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	| @@ -1,5 +1,6 @@ | |||||||
| package Entity; | package Entity; | ||||||
|  |  | ||||||
|  | import java.util.TreeMap; | ||||||
| import java.util.Vector; | import java.util.Vector; | ||||||
|  |  | ||||||
| import com.badlogic.gdx.Input; | import com.badlogic.gdx.Input; | ||||||
| @@ -13,9 +14,11 @@ import Screen.ScreenMap; | |||||||
| public class Player extends Character{ | public class Player extends Character{ | ||||||
|  |  | ||||||
|     private int xp; |     private int xp; | ||||||
|  | 	public Enemy lastEnemy = null; | ||||||
|  | 	public boolean frontOfEnemy = false; | ||||||
|  |  | ||||||
|     public Player(int x, int y, String map) { |     public Player(int x, int y, String map) { | ||||||
|         super("Player", x, y, "lumberjack_sheet32", map); |         super("Player", x, y, "Character", map); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     public void addXp(int xp){ |     public void addXp(int xp){ | ||||||
| @@ -54,6 +57,7 @@ public class Player extends Character{ | |||||||
| 			if (sm.isWalkable(nextCell)) { | 			if (sm.isWalkable(nextCell)) { | ||||||
| 				 | 				 | ||||||
| 				if (enemy(sm, nextPos)) { | 				if (enemy(sm, nextPos)) { | ||||||
|  | 					//turn(goalDirection); | ||||||
| 					System.out.println("It's a enemy !!"); | 					System.out.println("It's a enemy !!"); | ||||||
| 				} else { | 				} else { | ||||||
| 					setSpeed(sm.getSpeed(nextCell)); | 					setSpeed(sm.getSpeed(nextCell)); | ||||||
| @@ -92,19 +96,15 @@ public class Player extends Character{ | |||||||
| 			int eX = (int) enemy.position.x/sm.tileWidth; | 			int eX = (int) enemy.position.x/sm.tileWidth; | ||||||
| 			int eY = (int) enemy.position.y/sm.tileHeight; | 			int eY = (int) enemy.position.y/sm.tileHeight; | ||||||
| 			//System.out.println("Player: " + pX + " x " + pY + " - Enemy: " + eX + " x " + eY); | 			//System.out.println("Player: " + pX + " x " + pY + " - Enemy: " + eX + " x " + eY); | ||||||
| 			if(bMap && pX==eX && pY==eY) return true; | 			if(bMap && pX==eX && pY==eY) { | ||||||
|  | 				lastEnemy = enemy; | ||||||
|  | 				frontOfEnemy = true; | ||||||
|  | 				return true; | ||||||
|  | 			} | ||||||
| 		} | 		} | ||||||
| 		return false; | 		return false; | ||||||
| 	} | 	} | ||||||
|  |  | ||||||
| 	public void move(int x, int y){ |  | ||||||
|  |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     public void move(Vector2 vMove){ |  | ||||||
|         move((int)vMove.x, (int)vMove.y); |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     @Override |     @Override | ||||||
|     protected void removedPv(int pv) { |     protected void removedPv(int pv) { | ||||||
|         // TODO Auto-generated method stub |         // TODO Auto-generated method stub | ||||||
|   | |||||||
| @@ -2,12 +2,14 @@ package Main; | |||||||
|  |  | ||||||
|  |  | ||||||
| import java.util.Vector; | import java.util.Vector; | ||||||
|  | import java.util.Map.Entry; | ||||||
|  |  | ||||||
| import com.badlogic.gdx.Input; | import com.badlogic.gdx.Input; | ||||||
|  |  | ||||||
| import Control.Controller; | import Control.Controller; | ||||||
| import Entity.Enemy; | import Entity.Enemy; | ||||||
| import Entity.Entity; | import Entity.Entity; | ||||||
|  | import Screen.ScreenMap; | ||||||
| import Screen.ScreenPlayer; | import Screen.ScreenPlayer; | ||||||
| import ch.hevs.gdx2d.desktop.PortableApplication; | import ch.hevs.gdx2d.desktop.PortableApplication; | ||||||
| import ch.hevs.gdx2d.lib.GdxGraphics; | import ch.hevs.gdx2d.lib.GdxGraphics; | ||||||
| @@ -42,13 +44,9 @@ public class PokeMudry extends PortableApplication { | |||||||
| 		enemies.add(new Enemy("Mudry", 10, 15, "lumberjack_sheet32", "desert")); | 		enemies.add(new Enemy("Mudry", 10, 15, "lumberjack_sheet32", "desert")); | ||||||
| 		enemies.add(new Enemy("Pignat", 5, 1, "lumberjack_sheet32", "test")); | 		enemies.add(new Enemy("Pignat", 5, 1, "lumberjack_sheet32", "test")); | ||||||
|  |  | ||||||
|         for (Enemy enemy : enemies) { |         for (Enemy enemy : enemies) { entities.add(enemy); } | ||||||
|             entities.add(enemy); |  | ||||||
|         } |  | ||||||
|  |  | ||||||
| 		for (Entity entity : entities) { | 		for (Entity entity : entities) { entity.init(); } | ||||||
| 			entity.init(); |  | ||||||
| 		} |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     @Override |     @Override | ||||||
| @@ -56,8 +54,19 @@ public class PokeMudry extends PortableApplication { | |||||||
|         g.clear(); |         g.clear(); | ||||||
| 		sp.p.manageEntity(sp.sm, controller); | 		sp.p.manageEntity(sp.sm, controller); | ||||||
|         sp.render(g); |         sp.render(g); | ||||||
|  |         System.out.println(sp.screenManager.getActiveScreen().getClass()); | ||||||
|  |         //System.out.println(ScreenMap.class); | ||||||
| 		for (Entity entity : entities) { | 		for (Entity entity : entities) { | ||||||
|             if (entity.getMap().equals(sp.sm.map)) entity.graphicRender(g); |              | ||||||
|  |             if (entity.getMap().equals(sp.sm.map) && sp.screenManager.getActiveScreen().getClass().equals(ScreenMap.class)) | ||||||
|  |                 entity.graphicRender(g); | ||||||
|  | 		} | ||||||
|  |          | ||||||
|  |         if (sp.p.frontOfEnemy && sp.screenManager.getActiveScreen().getClass().equals(ScreenMap.class)){ | ||||||
|  |             sp.e = sp.p.lastEnemy; | ||||||
|  |             System.out.println("switch screen"); | ||||||
|  |             sp.screenManager.activateNextScreen(); | ||||||
|  |             g.resetCamera(); | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -4,15 +4,14 @@ import ch.hevs.gdx2d.lib.ScreenManager; | |||||||
|  |  | ||||||
| public class ManagerOfScreen extends ScreenManager{ | public class ManagerOfScreen extends ScreenManager{ | ||||||
|     ManagerOfScreen(){ |     ManagerOfScreen(){ | ||||||
|          |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     ScreenMap getScreenMap(){ |     public ScreenMap getScreenMap(){ | ||||||
|         this.activateScreen(0); |         this.activateScreen(0); | ||||||
|         return (ScreenMap)this.getActiveScreen(); |         return (ScreenMap)this.getActiveScreen(); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     ScreenBattle getScreenBattle(){ |     public ScreenBattle getScreenBattle(){ | ||||||
|         this.activateScreen(1); |         this.activateScreen(1); | ||||||
|         return (ScreenBattle)this.getActiveScreen(); |         return (ScreenBattle)this.getActiveScreen(); | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -20,6 +20,7 @@ public class ScreenBattle extends RenderingScreen{ | |||||||
| 	private static int EDGE = 10; | 	private static int EDGE = 10; | ||||||
| 	private static int HEIGHT_DIALOG = Settings.SIDE / 3; | 	private static int HEIGHT_DIALOG = Settings.SIDE / 3; | ||||||
| 	private static int WIDTH_DIALOG = Settings.SIDE - 2*EDGE; | 	private static int WIDTH_DIALOG = Settings.SIDE - 2*EDGE; | ||||||
|  | 	private Enemy e; | ||||||
| 	 | 	 | ||||||
| 	private boolean attackOn; | 	private boolean attackOn; | ||||||
| 	private int numAttack =0; | 	private int numAttack =0; | ||||||
| @@ -60,6 +61,10 @@ public class ScreenBattle extends RenderingScreen{ | |||||||
|  |  | ||||||
| 	} | 	} | ||||||
|  |  | ||||||
|  | 	public void setEnemy(Enemy e) { | ||||||
|  | 		this.e = e; | ||||||
|  | 	} | ||||||
|  |  | ||||||
| 	public void displayEnemy(Enemy e){ | 	public void displayEnemy(Enemy e){ | ||||||
| 		// stock his speech | 		// stock his speech | ||||||
|  |  | ||||||
|   | |||||||
| @@ -79,8 +79,13 @@ public class ScreenMap extends RenderingScreen{ | |||||||
|          |          | ||||||
| 		 | 		 | ||||||
| 		// Render the tileMap | 		// Render the tileMap | ||||||
|  |         try { | ||||||
|             g.zoom(zoom); |             g.zoom(zoom); | ||||||
|             g.moveCamera(player.getPosition().x, player.getPosition().y, width * tileWidth, height * tileHeight);    |             g.moveCamera(player.getPosition().x, player.getPosition().y, width * tileWidth, height * tileHeight);    | ||||||
|  |         } catch (Exception e) { | ||||||
|  |             //TODO: handle exception | ||||||
|  |         } | ||||||
|  |  | ||||||
| 		tMapRenderer.get(map).setView(g.getCamera()); | 		tMapRenderer.get(map).setView(g.getCamera()); | ||||||
| 		tMapRenderer.get(map).render(); | 		tMapRenderer.get(map).render(); | ||||||
|          |          | ||||||
|   | |||||||
| @@ -1,21 +1,26 @@ | |||||||
| package Screen; | package Screen; | ||||||
|  |  | ||||||
|  | import Entity.Enemy; | ||||||
| import Entity.Player; | import Entity.Player; | ||||||
| import ch.hevs.gdx2d.lib.GdxGraphics; | import ch.hevs.gdx2d.lib.GdxGraphics; | ||||||
|  |  | ||||||
| public class ScreenPlayer { | public class ScreenPlayer { | ||||||
|     public ManagerOfScreen screenManager = new ManagerOfScreen(); |     public ManagerOfScreen screenManager = new ManagerOfScreen(); | ||||||
|     public Player p; |     public Player p; | ||||||
|  |     public Enemy e; | ||||||
|     public ScreenMap sm; |     public ScreenMap sm; | ||||||
|  |     public ScreenBattle sb; | ||||||
|  |  | ||||||
|     public void init(){ |     public void init(){ | ||||||
|         p = new Player(8, 15, "desert"); |         p = new Player(8, 15, "desert"); | ||||||
|         screenManager.registerScreen(ScreenMap.class); |         screenManager.registerScreen(ScreenMap.class); | ||||||
|         screenManager.registerScreen(ScreenBattle.class); |         screenManager.registerScreen(ScreenBattle.class); | ||||||
|  |         sb = screenManager.getScreenBattle(); | ||||||
|         sm = screenManager.getScreenMap(); |         sm = screenManager.getScreenMap(); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     public void render(GdxGraphics g){ |     public void render(GdxGraphics g){ | ||||||
|  |         sb.setEnemy(e); | ||||||
|         sm.setPlayer(p); |         sm.setPlayer(p); | ||||||
|         screenManager.render(g); |         screenManager.render(g); | ||||||
|     } |     } | ||||||
|   | |||||||
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