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	detect enemy
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		| @@ -13,17 +13,9 @@ import ch.hevs.gdx2d.desktop.PortableApplication; | ||||
| import ch.hevs.gdx2d.lib.GdxGraphics; | ||||
|  | ||||
| public class PokeMudry extends PortableApplication { | ||||
|      | ||||
|     public final boolean ANDROID = false; | ||||
|     public final int PLAYERS = 1; | ||||
|     public static final int TIME = 10; // number of minutes for kill all enemy | ||||
|  | ||||
|     public static final int HEIGHT = 800; | ||||
|     public static final int width = 800; | ||||
|  | ||||
|     private ScreenPlayer sp; | ||||
|     private Controller controller; | ||||
| 	//private Player p1; | ||||
|     private static Vector<Enemy> enemies = new Vector<>(); | ||||
| 	private static Vector<Entity> entities = new Vector<>(); | ||||
|  | ||||
| @@ -48,7 +40,7 @@ public class PokeMudry extends PortableApplication { | ||||
|         controller.init(); | ||||
| 		entities.add((Entity) sp.p); | ||||
| 		enemies.add(new Enemy("Mudry", 10, 15, "lumberjack_sheet32", "desert")); | ||||
| 		enemies.add(new Enemy("Pignat", 12, 15, "lumberjack_sheet32", "desert")); | ||||
| 		enemies.add(new Enemy("Pignat", 5, 1, "lumberjack_sheet32", "test")); | ||||
|  | ||||
|         for (Enemy enemy : enemies) { | ||||
|             entities.add(enemy); | ||||
|   | ||||
| @@ -2,8 +2,8 @@ package Main; | ||||
|  | ||||
| public class Settings { | ||||
|  | ||||
|     public final boolean ANDROID = false; | ||||
|     public final int PLAYERS = 1; | ||||
|     public static final boolean ANDROID = false; | ||||
|     public static final int PLAYERS = 1; | ||||
|     public static final int TIME = 10; // number of minutes for kill all enemy | ||||
|  | ||||
|     public static final int SIDE = 800; | ||||
|   | ||||
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