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	change screenBattleOn
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		| @@ -23,13 +23,10 @@ public class ScreenBattle extends RenderingScreen{ | |||||||
| 	private static int HEIGHT_DIALOG = Settings.SIDE / 3; | 	private static int HEIGHT_DIALOG = Settings.SIDE / 3; | ||||||
| 	private static int WIDTH_DIALOG = Settings.SIDE - 2*EDGE; | 	private static int WIDTH_DIALOG = Settings.SIDE - 2*EDGE; | ||||||
|  |  | ||||||
|  |  | ||||||
| 	private BitmapFont optimus40; | 	private BitmapFont optimus40; | ||||||
|  |  | ||||||
| 	private Battle b = null; | 	private Battle b = null; | ||||||
|  |  | ||||||
| 	private Enemy enemy; |  | ||||||
|  |  | ||||||
|  |  | ||||||
|     @Override |     @Override | ||||||
| 	public void onInit() { | 	public void onInit() { | ||||||
| @@ -82,9 +79,7 @@ public class ScreenBattle extends RenderingScreen{ | |||||||
|  |  | ||||||
| 	} | 	} | ||||||
|  |  | ||||||
| 	public void setEnemy(Enemy enemy){ |  | ||||||
| 		this.enemy = enemy; |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| 	public void displayEnemy(Enemy e){ | 	public void displayEnemy(Enemy e){ | ||||||
| 		// TODO affficher l'enemi | 		// TODO affficher l'enemi | ||||||
|   | |||||||
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