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	Merge pull request #24 from Klagarge:bug-fix-camera-jump
fix bug !!! (hallelujah)
This commit is contained in:
		| @@ -14,10 +14,10 @@ public class Player extends Character{ | ||||
|  | ||||
|     private int xp; | ||||
| 	public Enemy lastEnemy = null; | ||||
| 	public boolean frontOfEnemy = false; | ||||
| 	public boolean onEnemy = false; | ||||
|  | ||||
|     public Player(int x, int y, String map) { | ||||
|         super("Player", x, y, "Character", map); | ||||
|         super("Player", x, y, "character", map); | ||||
|     } | ||||
|  | ||||
|     public void addXp(int xp){ | ||||
| @@ -32,7 +32,7 @@ public class Player extends Character{ | ||||
| 			// Compute direction and next cell | ||||
| 			Vector<TiledMapTile> nextCell = new Vector<>(); | ||||
| 			Player.Direction goalDirection = Player.Direction.NULL; | ||||
| 			Vector2 nextPos = position; | ||||
| 			Vector2 nextPos = new Vector2(position); | ||||
|  | ||||
| 			if (c.keyStatus.get(Input.Keys.RIGHT)) { | ||||
| 				goalDirection = Player.Direction.RIGHT; | ||||
| @@ -98,7 +98,7 @@ public class Player extends Character{ | ||||
| 			 | ||||
| 			if(bMap && pX==eX && pY==eY) { | ||||
| 				lastEnemy = enemy; | ||||
| 				frontOfEnemy = true; | ||||
| 				onEnemy = true; | ||||
| 				return true; | ||||
| 			} | ||||
| 		} | ||||
|   | ||||
| @@ -62,7 +62,7 @@ public class PokeMudry extends PortableApplication { | ||||
|         if(onMapScreen) sp.p.manageEntity(sp.sm, controller); | ||||
|          | ||||
|         // Switch screen | ||||
|         if (sp.p.frontOfEnemy && onMapScreen){ | ||||
|         if (sp.p.onEnemy && onMapScreen){ | ||||
|             sp.e = sp.p.lastEnemy; | ||||
|             sp.sb = sp.screenManager.getScreenBattle(); | ||||
|             sp.b = new Battle(sp.e); | ||||
|   | ||||
| @@ -59,19 +59,24 @@ public class ScreenMap extends RenderingScreen{ | ||||
|          | ||||
|         tiledLayer.clear(); | ||||
|          | ||||
|         // Get actual map of the player | ||||
|         try { map = player.getMap(); } catch (Exception e) { System.out.println("error for get map");} | ||||
|  | ||||
| 		for (int i = 0; i < 50; i++) { | ||||
| 		// Get all layers on the current map | ||||
|         for (int i = 0; i < 50; i++) { | ||||
|             try { tiledLayer.add((TiledMapTileLayer) tMap.get(map).getLayers().get(i)); } catch (Exception e) { } | ||||
|         } | ||||
|         if (tiledLayer.size() <= 0) System.out.println("TiledLayer empty !!!"); | ||||
|  | ||||
|         // Get heigh and width of tiles and the size of the tiles | ||||
|         TiledMapTileLayer tl = tiledLayer.get(0); | ||||
|         width = tl.getWidth(); | ||||
|         tileWidth = (int) tl.getTileWidth(); | ||||
|         height = tl.getHeight(); | ||||
|         tileHeight = (int) tl.getTileHeight(); | ||||
|          | ||||
|         //System.out.println(width + " x " + height + " - " + tileWidth + " x " + tileHeight); | ||||
|         // System.out.println(width + " x " + height + " - " + tileWidth + " x " + tileHeight); | ||||
|  | ||||
|         // Get all doors on the current map | ||||
| 		try { | ||||
|             doors = tMap.get(map).getLayers().get("door").getObjects(); | ||||
| 		} catch (Exception e) {	doors = null; } | ||||
| @@ -79,8 +84,7 @@ public class ScreenMap extends RenderingScreen{ | ||||
| 		 | ||||
| 		// Render the tileMap | ||||
|         g.zoom(zoom); | ||||
|         try {g.moveCamera(player.getPosition().x, player.getPosition().y, width * tileWidth, height * tileHeight);} | ||||
|         catch (Exception e) {System.out.println("Fail to move camera");} | ||||
|         g.moveCamera((int)player.getPosition().x, (int)player.getPosition().y, width * tileWidth, height * tileHeight); | ||||
|  | ||||
| 		tMapRenderer.get(map).setView(g.getCamera()); | ||||
| 		tMapRenderer.get(map).render(); | ||||
|   | ||||
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