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https://github.com/Klagarge/PokeHES.git
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change PokeMudry by PokeHES
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@@ -10,7 +10,7 @@ import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.FreeTypeFont
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import Control.Controller;
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import Game.Battle;
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import Main.PokeMudry;
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import Main.PokeHES;
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import Main.Settings;
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import ch.hevs.gdx2d.components.bitmaps.BitmapImage;
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@@ -108,7 +108,7 @@ public class ScreenBattle extends RenderingScreen{
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public void manage(Controller c, Battle battle){
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//add a rising front to have one impulsion
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if(PokeMudry.risingFront){
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if(PokeHES.risingFront){
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//the enemi is attacking
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if( battle.getAttackOn() == false){
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if (c.keyStatus.get(Input.Keys.SPACE)){
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@@ -131,7 +131,7 @@ public class ScreenBattle extends RenderingScreen{
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}
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}
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//mettre le front à false jusqu'à ce que le bouton soit relâché
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PokeMudry.risingFront = false;
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PokeHES.risingFront = false;
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}
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}
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}
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