mirror of
				https://github.com/Klagarge/PokeHES.git
				synced 2025-10-31 19:49:16 +00:00 
			
		
		
		
	exterior done
This commit is contained in:
		| @@ -21,6 +21,7 @@ public class PokeHES extends PortableApplication { | ||||
| 	private static Vector<Entity> entities = new Vector<>(); | ||||
|     private long beginTime; | ||||
|     private long lastMesure; | ||||
|     private long stairTime; | ||||
|  | ||||
|     public static boolean risingFront = false; | ||||
|  | ||||
| @@ -77,6 +78,11 @@ public class PokeHES extends PortableApplication { | ||||
|             sp.p.removedPv(1); | ||||
|             for (Enemy enemy : enemies) { enemy.recoveredTime++; } | ||||
|         } | ||||
|  | ||||
|         //if (sp.p.onDoor) { | ||||
|         //    while (System.currentTimeMillis()-timeNow < Settings.SWITCH_MAP_TIME) { g.clear(); } | ||||
|         //} | ||||
|          | ||||
| 		 | ||||
|         if(onMapScreen) sp.p.manageEntity(sp.sm, controller); | ||||
|          | ||||
|   | ||||
| @@ -6,7 +6,7 @@ public class Settings { | ||||
|     public static final int PLAYERS = 1; | ||||
|     public static final int TIME = 15; // number of minutes for kill all enemy // should be 10 | ||||
|     public static final int RECOVERED = 30; // number of seconds an enemy need for recovered | ||||
|     public static final int SWITCH_MAP_TIME = 250; // Number of milliseconds the player wait for switch map | ||||
|     public static final int SWITCH_MAP_TIME = 1000; // Number of milliseconds the player wait for switch map | ||||
|  | ||||
|     public static final int SIDE = 800; // Do not change // TODO resize possible | ||||
|      | ||||
|   | ||||
		Reference in New Issue
	
	Block a user