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	add xp and pv on display
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		| @@ -66,6 +66,8 @@ public class PokeMudry extends PortableApplication { | ||||
| 		 | ||||
|         if(onMapScreen) sp.p.manageEntity(sp.sm, controller); | ||||
|          | ||||
|  | ||||
|  | ||||
|         // Switch screen | ||||
|         if (sp.p.onEnemy && onMapScreen){ | ||||
|             sp.e = sp.p.lastEnemy; | ||||
| @@ -73,8 +75,9 @@ public class PokeMudry extends PortableApplication { | ||||
|             int pv = sp.e.getPv(); | ||||
|  | ||||
|             if (pv>0) { | ||||
|                 sp.sb = sp.screenManager.getScreenBattle();             | ||||
|                              | ||||
|                 sp.b = new Battle(sp.e); | ||||
|                 sp.sb = sp.screenManager.getScreenBattle(); | ||||
|                  | ||||
|                 //set pv and xp to display | ||||
|                 sp.b.setXpPlayer(sp.p.getXp()); | ||||
|   | ||||
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