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	fix bug !!! (hallelujah)
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		| @@ -62,7 +62,7 @@ public class PokeMudry extends PortableApplication { | ||||
|         if(onMapScreen) sp.p.manageEntity(sp.sm, controller); | ||||
|          | ||||
|         // Switch screen | ||||
|         if (sp.p.frontOfEnemy && onMapScreen){ | ||||
|         if (sp.p.onEnemy && onMapScreen){ | ||||
|             sp.e = sp.p.lastEnemy; | ||||
|             sp.sb = sp.screenManager.getScreenBattle(); | ||||
|             sp.b = new Battle(sp.e); | ||||
|   | ||||
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