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	dialog ok
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		| @@ -1,19 +1,16 @@ | ||||
| package Entity; | ||||
|  | ||||
| import com.badlogic.gdx.math.Vector2; | ||||
|  | ||||
| import Text.TextEnemy; | ||||
| import com.badlogic.gdx.math.Vector2;  | ||||
|  | ||||
| public class Enemy extends Character{ | ||||
|     private String map; | ||||
|  | ||||
|     public TextEnemy textEnemy; | ||||
|  | ||||
|  | ||||
|     public Enemy(String name, int x, int y, String img, String map) { | ||||
|         super(name, x, y, img); | ||||
|         //generate his text | ||||
|         this.textEnemy = new TextEnemy("enemi"); //TODO should be name | ||||
|         textEnemy.generateText(); | ||||
|  | ||||
|         this.map = map; | ||||
|  | ||||
|         turn(Character.Direction.DOWN); | ||||
|   | ||||
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