mirror of
				https://github.com/Klagarge/PokeHES.git
				synced 2025-10-30 11:19:17 +00:00 
			
		
		
		
	| @@ -1,7 +1,7 @@ | ||||
| attaque1,contre-attaque 1,contre-attaque 2,contre-attaque 3,contre-attaque 4,1 | ||||
| attaque2,contre-attaque 1,contre-attaque 2,contre-attaque 3,contre-attaque 4,10 | ||||
| attaque3,contre-attaque 1,contre-attaque 2,contre-attaque 3,contre-attaque 4,3 | ||||
| attaque4,contre-attaque 1,contre-attaque 2,contre-attaque 3,contre-attaque 4,45 | ||||
| attaque5,contre-attaque 1,contre-attaque 2,contre-attaque 3,contre-attaque 4,4 | ||||
| attaque6,contre-attaque 1,contre-attaque 2,contre-attaque 3,contre-attaque 4,6 | ||||
| attaque7,contre-attaque 1,contre-attaque 2,contre-attaque 3,contre-attaque 4,3 | ||||
| attaque1;contre-attaque 1;contre-attaque 2;contre-attaque 3;contre-attaque 4;1 | ||||
| attaque2;contre-attaque 1;contre-attaque 2;contre-attaque 3;contre-attaque 4;10 | ||||
| attaque3;contre-attaque 1;contre-attaque 2;contre-attaque 3;contre-attaque 4;3 | ||||
| attaque4;contre-attaque 1;contre-attaque 2;contre-attaque 3;contre-attaque 4;45 | ||||
| attaque5;contre-attaque 1;contre-attaque 2;contre-attaque 3;contre-attaque 4;4 | ||||
| attaque6;contre-attaque 1;contre-attaque 2;contre-attaque 3;contre-attaque 4;6 | ||||
| attaque7;contre-attaque 1;contre-attaque 2;contre-attaque 3;contre-attaque 4;3 | ||||
|   | ||||
| 
 | 
| @@ -1,5 +1,5 @@ | ||||
| Convertir 0b01010111 en décimal :;87;79;afg;83;25 | ||||
| Convertir 0b11110011 en héxadécimal :;F3;Q8;35;12;25 | ||||
| Quel est la valeur de 'a' en ASCII en décimal ?;97;0;42;2;25 | ||||
| Quel mot est utile à une fonction qui retourne rien ?;void;break;Integer;false;25 | ||||
| Convertir 0b01010111 en d<EFBFBD>cimal :;87;79;afg;83;25 | ||||
| Convertir 0b11110011 en h<EFBFBD>xad<EFBFBD>cimal :;F3;Q8;35;12;25 | ||||
| Quel est la valeur de 'a' en ASCII en d<EFBFBD>cimal ?;97;0;42;2;25 | ||||
| Quel mot est utile <EFBFBD> une fonction qui retourne rien ?;void;break;Integer;false;25 | ||||
| Comment convertir un string en int ?;int a = Integer.parseInt(String s);int a  = String s;Je sais pas;int a = String.changeInt(String s);25 | ||||
|   | ||||
| 
 | 
							
								
								
									
										7
									
								
								resources/Battle/Speech/mudry.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								resources/Battle/Speech/mudry.txt
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,7 @@ | ||||
| Un mudry sauvage se balade dans les salles de classe. Il va te tester pour savoir si tu a traviallé cette année | ||||
| Une question pour commencer : | ||||
| Encore une autre : | ||||
| Est ce que tu est vraiment chaud pour | ||||
| Vas-y...quoi ! | ||||
| Tu m'as vaincu. Moi le Mudry tout puissant ! | ||||
| Pas fortiche mon gars ! | ||||
| @@ -4,17 +4,22 @@ import com.badlogic.gdx.math.Vector2; | ||||
|  | ||||
| public class Enemy extends Character{ | ||||
|  | ||||
|     private String branch; | ||||
|  | ||||
|  | ||||
|     public Enemy(String name, int x, int y, String img, String map) { | ||||
|  | ||||
|     public Enemy(String name, int x, int y, String img, String map, int pv, String branch) { | ||||
|         super(name, x, y, img, map); | ||||
|         //generate his text | ||||
|  | ||||
|         this.map = map; | ||||
|  | ||||
|         turn(Character.Direction.DOWN); | ||||
|         //generate the vector of fight | ||||
|         //FightData fightData = new FightData(name); | ||||
|  | ||||
|         this.branch = branch; | ||||
|  | ||||
|         this.pv = pv; | ||||
|  | ||||
|  | ||||
|     } | ||||
|  | ||||
| @@ -28,9 +33,13 @@ public class Enemy extends Character{ | ||||
|     } | ||||
|  | ||||
|     @Override | ||||
|     protected void removedPv(int pv) { | ||||
|         // TODO Auto-generated method stub | ||||
|     public void removedPv(int pv) { | ||||
|         this.pv -= pv; | ||||
|          | ||||
|     } | ||||
|  | ||||
|     public String getBranch(){ | ||||
|         return branch; | ||||
|     } | ||||
|      | ||||
| } | ||||
|   | ||||
| @@ -12,7 +12,7 @@ import Screen.ScreenMap; | ||||
|  | ||||
| public class Player extends Character{ | ||||
|  | ||||
|     private int xp; | ||||
|     private int xp = 0; | ||||
| 	public Enemy lastEnemy = null; | ||||
| 	public boolean onEnemy = false; | ||||
|  | ||||
| @@ -21,7 +21,7 @@ public class Player extends Character{ | ||||
|     } | ||||
|  | ||||
|     public void addXp(int xp){ | ||||
|  | ||||
| 		this.xp += xp; | ||||
|     } | ||||
|  | ||||
|     public void manageEntity(ScreenMap sm, Controller c) { | ||||
|   | ||||
| @@ -7,23 +7,23 @@ import Text.TextEnemy; | ||||
|  | ||||
| public class Battle { | ||||
|  | ||||
|  | ||||
|     TextEnemy textEnemy; | ||||
|     private Enemy e; | ||||
|     public TextEnemy textEnemy; | ||||
|     private int lineSpeech; | ||||
| 	 | ||||
| 	public int answer; | ||||
|  | ||||
|     private int winPoint; | ||||
|     private int newXp; | ||||
|  | ||||
|     public boolean screenBattleOn = true; | ||||
|     | ||||
|  | ||||
|     public Battle(Enemy enemy){ | ||||
|         textEnemy = new TextEnemy("enemi"); // should be enemy.name | ||||
|     public Battle(Enemy e){ | ||||
|         if(e != null){ | ||||
|             textEnemy = new TextEnemy(e);   | ||||
|             textEnemy.generateText(); | ||||
|         } | ||||
|          | ||||
|         lineSpeech = 0; | ||||
|         winPoint = 0; | ||||
|         newXp = 0; | ||||
|  | ||||
|         System.out.println("lll : "+ getLine()); | ||||
|          | ||||
| @@ -46,7 +46,6 @@ public class Battle { | ||||
|  | ||||
|         //get number current answer random | ||||
|         int currentAnswer = textEnemy.getCurrentData().get(attack)[answer]; | ||||
|         System.out.println("current answer  : " + currentAnswer); | ||||
|  | ||||
|         //get the answer of the player | ||||
|         String answerPlayer = textEnemy.fightData.getAttack(currentAttack).getAnswer(currentAnswer); | ||||
| @@ -58,7 +57,9 @@ public class Battle { | ||||
|  | ||||
|         //check the choice of the player | ||||
|         if(answerPlayer == trueAsnwer){ | ||||
|             newXp += textEnemy.fightData.getAttack(currentAttack).getXp(); | ||||
|             System.out.println("it's true !!!!"); | ||||
|  | ||||
|         } | ||||
|         else{ | ||||
|             System.out.println("it's false !!!!"); | ||||
| @@ -78,7 +79,10 @@ public class Battle { | ||||
|     } | ||||
|  | ||||
|     public String getLine(){ | ||||
|         if(e==null) return null; | ||||
|      | ||||
|         return textEnemy.lines.get(lineSpeech).line; | ||||
|          | ||||
|     } | ||||
|  | ||||
|      | ||||
| @@ -90,5 +94,11 @@ public class Battle { | ||||
|         return screenBattleOn; | ||||
|     } | ||||
|  | ||||
|     public int getNewXp(){ | ||||
|         return newXp; | ||||
|     } | ||||
|  | ||||
|     public void setEnemy(Enemy e){ | ||||
|         this.e = e; | ||||
|     } | ||||
| } | ||||
|   | ||||
| @@ -45,8 +45,8 @@ public class PokeMudry extends PortableApplication { | ||||
|  | ||||
|         // add player, create and add all enemies in entities | ||||
| 		entities.add((Entity) sp.p); | ||||
| 		enemies.add(new Enemy("Mudry", 10, 15, "lumberjack_sheet32", "desert")); | ||||
| 		enemies.add(new Enemy("Pignat", 5, 1, "lumberjack_sheet32", "test")); | ||||
| 		enemies.add(new Enemy("Mudry", 10, 15, "lumberjack_sheet32", "desert", 25, "informatique")); | ||||
| 		//enemies.add(new Enemy("Pignat", 5, 1, "lumberjack_sheet32", "test", 150)); | ||||
|         for (Enemy enemy : enemies) { entities.add(enemy); } | ||||
|  | ||||
| 		//Init all entities | ||||
| @@ -65,6 +65,8 @@ public class PokeMudry extends PortableApplication { | ||||
|         if (sp.p.onEnemy && onMapScreen){ | ||||
|             sp.e = sp.p.lastEnemy; | ||||
|             sp.sb = sp.screenManager.getScreenBattle(); | ||||
|             if(sp.e == null) System.out.println("sdfsdfsdfsdf"); | ||||
|              | ||||
|             sp.b = new Battle(sp.e); | ||||
|             g.resetCamera(); | ||||
|         } | ||||
| @@ -75,6 +77,8 @@ public class PokeMudry extends PortableApplication { | ||||
|         if(!sp.b.getScreenBattleOn() && onBattleScreen){ | ||||
|             sp.p.onEnemy = false; | ||||
|             sp.sm = sp.screenManager.getScreenMap(); | ||||
|             sp.p.addXp(sp.b.getNewXp()); | ||||
|             sp.e.removedPv(sp.b.getNewXp()); | ||||
|         } | ||||
|  | ||||
|         // Graphics render | ||||
|   | ||||
| @@ -75,7 +75,9 @@ public class ScreenBattle extends RenderingScreen{ | ||||
| 		g.drawFilledRectangle(Settings.SIDE/2, HEIGHT_DIALOG/2 + EDGE, WIDTH_DIALOG, HEIGHT_DIALOG, 0); | ||||
|  | ||||
| 		//dialog | ||||
| 		if(b != null) g.drawString(15, 245 ,b.getLine() , optimus40); | ||||
| 		if(b == null) return; | ||||
| 		if(b.getLine() == null) return; | ||||
| 		g.drawString(15, 245 ,b.getLine() , optimus40); | ||||
|  | ||||
|  | ||||
|  | ||||
|   | ||||
| @@ -16,10 +16,10 @@ public class ScreenPlayer { | ||||
|     public void init(){ | ||||
|  | ||||
|         // One player by ScreenPlayer | ||||
|         //p = new Player(8, 15, "desert"); | ||||
|         p = new Player(4, 2, "21RI"); | ||||
|         p = new Player(8, 15, "desert"); | ||||
|       //p = new Player(4, 2, "21RI"); | ||||
|  | ||||
|         b = new Battle(e); | ||||
|         b = new Battle(new Enemy("enemi", 0, 0, "charachter", "desert", 50, "enemi")); | ||||
|  | ||||
|         // Create both type of screen and record for reuse | ||||
|         screenManager.registerScreen(ScreenMap.class); | ||||
| @@ -36,6 +36,7 @@ public class ScreenPlayer { | ||||
|          | ||||
|         if(sb != null){ | ||||
|             sb.setBattle(b); | ||||
|             b.setEnemy(e); | ||||
|         } | ||||
|          | ||||
|         screenManager.render(g); | ||||
|   | ||||
| @@ -9,9 +9,9 @@ public class Attack { | ||||
|     String answer4; | ||||
|     public String[] s; | ||||
|  | ||||
|     float xp; | ||||
|     private int xp; | ||||
|  | ||||
|     Attack(String attack, String answer1,String answer2,String answer3, String answer4, float xp){ | ||||
|     Attack(String attack, String answer1,String answer2,String answer3, String answer4, int xp){ | ||||
|         this.attack = attack; | ||||
|         this.answer1 = answer1; | ||||
|         this.answer2 = answer2; | ||||
| @@ -38,4 +38,8 @@ public class Attack { | ||||
|         return answer1; | ||||
|     } | ||||
|  | ||||
|     public int getXp() { | ||||
|         return xp; | ||||
|     } | ||||
|  | ||||
| } | ||||
|   | ||||
| @@ -9,14 +9,14 @@ public class FightData { | ||||
|  | ||||
|     private  Vector<Attack> attacks = new Vector<Attack>(); | ||||
|     private  File file; | ||||
|     private static final String REGEX = ","; | ||||
|     private static String regex = ";"; | ||||
|  | ||||
|      | ||||
|  | ||||
|     public int nbre_line =0; | ||||
|  | ||||
|     public FightData(String name) { | ||||
|         file = new File("./resources/Battle/Fight/" + name + ".csv"); | ||||
|     public FightData(String branch) { | ||||
|         file = new File("./resources/Battle/Fight/" + branch + ".csv"); | ||||
|          | ||||
|     } | ||||
|  | ||||
| @@ -30,9 +30,11 @@ public class FightData { | ||||
|  | ||||
|             //add the line in the vector attacks of attack | ||||
|             line = bf.readLine();  | ||||
|             System.out.println(line); | ||||
|             while(line != null){ | ||||
|                 String[] a = line.split(REGEX);//change the regex if it is another | ||||
|                 attack = new Attack(a[0], a[1], a[2], a[3], a[4], Float.valueOf(a[5])); | ||||
|                 String[] a = line.split(regex);//change the regex if it is another | ||||
|                 System.out.println(a.length); | ||||
|                 attack = new Attack(a[0], a[1], a[2], a[3], a[4], Integer.valueOf(a[5])); | ||||
|                 attacks.add(attack); | ||||
|                 line = bf.readLine(); | ||||
|                 //add line | ||||
|   | ||||
| @@ -1,6 +1,9 @@ | ||||
| package Text; | ||||
|  | ||||
| import java.util.Vector; | ||||
|  | ||||
| import Entity.Enemy; | ||||
|  | ||||
| import java.util.Arrays; | ||||
| import java.util.Random; | ||||
|  | ||||
| @@ -17,24 +20,22 @@ public class TextEnemy { | ||||
|  | ||||
|     public static void main(String[] args) { | ||||
|          | ||||
|         TextEnemy t  = new TextEnemy("enemi"); | ||||
|         TextEnemy t  = new TextEnemy(new Enemy("Mudry", 10, 15, "lumberjack_sheet32", "desert", 25, "informatique")); | ||||
|  | ||||
|         t.generateText(); | ||||
|  | ||||
|         for(Line l : t.lines) { | ||||
|             System.out.println(l.line); | ||||
|         } | ||||
|          | ||||
|         | ||||
|     } | ||||
|      | ||||
|     public TextEnemy(String name){ | ||||
|     public TextEnemy(Enemy e){ | ||||
|         //generate the vector of fight | ||||
|         fightData = new FightData(name); | ||||
|         fightData = new FightData(e.getBranch()); | ||||
|         fightData.readFile(); | ||||
|  | ||||
|         //generate the vector of Speechs | ||||
|         speechData = new SpeechData(name); | ||||
|         speechData = new SpeechData(e.getName()); | ||||
|         speechData.readFile(); | ||||
|  | ||||
|         //save random data (attack and ansver) : attack, answer 1, answer 2 answer 3, answer 4 | ||||
| @@ -98,7 +99,7 @@ public class TextEnemy { | ||||
|  | ||||
|             //attack and answer (number on vector : 1-4)  | ||||
|             lines.add(new Line( | ||||
|                 speechData.getSpeechs(i++) + fightData.getAttack(orderAttack[j]).attack + " ?  ("+fightData.getAttack(orderAttack[j]).xp+ ") " + "\n" + | ||||
|                 speechData.getSpeechs(i++) + fightData.getAttack(orderAttack[j]).attack + " ?  ("+fightData.getAttack(orderAttack[j]).getXp()+ ") " + "\n" + | ||||
|                 "1. " + fightData.getAttack(orderAttack[j]).getAnswer(orderAnswer[0]) + "\n" + | ||||
|                 "2. " + fightData.getAttack(orderAttack[j]).getAnswer(orderAnswer[1]) + "\n" +  | ||||
|                 "3. " + fightData.getAttack(orderAttack[j]).getAnswer(orderAnswer[2]) + "\n" +  | ||||
|   | ||||
		Reference in New Issue
	
	Block a user