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	change screenBattleOn
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		| @@ -31,7 +31,6 @@ public class ScreenPlayer { | ||||
|         } | ||||
|          | ||||
|         if(sb != null){ | ||||
|             sb.setEnemy(e); | ||||
|             sb.setBattle(b); | ||||
|         } | ||||
|          | ||||
|   | ||||
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