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	add 3 maps
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		| @@ -59,11 +59,12 @@ public class ScreenMap extends RenderingScreen{ | ||||
|          | ||||
|         tiledLayer.clear(); | ||||
|          | ||||
|         try { map = player.getMap(); } catch (Exception e) {} | ||||
|         try { map = player.getMap(); } catch (Exception e) { System.out.println("error for get map");} | ||||
|  | ||||
| 		for (int i = 0; i < 50; i++) { | ||||
|             try { tiledLayer.add((TiledMapTileLayer) tMap.get(map).getLayers().get(i)); } catch (Exception e) { } | ||||
|         } | ||||
|         if (tiledLayer.size() <= 0) System.out.println("TiledLayer empty !!!"); | ||||
|         TiledMapTileLayer tl = tiledLayer.get(0); | ||||
|         width = tl.getWidth(); | ||||
|         tileWidth = (int) tl.getTileWidth(); | ||||
| @@ -106,10 +107,11 @@ public class ScreenMap extends RenderingScreen{ | ||||
|  | ||||
|     public boolean isWalkable(Vector<TiledMapTile> tile) { | ||||
| 		if (tile == null) return false; | ||||
|         boolean walkable = false; | ||||
| 		if (tile.size() == 0) return false; | ||||
|         boolean walkable = true; | ||||
|         for (TiledMapTile tiledMapTile : tile) { | ||||
|             Object test = tiledMapTile.getProperties().get("walkable"); | ||||
|             walkable = Boolean.parseBoolean(test.toString()) ? true:walkable; | ||||
|             walkable = Boolean.parseBoolean(test.toString()) ? walkable:false; | ||||
|         } | ||||
|         return walkable; | ||||
| 	} | ||||
| @@ -150,6 +152,7 @@ public class ScreenMap extends RenderingScreen{ | ||||
| 				try { Door.nextMap = mapProperties.get("nextMap").toString(); } catch (Exception e) { } | ||||
| 				try { Door.nextX = Integer.parseInt(mapProperties.get("nextX").toString()); } catch (Exception e) { } | ||||
| 				try { Door.nextY = Integer.parseInt(mapProperties.get("nextY").toString()); } catch (Exception e) { } | ||||
| 				try { Door.direction = Player.Direction.valueOf(mapProperties.get("nextDirection").toString()); } catch (Exception e) { } | ||||
| 			} | ||||
|         } | ||||
|          | ||||
| @@ -160,11 +163,13 @@ public class ScreenMap extends RenderingScreen{ | ||||
| 		public static String nextMap; | ||||
| 		public static Integer nextX; | ||||
| 		public static Integer nextY; | ||||
|         public static Player.Direction direction; | ||||
|  | ||||
| 		public static void reset(){ | ||||
| 			nextMap = null; | ||||
| 			nextX = null; | ||||
| 			nextY = null; | ||||
| 			direction = null; | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
|   | ||||
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