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	| @@ -14,7 +14,7 @@ public class Player extends Character{ | |||||||
|  |  | ||||||
|     private int xp; |     private int xp; | ||||||
| 	public Enemy lastEnemy = null; | 	public Enemy lastEnemy = null; | ||||||
| 	public boolean frontOfEnemy = false; | 	public boolean onEnemy = false; | ||||||
|  |  | ||||||
|     public Player(int x, int y, String map) { |     public Player(int x, int y, String map) { | ||||||
|         super("Player", x, y, "Character", map); |         super("Player", x, y, "Character", map); | ||||||
| @@ -32,7 +32,7 @@ public class Player extends Character{ | |||||||
| 			// Compute direction and next cell | 			// Compute direction and next cell | ||||||
| 			Vector<TiledMapTile> nextCell = new Vector<>(); | 			Vector<TiledMapTile> nextCell = new Vector<>(); | ||||||
| 			Player.Direction goalDirection = Player.Direction.NULL; | 			Player.Direction goalDirection = Player.Direction.NULL; | ||||||
| 			Vector2 nextPos = position; | 			Vector2 nextPos = new Vector2(position); | ||||||
|  |  | ||||||
| 			if (c.keyStatus.get(Input.Keys.RIGHT)) { | 			if (c.keyStatus.get(Input.Keys.RIGHT)) { | ||||||
| 				goalDirection = Player.Direction.RIGHT; | 				goalDirection = Player.Direction.RIGHT; | ||||||
| @@ -76,6 +76,7 @@ public class Player extends Character{ | |||||||
| 					nMap = ScreenMap.Door.nextMap; | 					nMap = ScreenMap.Door.nextMap; | ||||||
| 					x = ScreenMap.Door.nextX; | 					x = ScreenMap.Door.nextX; | ||||||
| 					y = ScreenMap.Door.nextY; | 					y = ScreenMap.Door.nextY; | ||||||
|  | 					goalDirection = ScreenMap.Door.nextDirection; | ||||||
| 				} catch (Exception e) { } | 				} catch (Exception e) { } | ||||||
| 				ScreenMap.Door.reset(); | 				ScreenMap.Door.reset(); | ||||||
| 				if (nMap == null || x == null || y == null) return; | 				if (nMap == null || x == null || y == null) return; | ||||||
| @@ -97,7 +98,7 @@ public class Player extends Character{ | |||||||
| 			 | 			 | ||||||
| 			if(bMap && pX==eX && pY==eY) { | 			if(bMap && pX==eX && pY==eY) { | ||||||
| 				lastEnemy = enemy; | 				lastEnemy = enemy; | ||||||
| 				frontOfEnemy = true; | 				onEnemy = true; | ||||||
| 				return true; | 				return true; | ||||||
| 			} | 			} | ||||||
| 		} | 		} | ||||||
|   | |||||||
| @@ -62,7 +62,7 @@ public class PokeMudry extends PortableApplication { | |||||||
|         if(onMapScreen) sp.p.manageEntity(sp.sm, controller); |         if(onMapScreen) sp.p.manageEntity(sp.sm, controller); | ||||||
|          |          | ||||||
|         // Switch screen |         // Switch screen | ||||||
|         if (sp.p.frontOfEnemy && onMapScreen){ |         if (sp.p.onEnemy && onMapScreen){ | ||||||
|             sp.e = sp.p.lastEnemy; |             sp.e = sp.p.lastEnemy; | ||||||
|             sp.sb = sp.screenManager.getScreenBattle(); |             sp.sb = sp.screenManager.getScreenBattle(); | ||||||
|             sp.b = new Battle(sp.e); |             sp.b = new Battle(sp.e); | ||||||
|   | |||||||
| @@ -71,15 +71,15 @@ public class ScreenMap extends RenderingScreen{ | |||||||
|         tileHeight = (int) tl.getTileHeight(); |         tileHeight = (int) tl.getTileHeight(); | ||||||
|          |          | ||||||
|         //System.out.println(width + " x " + height + " - " + tileWidth + " x " + tileHeight); |         //System.out.println(width + " x " + height + " - " + tileWidth + " x " + tileHeight); | ||||||
|  |          | ||||||
| 		try { | 		try { | ||||||
|             doors = tMap.get(map).getLayers().get("door").getObjects(); |             doors = tMap.get(map).getLayers().get("door").getObjects(); | ||||||
| 		} catch (Exception e) {	doors = null; } | 		} catch (Exception e) {	doors = null; } | ||||||
|          |          | ||||||
| 		 | 		 | ||||||
| 		// Render the tileMap | 		// Render the tileMap | ||||||
|         g.zoom(zoom); |         //g.zoom(zoom); | ||||||
|         try {g.moveCamera(player.getPosition().x, player.getPosition().y, width * tileWidth, height * tileHeight);} |         g.moveCamera(player.getPosition().x, player.getPosition().y, width * tileWidth, height * tileHeight); | ||||||
|         catch (Exception e) {System.out.println("Fail to move camera");} |  | ||||||
|  |  | ||||||
| 		tMapRenderer.get(map).setView(g.getCamera()); | 		tMapRenderer.get(map).setView(g.getCamera()); | ||||||
| 		tMapRenderer.get(map).render(); | 		tMapRenderer.get(map).render(); | ||||||
| @@ -150,6 +150,7 @@ public class ScreenMap extends RenderingScreen{ | |||||||
| 				try { Door.nextMap = mapProperties.get("nextMap").toString(); } catch (Exception e) { } | 				try { Door.nextMap = mapProperties.get("nextMap").toString(); } catch (Exception e) { } | ||||||
| 				try { Door.nextX = Integer.parseInt(mapProperties.get("nextX").toString()); } catch (Exception e) { } | 				try { Door.nextX = Integer.parseInt(mapProperties.get("nextX").toString()); } catch (Exception e) { } | ||||||
| 				try { Door.nextY = Integer.parseInt(mapProperties.get("nextY").toString()); } catch (Exception e) { } | 				try { Door.nextY = Integer.parseInt(mapProperties.get("nextY").toString()); } catch (Exception e) { } | ||||||
|  | 				try { Door.nextDirection = Door.nextDirection.valueOf(mapProperties.get("nextDirection").toString()); } catch (Exception e) { } | ||||||
| 			} | 			} | ||||||
|         } |         } | ||||||
|          |          | ||||||
| @@ -160,11 +161,13 @@ public class ScreenMap extends RenderingScreen{ | |||||||
| 		public static String nextMap; | 		public static String nextMap; | ||||||
| 		public static Integer nextX; | 		public static Integer nextX; | ||||||
| 		public static Integer nextY; | 		public static Integer nextY; | ||||||
|  |         public static Player.Direction nextDirection; | ||||||
|  |  | ||||||
| 		public static void reset(){ | 		public static void reset(){ | ||||||
| 			nextMap = null; | 			nextMap = null; | ||||||
| 			nextX = null; | 			nextX = null; | ||||||
| 			nextY = null; | 			nextY = null; | ||||||
|  |             nextDirection = null; | ||||||
| 		} | 		} | ||||||
| 	} | 	} | ||||||
|  |  | ||||||
|   | |||||||
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