mirror of
				https://github.com/Klagarge/PokeHES.git
				synced 2025-10-30 19:29:17 +00:00 
			
		
		
		
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| 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,761,0,619,619,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | ||||
| 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,619,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | ||||
| 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,619,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 | ||||
| </data> | ||||
|  </layer> | ||||
| </map> | ||||
| @@ -4,7 +4,8 @@ | ||||
|     ], | ||||
|     "extensionsPath": ".", | ||||
|     "folders": [ | ||||
|         "." | ||||
|         ".", | ||||
|         "png" | ||||
|     ], | ||||
|     "objectTypesFile": "", | ||||
|     "propertyTypes": [ | ||||
|   | ||||
| @@ -3,16 +3,26 @@ | ||||
|         "height": 4300, | ||||
|         "width": 2 | ||||
|     }, | ||||
|     "activeFile": "test_couloir.tmx", | ||||
|     "activeFile": "21N3.tmx", | ||||
|     "expandedProjectPaths": [ | ||||
|         "assets", | ||||
|         "png", | ||||
|         "." | ||||
|     ], | ||||
|     "file.lastUsedOpenFilter": "Fichiers de jeu de tuiles Tiled (*.tsx *.xml)", | ||||
|     "file.lastUsedOpenFilter": "Tous les Fichiers (*)", | ||||
|     "fileStates": { | ||||
|         "": { | ||||
|             "scaleInDock": 1, | ||||
|             "scaleInEditor": 1 | ||||
|         }, | ||||
|         "21N3.tmx": { | ||||
|             "scale": 1.5, | ||||
|             "selectedLayer": 3, | ||||
|             "viewCenter": { | ||||
|                 "x": 225.66666666666663, | ||||
|                 "y": 171.66666666666666 | ||||
|             } | ||||
|         }, | ||||
|         "C:/Users/remi/AppData/Roaming/Tiled/#Tests": { | ||||
|             "dynamicWrapping": true | ||||
|         }, | ||||
| @@ -131,10 +141,14 @@ | ||||
|             "scaleInEditor": 1 | ||||
|         }, | ||||
|         "assets/Dungeon_v2.tsx": { | ||||
|             "scaleInDock": 0.75, | ||||
|             "scaleInEditor": 1.5 | ||||
|         }, | ||||
|         "assets/HKU tileset.tsx": { | ||||
|             "scaleInDock": 1, | ||||
|             "scaleInEditor": 1 | ||||
|         }, | ||||
|         "assets/HKU tileset.tsx": { | ||||
|         "assets/Interior.tsx": { | ||||
|             "scaleInDock": 1, | ||||
|             "scaleInEditor": 1 | ||||
|         }, | ||||
| @@ -145,7 +159,11 @@ | ||||
|         }, | ||||
|         "assets/Interior_v2.tsx": { | ||||
|             "scaleInDock": 1, | ||||
|             "scaleInEditor": 1 | ||||
|             "scaleInEditor": 3 | ||||
|         }, | ||||
|         "assets/MegaPixelArt_v2.tsx": { | ||||
|             "scaleInDock": 1, | ||||
|             "scaleInEditor": 3 | ||||
|         }, | ||||
|         "assets/OuterTileset.tsx": { | ||||
|             "scaleInDock": 1, | ||||
| @@ -198,8 +216,8 @@ | ||||
|             "scale": 0.75, | ||||
|             "selectedLayer": 1, | ||||
|             "viewCenter": { | ||||
|                 "x": 640, | ||||
|                 "y": 640 | ||||
|                 "x": 639.3333333333333, | ||||
|                 "y": 640.6666666666666 | ||||
|             } | ||||
|         }, | ||||
|         "desert.tmx#Desert": { | ||||
| @@ -228,8 +246,8 @@ | ||||
|             "scale": 1.5, | ||||
|             "selectedLayer": 4, | ||||
|             "viewCenter": { | ||||
|                 "x": 299.66666666666663, | ||||
|                 "y": 221 | ||||
|                 "x": 462.99999999999994, | ||||
|                 "y": 292.3333333333333 | ||||
|             } | ||||
|         }, | ||||
|         "test_couloir.tmx#Dungeon_Tileset": { | ||||
| @@ -274,7 +292,7 @@ | ||||
|     }, | ||||
|     "last.exportedFilePath": "C:/Users/remi/OneDrive/Documents/Cours/05-HEVS/S2fb/informatic/vscode/tests_gdx2d_gradle/app/src/main/java/test_map/data", | ||||
|     "last.externalTilesetPath": "C:/Users/remi/Desktop", | ||||
|     "last.imagePath": "C:/Users/remi/OneDrive/Documents/Cours/05-HEVS/S2fb/informatic/projet/map/assets", | ||||
|     "last.imagePath": "C:/Users/remi/OneDrive/Documents/Cours/05-HEVS/S2fb/informatic/vscode/PokeMudry/resources/map/assets", | ||||
|     "last.objectTypesPath": "C:/Users/remi/OneDrive/Documents/Cours/05-HEVS/S2fb/informatic/projet/map/propertytypes.json", | ||||
|     "last.worldFilePath": "C:/Users/remi/OneDrive/Documents/Cours/05-HEVS/S2fb/informatic/projet/map", | ||||
|     "lastUsedTilesetExportFilter": "Tous les Fichiers (*)", | ||||
| @@ -290,23 +308,28 @@ | ||||
|     "openFiles": [ | ||||
|         "test_couloir.tmx", | ||||
|         "test.tmx", | ||||
|         "desert.tmx" | ||||
|         "desert.tmx", | ||||
|         "assets/Interior_v2.tsx", | ||||
|         "assets/Dungeon_v2.tsx", | ||||
|         "assets/pokemon_v2.tsx", | ||||
|         "assets/Slates_v2.tsx", | ||||
|         "21N3.tmx" | ||||
|     ], | ||||
|     "project": "Maps.tiled-project", | ||||
|     "property.type": "string", | ||||
|     "recentFiles": [ | ||||
|         "desert.tmx", | ||||
|         "test.tmx", | ||||
|         "test_couloir.tmx", | ||||
|         "assets/Dungeon_v2.tsx", | ||||
|         "test.tmx", | ||||
|         "desert.tmx", | ||||
|         "assets/Interior_v2.tsx", | ||||
|         "assets/Dungeon_v2.tsx", | ||||
|         "assets/pokemon_v2.tsx", | ||||
|         "assets/Slates_v2.tsx", | ||||
|         "21N3.tmx", | ||||
|         "assets/MegaPixelArt_v2.tsx", | ||||
|         "assets/TileSet_V2.tsx", | ||||
|         "assets/tpq_v2.tsx", | ||||
|         "assets/Dungeon.tsx", | ||||
|         "assets/pokemon.tsx", | ||||
|         "assets/Tiny Platform Quest Tiles.tsx" | ||||
|         "assets/Interior.tsx" | ||||
|     ], | ||||
|     "tileset.lastUsedFormat": "tsx", | ||||
|     "tileset.margin": 0, | ||||
|   | ||||
| @@ -111,19 +111,19 @@ | ||||
|  </tile> | ||||
|  <tile id="18"> | ||||
|   <properties> | ||||
|    <property name="speed" type="float" value="1"/> | ||||
|    <property name="speed" type="float" value="1.5"/> | ||||
|    <property name="walkable" type="bool" value="true"/> | ||||
|   </properties> | ||||
|  </tile> | ||||
|  <tile id="19"> | ||||
|   <properties> | ||||
|    <property name="speed" type="float" value="1"/> | ||||
|    <property name="speed" type="float" value="1.5"/> | ||||
|    <property name="walkable" type="bool" value="true"/> | ||||
|   </properties> | ||||
|  </tile> | ||||
|  <tile id="20"> | ||||
|   <properties> | ||||
|    <property name="speed" type="float" value="1"/> | ||||
|    <property name="speed" type="float" value="1.5"/> | ||||
|    <property name="walkable" type="bool" value="true"/> | ||||
|   </properties> | ||||
|  </tile> | ||||
| @@ -147,19 +147,19 @@ | ||||
|  </tile> | ||||
|  <tile id="24"> | ||||
|   <properties> | ||||
|    <property name="speed" type="float" value="1"/> | ||||
|    <property name="speed" type="float" value="1.5"/> | ||||
|    <property name="walkable" type="bool" value="true"/> | ||||
|   </properties> | ||||
|  </tile> | ||||
|  <tile id="25"> | ||||
|   <properties> | ||||
|    <property name="speed" type="float" value="1"/> | ||||
|    <property name="speed" type="float" value="1.5"/> | ||||
|    <property name="walkable" type="bool" value="true"/> | ||||
|   </properties> | ||||
|  </tile> | ||||
|  <tile id="26"> | ||||
|   <properties> | ||||
|    <property name="speed" type="float" value="1"/> | ||||
|    <property name="speed" type="float" value="1.5"/> | ||||
|    <property name="walkable" type="bool" value="true"/> | ||||
|   </properties> | ||||
|  </tile> | ||||
| @@ -183,19 +183,19 @@ | ||||
|  </tile> | ||||
|  <tile id="30"> | ||||
|   <properties> | ||||
|    <property name="speed" type="float" value="1"/> | ||||
|    <property name="speed" type="float" value="1.5"/> | ||||
|    <property name="walkable" type="bool" value="true"/> | ||||
|   </properties> | ||||
|  </tile> | ||||
|  <tile id="31"> | ||||
|   <properties> | ||||
|    <property name="speed" type="float" value="1"/> | ||||
|    <property name="speed" type="float" value="1.5"/> | ||||
|    <property name="walkable" type="bool" value="true"/> | ||||
|   </properties> | ||||
|  </tile> | ||||
|  <tile id="32"> | ||||
|   <properties> | ||||
|    <property name="speed" type="float" value="1"/> | ||||
|    <property name="speed" type="float" value="1.5"/> | ||||
|    <property name="walkable" type="bool" value="true"/> | ||||
|   </properties> | ||||
|  </tile> | ||||
|   | ||||
							
								
								
									
										
											BIN
										
									
								
								resources/map/assets/MegaPixelArt_v2.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								resources/map/assets/MegaPixelArt_v2.png
									
									
									
									
									
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							| After Width: | Height: | Size: 9.6 KiB | 
							
								
								
									
										4
									
								
								resources/map/assets/MegaPixelArt_v2.tsx
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								resources/map/assets/MegaPixelArt_v2.tsx
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,4 @@ | ||||
| <?xml version="1.0" encoding="UTF-8"?> | ||||
| <tileset version="1.8" tiledversion="1.8.5" name="MegaPixelArt_v2" tilewidth="32" tileheight="32" tilecount="56" columns="8"> | ||||
|  <image source="MegaPixelArt_v2.png" width="256" height="224"/> | ||||
| </tileset> | ||||
										
											Binary file not shown.
										
									
								
							| Before Width: | Height: | Size: 9.7 KiB | 
										
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											Binary file not shown.
										
									
								
							| Before Width: | Height: | Size: 84 KiB After Width: | Height: | Size: 356 KiB | 
| @@ -9,7 +9,7 @@ W, H = 32, 32 | ||||
|  | ||||
| def pilToPygame(pilImage): | ||||
|     return pygame.image.fromstring( | ||||
|         pilImage.tobytes(), pilImage.size, pilImage.mode).convert() | ||||
|         pilImage.tobytes(), pilImage.size, pilImage.mode).convert_alpha() | ||||
|  | ||||
| def rect(p1, p2): | ||||
|     x = min(p1[0], p2[0]) | ||||
| @@ -38,7 +38,7 @@ class Rect: | ||||
|             color = (0,255,0) | ||||
|             self.hover = True | ||||
|          | ||||
|         pygame.draw.rect(w, color, [x*W-sx, y*H-sy, self.w*W, self.h*H], 1) | ||||
|         pygame.draw.rect(w, color, [x*W-sx, y*H-sy, self.w*W, self.h*H], 2) | ||||
|      | ||||
|     @property | ||||
|     def area(self): | ||||
| @@ -76,6 +76,7 @@ class Editor: | ||||
|         self.win = pygame.display.set_mode([self.WIDTH, self.HEIGHT], pygame.SRCALPHA) | ||||
|         self.over = pygame.Surface([self.WIDTH, self.HEIGHT], pygame.SRCALPHA) | ||||
|         self.clock = pygame.time.Clock() | ||||
|         pygame.display.set_caption(f"Texture Splitter - {self.base}{self.ext}") | ||||
|          | ||||
|         self.img = pilToPygame(img) | ||||
|         self.a = np.array(img) | ||||
| @@ -91,6 +92,7 @@ class Editor: | ||||
|         self.rects = [] | ||||
|         self.sel = (False, None) | ||||
|         self.scroll_x, self.scroll_y = 0, 0 | ||||
|         self.moving = False | ||||
|      | ||||
|     def mainloop(self): | ||||
|         while self.running: | ||||
| @@ -140,26 +142,43 @@ class Editor: | ||||
|                     speed = self.SCROLL_SPEED if event.button == 5 else -self.SCROLL_SPEED | ||||
|                     if pygame.key.get_pressed()[pygame.K_LSHIFT]: | ||||
|                         self.scroll_x += speed | ||||
|                         self.scroll_x = min(self.a.shape[1]-self.WIDTH, self.scroll_x) | ||||
|                         self.scroll_x = max(0, self.scroll_x) | ||||
|                          | ||||
|                     else: | ||||
|                         self.scroll_y += speed | ||||
|                         self.scroll_y = min(self.a.shape[0]-self.HEIGHT, self.scroll_y) | ||||
|                         self.scroll_y = max(0, self.scroll_y) | ||||
|                      | ||||
|                     self.clamp_scroll() | ||||
|                  | ||||
|                 elif event.button == 3: | ||||
|                     self.rects = list(filter(lambda r: not r.hover, self.rects)) | ||||
|                  | ||||
|                 elif event.button == 2: | ||||
|                     self.moving = True | ||||
|                  | ||||
|             elif event.type == pygame.MOUSEBUTTONUP: | ||||
|                 if event.button == 1: | ||||
|                     if self.sel[0]: | ||||
|                         self.rects.append(Rect(*self.sel[1], self.mx, self.my)) | ||||
|                         self.sel = (False, None) | ||||
|                         self.organize() | ||||
|                  | ||||
|                 elif event.button == 2: | ||||
|                     self.moving = False | ||||
|              | ||||
|             elif event.type == pygame.KEYDOWN: | ||||
|                 if event.key == pygame.K_s and event.mod & pygame.KMOD_CTRL: | ||||
|                     self.save() | ||||
|              | ||||
|             elif event.type == pygame.MOUSEMOTION: | ||||
|                 if self.moving: | ||||
|                     self.scroll_x -= event.rel[0] | ||||
|                     self.scroll_y -= event.rel[1] | ||||
|                     self.clamp_scroll() | ||||
|      | ||||
|     def clamp_scroll(self): | ||||
|         self.scroll_x = min(self.a.shape[1]-self.WIDTH, self.scroll_x) | ||||
|         self.scroll_x = max(0, self.scroll_x) | ||||
|         self.scroll_y = min(self.a.shape[0]-self.HEIGHT, self.scroll_y) | ||||
|         self.scroll_y = max(0, self.scroll_y) | ||||
|      | ||||
|     def organize(self): | ||||
|         for rect in self.rects: | ||||
|   | ||||
		Reference in New Issue
	
	Block a user