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mirror of https://github.com/Klagarge/PokeHES.git synced 2025-10-31 11:39:17 +00:00

add pokemon for enemy

This commit is contained in:
2022-06-17 07:37:07 +02:00
parent bb02aa00f9
commit 3f0e963366
80 changed files with 50 additions and 66 deletions

View File

@@ -2,7 +2,6 @@ package Screen;
import Entity.Enemy;
import Entity.Player;
import Entity.Character.Direction;
import Game.Battle;
import ch.hevs.gdx2d.lib.GdxGraphics;
@@ -21,7 +20,7 @@ public class ScreenPlayer {
//p = new Player(8, 15, "desert");
p = new Player(4, 2, "21RI");
e = new Enemy("enemy", 0, 0, "lumberjack_sheet32", "desert", 50, "enemy",Direction.NULL);
e = new Enemy("enemy", 0, 0, "desert", 50, "enemy");
b = new Battle(e);
// Create both type of screen and record for reuse