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	reset camera
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		| @@ -66,6 +66,7 @@ public class PokeMudry extends PortableApplication { | ||||
|             sp.e = sp.p.lastEnemy; | ||||
|             System.out.println("switch screen"); | ||||
|             sp.screenManager.activateNextScreen(); | ||||
|             g.resetCamera(); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|   | ||||
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