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@@ -25,10 +25,6 @@ public class ScreenBattle extends RenderingScreen{
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private static int EDGE = 10;
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private static int HEIGHT_DIALOG = Settings.SIDE / 3;
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private static int WIDTH_DIALOG = Settings.SIDE - 2*EDGE;
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private Enemy e;
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private boolean attackOn;
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private int numAttack =0;
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private BitmapFont optimus40;
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@@ -62,6 +58,8 @@ public class ScreenBattle extends RenderingScreen{
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displayDialog(g);
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System.out.println(textEnemy.lines.get(lineSpeech).attackOn);
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}
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@@ -92,16 +90,13 @@ public class ScreenBattle extends RenderingScreen{
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g.drawString(15, 245 ,lineDialog , optimus40);
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}
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public void setEnemy(Enemy e) {
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this.e = e;
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}
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public void displayEnemy(Enemy e){
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// stock his speech
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// TODO affficher l'enemi
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}
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public void displayPlayer(Player p){
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//TODO afficher le joueur
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//TODO afficher le joueur
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}
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public void readNextLine(){
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@@ -113,6 +108,7 @@ public class ScreenBattle extends RenderingScreen{
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public void manage(Controller c){
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if (c.keyStatus.get(Input.Keys.SPACE)){
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if(textEnemy.lines.get(lineSpeech).attackOn == false){
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readNextLine();
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}
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@@ -136,7 +132,7 @@ public class ScreenBattle extends RenderingScreen{
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}
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}
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if (c.keyStatus.get(Input.Keys.NUM_4)){
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if(textEnemy.lines.get(lineSpeech).attackOn == false){
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if(textEnemy.lines.get(lineSpeech).attackOn == true){
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readNextLine();
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answer = 4;
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}
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