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https://github.com/Klagarge/PokeHES.git
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new vector to display speech
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@@ -22,6 +22,7 @@ public class ScreenBattle extends RenderingScreen{
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private static int WIDTH_DIALOG = Settings.SIDE - 2*EDGE;
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private boolean attackOn;
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private int numAttack =0;
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private BitmapFont optimus40;
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@@ -60,14 +61,14 @@ public class ScreenBattle extends RenderingScreen{
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}
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public void displayEnemy(Enemy e){
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if(e.textEnemy.attackOn){
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attackOn = true;
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}
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else()
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// stock his speech
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//display the person
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}
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public void readNextLine(){
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//display the speech
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}
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