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https://github.com/Klagarge/PokeHES.git
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switch screen
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@@ -20,6 +20,7 @@ public class ScreenBattle extends RenderingScreen{
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private static int EDGE = 10;
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private static int HEIGHT_DIALOG = Settings.SIDE / 3;
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private static int WIDTH_DIALOG = Settings.SIDE - 2*EDGE;
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private Enemy e;
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private boolean attackOn;
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private int numAttack =0;
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@@ -60,6 +61,10 @@ public class ScreenBattle extends RenderingScreen{
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}
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public void setEnemy(Enemy e) {
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this.e = e;
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}
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public void displayEnemy(Enemy e){
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// stock his speech
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