGV.shift
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@fonts_output_path = ARGV.shift
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@localization_output_path = ARGV.shift
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font_asset_path = ARGV.shift
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$calling_path = ARGV.shift
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#optional arguments
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remap_identical_texts = ARGV.include?("yes") || ARGV.include?("remap") ? "yes" : "no"
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data_format_a1 = ARGV.include?("A1") ? "A1" : ""
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data_format_a2 = ARGV.include?("A2") ? "A2" : ""
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data_format_a4 = ARGV.include?("A4") ? "A4" : ""
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data_format_a8 = ARGV.include?("A8") ? "A8" : ""
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generate_binary_translations = ARGV.include?("binary_translations") ? "yes" : "no"
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generate_binary_fonts = ARGV.include?("binary_fonts") ? "yes" : "no"
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framebuffer_bpp = ""
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["BPP32", "BPP24", "BPP16", "BPP8", "BPP4", "BPP2", "BPP1"].each do |format|
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if ARGV.include?(format)
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framebuffer_bpp = format
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end
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end
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require 'fileutils'
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require 'json'
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require 'lib/file_io'
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generate_font_format = "0" # 0 = normal font format, 1 = unmapped_flash_font_format
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application_config = File.join($calling_path, "application.config")
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if File.file?(application_config)
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text_conf = JSON.parse(File.read(application_config))["text_configuration"] || {}
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remap = text_conf["remap"]
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if !remap.nil?
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remap_identical_texts = remap == "yes" ? "yes" : "no"
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end
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a1 = text_conf["a1"]
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if !a1.nil?
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data_format_a1 = a1 == "yes" ? "A1" : ""
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end
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a2 = text_conf["a2"]
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if !a2.nil?
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data_format_a2 = a2 == "yes" ? "A2" : ""
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end
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a4 = text_conf["a4"]
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if !a4.nil?
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data_format_a4 = a4 == "yes" ? "A4" : ""
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end
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a8 = text_conf["a8"]
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if !a8.nil?
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data_format_a8 = a8 == "yes" ? "A8" : ""
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end
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binary_translations = text_conf["binary_translations"]
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if !binary_translations.nil?
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generate_binary_translations = binary_translations == "yes" ? "yes" : "no"
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end
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binary_fonts = text_conf["binary_fonts"]
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if !binary_fonts.nil?
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generate_binary_fonts = binary_fonts== "yes" ? "yes" : "no"
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end
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bpp = text_conf["framebuffer_bpp"]
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if !bpp.nil?
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framebuffer_bpp = "BPP" + bpp
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end
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font_format = text_conf["font_format"]
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if !font_format.nil?
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values = ["0", "1"]
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if values.include? font_format
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generate_font_format = font_format
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else
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puts "Font format #{font_format} not correct, using default: \"0\""
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end
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end
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end
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data_format = "#{data_format_a1}#{data_format_a2}#{data_format_a4}#{data_format_a8}"
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if generate_binary_translations == "yes" && remap_identical_texts == "yes"
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puts "Disabling remapping of identical texts, because binary language files are generated"
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remap_identical_texts = "no"
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end
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begin
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# 1. if text_converter is newer than compile_time.cache, remove all files under generated/texts and generated/fonts
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# 1b if generated/fonts/include/fonts/ApplicationFontProvider.hpp is missing, force generation of TextKeysAndLanguages.hpp
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# 1c if generated/texts/cache/options.cache contents differ from supplies arguments, force run
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# 2. if generated/texts/cache/compile_time.cache is newer than excel sheet and fonts/ApplicationFontProvider.hpp exists then stop now
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# 3. remove UnicodeList*.txt and CharSizes*.csv
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# 4. create #{@localization_output_path}/include/texts/ and #{@fonts_output_path}/include/fonts/
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# 1:
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text_converter_time = [File.mtime( __FILE__), File.ctime( __FILE__ )].max;
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if ((compile_time_exists = File.exists?("#{@localization_output_path}/cache/compile_time.cache")) && text_converter_time > File.mtime("#{@localization_output_path}/cache/compile_time.cache")) || !compile_time_exists
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#remove all files, as text converter is newer (probably upgraded to new TouchGFX)
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puts "Cleaning generated files from #{@localization_output_path} and #{@fonts_output_path}."
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if @localization_output_path.match /generated\/texts$/
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local_path = @localization_output_path.gsub('\\','/')
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FileUtils.rm_rf("#{local_path}")
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end
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if @fonts_output_path.match /generated\/fonts$/
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local_path = @fonts_output_path.gsub('\\','/')
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FileUtils.rm_rf("#{local_path}")
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end
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end
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# 1b:
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$Force_Generate_TextKeysAndLanguages = self.missing_files
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# 1c:
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force_run = false
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options_file = "#{@localization_output_path}/cache/options.cache"
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options = File.exists?(options_file) && File.read(options_file)
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new_options = { :remap => remap_identical_texts,
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:data_format => data_format,
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:binary_translations => generate_binary_translations,
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:binary_fonts => generate_binary_fonts,
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:font_format => generate_font_format,
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:framebuffer_bpp => framebuffer_bpp }.to_json
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if (options != new_options)
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force_run = true
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FileIO.write_file_silent(options_file, new_options)
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end
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# 2:
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if File.exists?("#{@localization_output_path}/cache/compile_time.cache") && !self.missing_files && !force_run
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excel_mod_time = [File.mtime(file_name), File.ctime(file_name)].max
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if excel_mod_time < File.mtime("#{@localization_output_path}/cache/compile_time.cache")
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exit
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end
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end
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# 3:
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Dir["#{@fonts_output_path}/UnicodeList*.txt"].each do |text_file|
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FileUtils.rm_f(text_file)
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end
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Dir["#{@fonts_output_path}/CharSizes*.csv"].each do |text_file|
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FileUtils.rm_f(text_file)
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end
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# 4:
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FileUtils.mkdir_p("#{@localization_output_path}/include/texts/")
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FileUtils.mkdir_p("#{@fonts_output_path}/include/fonts")
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require 'rubygems'
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require 'lib/generator'
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require 'lib/emitters/fonts_cpp'
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FontsCpp.font_convert = font_convert_path
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Generator.new.run(file_name, @fonts_output_path, @localization_output_path, font_asset_path, data_format, remap_identical_texts, generate_binary_translations, generate_binary_fonts, framebuffer_bpp, generate_font_format)
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#touch the cache compile time that we rely on in the makefile
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FileUtils.touch "#{@localization_output_path}/cache/compile_time.cache"
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rescue SystemExit => e
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rescue Exception => e
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STDERR.puts e
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abort "an error occurred in converting texts:\r\n#{e}"
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end
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end
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end
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