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display the pv of enemy ok
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@@ -84,7 +84,7 @@ public class ScreenBattle extends RenderingScreen{
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//dialog
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if(b == null) return;
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if(b.getLine() == null) return;
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g.drawString(15, 260 ,b.getLine() , unbuntuRegularBlack);
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g.drawString(15, 260, b.getLine(), unbuntuRegularBlack);
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}
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@@ -93,7 +93,7 @@ public class ScreenBattle extends RenderingScreen{
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//draw image
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g.drawPicture(Settings.SIDE - (192/2), Settings.SIDE-240/2, enemyImg);
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//draw pv
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g.drawString(350, Settings.SIDE - 15 , "PV : " + b.pvEnemy + " / " + b.e.getPvInit(), unbuntuRegularWhite);
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g.drawString(300, Settings.SIDE - 15 , "PV : " + b.pvEnemy + " / " + b.e.getPvInit(), unbuntuRegularWhite);
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}
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