mirror of
https://github.com/Klagarge/PokeHES.git
synced 2025-10-29 11:01:07 +00:00
change PokeMudry by PokeHES
This commit is contained in:
151
src/Main/PokeHES.java
Normal file
151
src/Main/PokeHES.java
Normal file
@@ -0,0 +1,151 @@
|
||||
package Main;
|
||||
|
||||
import java.util.Vector;
|
||||
|
||||
import Control.Controller;
|
||||
import Entity.Enemy;
|
||||
import Entity.Entity;
|
||||
import Game.Battle;
|
||||
import Screen.ScreenBattle;
|
||||
import Screen.ScreenEnd;
|
||||
import Screen.ScreenMap;
|
||||
import Screen.ScreenPlayer;
|
||||
import ch.hevs.gdx2d.desktop.PortableApplication;
|
||||
import ch.hevs.gdx2d.lib.GdxGraphics;
|
||||
|
||||
public class PokeHES extends PortableApplication {
|
||||
|
||||
private ScreenPlayer sp;
|
||||
private Controller controller;
|
||||
private static Vector<Enemy> enemies = new Vector<>();
|
||||
private static Vector<Entity> entities = new Vector<>();
|
||||
private long beginTime;
|
||||
private long lastMesure;
|
||||
|
||||
public static boolean risingFront = false;
|
||||
|
||||
|
||||
public static void main(String[] args) {
|
||||
new PokeHES();
|
||||
}
|
||||
|
||||
PokeHES(){
|
||||
super(Settings.SIDE, Settings.SIDE);
|
||||
controller = new Controller();
|
||||
sp = new ScreenPlayer();
|
||||
}
|
||||
|
||||
public static Vector<Enemy> getEnemies() {
|
||||
return enemies;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onInit() {
|
||||
sp.init();
|
||||
controller.init();
|
||||
|
||||
// add player, create and add all enemies in entities
|
||||
entities.add((Entity) sp.p);
|
||||
enemies.add(new Enemy("Gloeckner", 1, 7, "21N307", 600, "allemand"));
|
||||
enemies.add(new Enemy("Nicollier", 4, 2, "21N308", 1600, "mathematique"));
|
||||
enemies.add(new Enemy("Mudry", 5, 11, "21N304", 700, "informatique"));
|
||||
enemies.add(new Enemy("Ellert", 1, 4, "23N215", 300, "physique"));
|
||||
enemies.add(new Enemy("Bianchi", 1, 3, "23N308", 1200, "electricite"));
|
||||
enemies.add(new Enemy("Paciotti", 5, 11, "21N205", 1200, "mecanique"));
|
||||
for (Enemy enemy : enemies) { entities.add(enemy); }
|
||||
|
||||
//Init all entities
|
||||
for (Entity entity : entities) { entity.init(); }
|
||||
|
||||
beginTime = System.currentTimeMillis();
|
||||
lastMesure = beginTime;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGraphicRender(GdxGraphics g) {
|
||||
g.clear();
|
||||
boolean onMapScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenMap.class);
|
||||
boolean onBattleScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenBattle.class);
|
||||
boolean onEndScreen = sp.screenManager.getActiveScreen().getClass().equals(ScreenEnd.class);
|
||||
|
||||
long timeNow = System.currentTimeMillis();
|
||||
if((timeNow-lastMesure) >= 1000 && !onEndScreen){ // one second during the game
|
||||
lastMesure = timeNow;
|
||||
sp.p.removedPv(1);
|
||||
for (Enemy enemy : enemies) { enemy.recoveredTime++; }
|
||||
}
|
||||
|
||||
//end of the game
|
||||
if((sp.p.getPv() <= 0 || sp.p.getXp() >= sp.p.getXpMax() ) && !onEndScreen ) {
|
||||
g.zoom(1);
|
||||
g.resetCamera();
|
||||
sp.se = sp.screenManager.getScreenEnd();
|
||||
System.out.println("Game finished");
|
||||
}
|
||||
|
||||
if(onMapScreen) sp.p.manageEntity(sp.sm, controller);
|
||||
|
||||
|
||||
|
||||
// Switch screen
|
||||
if (sp.p.onEnemy && onMapScreen){
|
||||
sp.e = sp.p.lastEnemy;
|
||||
|
||||
int pv = sp.e.getPv();
|
||||
boolean recovered = sp.e.recoveredTime>=Settings.RECOVERED;
|
||||
|
||||
|
||||
if (pv>0 && recovered) {
|
||||
sp.b = new Battle(sp.e);
|
||||
sp.sb = sp.screenManager.getScreenBattle();
|
||||
|
||||
//set pv and xp to display
|
||||
sp.b.setXpPlayer(sp.p.getXp());
|
||||
|
||||
g.zoom(1);
|
||||
g.resetCamera();
|
||||
} else {
|
||||
sp.p.onEnemy = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(onBattleScreen) sp.sb.manage(controller, sp.b);
|
||||
|
||||
|
||||
if(!sp.b.getScreenBattleOn() && onBattleScreen){
|
||||
//addXp for the player
|
||||
sp.p.addXp(sp.b.getNewXp());
|
||||
//remove pv of the enemy
|
||||
sp.e.removedPv(sp.b.getNewXp());
|
||||
|
||||
sp.p.onEnemy = false;
|
||||
sp.sm = sp.screenManager.getScreenMap();
|
||||
}
|
||||
|
||||
// Graphics render
|
||||
sp.render(g);
|
||||
for (Entity entity : entities) {
|
||||
// Render only entities on the good map
|
||||
if (entity.getMap().equals(sp.sm.map) && onMapScreen)
|
||||
entity.graphicRender(g);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//key gestion
|
||||
@Override
|
||||
public void onKeyDown(int keycode) {
|
||||
super.onKeyDown(keycode);
|
||||
risingFront = true;
|
||||
controller.keyStatus.put(keycode, true);
|
||||
sp.screenManager.getActiveScreen().onKeyUp(keycode);
|
||||
}
|
||||
@Override
|
||||
public void onKeyUp(int keycode) {
|
||||
super.onKeyUp(keycode);
|
||||
risingFront = false;
|
||||
controller.keyStatus.put(keycode, false);
|
||||
sp.screenManager.getActiveScreen().onKeyDown(keycode);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user