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196
ide-touchgfx-gen/TouchGFX/target/TouchGFXHAL.cpp
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196
ide-touchgfx-gen/TouchGFX/target/TouchGFXHAL.cpp
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/**
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******************************************************************************
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* File Name : TouchGFXHAL.cpp
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******************************************************************************
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* @attention
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*
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* <h2><center>© Copyright (c) 2021 STMicroelectronics.
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* All rights reserved.</center></h2>
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*
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* This software component is licensed by ST under Ultimate Liberty license
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* SLA0044, the "License"; You may not use this file except in compliance with
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* the License. You may obtain a copy of the License at:
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* www.st.com/SLA0044
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*
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******************************************************************************
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*/
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#include <TouchGFXHAL.hpp>
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/* USER CODE BEGIN TouchGFXHAL.cpp */
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#include "stm32f7xx.h"
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#include <touchgfx/hal/OSWrappers.hpp>
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#include <CortexMMCUInstrumentation.hpp>
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//#include "FreeRTOS.h"
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//#include "task.h"
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using namespace touchgfx;
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CortexMMCUInstrumentation instrumentation;
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void TouchGFXHAL::initialize()
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{
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// Calling parent implementation of initialize().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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// Please note, HAL::initialize() must be called to initialize the framework.
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TouchGFXGeneratedHAL::initialize();
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setFrameBufferStartAddresses((void*)0xC0000000, (void*)0xC003FC00, (void*)0xC007F800); //enable the animation storage to allow slide animations
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lockDMAToFrontPorch(false);
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instrumentation.init();
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setMCUInstrumentation(&instrumentation);
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enableMCULoadCalculation(true);
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}
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void TouchGFXHAL::taskEntry()
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{
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static bool firstCall = true;
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if (firstCall)
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{
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firstCall = false;
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enableLCDControllerInterrupt();
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enableInterrupts();
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}
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OSWrappers::waitForVSync();
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//backPorchExited();
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// Not necessary to call here when it is done by the
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// OSWrappers::waitForVSync() method
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}
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/**
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* Gets the frame buffer address used by the TFT controller.
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*
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* @return The address of the frame buffer currently being displayed on the TFT.
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*/
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uint16_t* TouchGFXHAL::getTFTFrameBuffer() const
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{
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// Calling parent implementation of getTFTFrameBuffer().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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return TouchGFXGeneratedHAL::getTFTFrameBuffer();
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}
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/**
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* Sets the frame buffer address used by the TFT controller.
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*
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* @param [in] address New frame buffer address.
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*/
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void TouchGFXHAL::setTFTFrameBuffer(uint16_t* address)
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{
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// Calling parent implementation of setTFTFrameBuffer(uint16_t* address).
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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TouchGFXGeneratedHAL::setTFTFrameBuffer(address);
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}
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/**
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* This function is called whenever the framework has performed a partial draw.
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*
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* @param rect The area of the screen that has been drawn, expressed in absolute coordinates.
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*
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* @see flushFrameBuffer().
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*/
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void TouchGFXHAL::flushFrameBuffer(const touchgfx::Rect& rect)
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{
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// Calling parent implementation of flushFrameBuffer(const touchgfx::Rect& rect).
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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// Please note, HAL::flushFrameBuffer(const touchgfx::Rect& rect) must
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// be called to notify the touchgfx framework that flush has been performed.
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TouchGFXGeneratedHAL::flushFrameBuffer(rect);
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// If the framebuffer is placed in Write Through cached memory (e.g. SRAM) then we need
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// to flush the Dcache to make sure framebuffer is correct in RAM. That's done
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// using SCB_CleanInvalidateDCache().
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SCB_CleanInvalidateDCache();
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}
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bool TouchGFXHAL::blockCopy(void* RESTRICT dest, const void* RESTRICT src, uint32_t numBytes)
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{
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return TouchGFXGeneratedHAL::blockCopy(dest, src, numBytes);
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}
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/**
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* Configures the interrupts relevant for TouchGFX. This primarily entails setting
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* the interrupt priorities for the DMA and LCD interrupts.
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*/
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void TouchGFXHAL::configureInterrupts()
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{
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// Calling parent implementation of configureInterrupts().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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TouchGFXGeneratedHAL::configureInterrupts();
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}
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/**
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* Used for enabling interrupts set in configureInterrupts()
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*/
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void TouchGFXHAL::enableInterrupts()
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{
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// Calling parent implementation of enableInterrupts().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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TouchGFXGeneratedHAL::enableInterrupts();
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}
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/**
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* Used for disabling interrupts set in configureInterrupts()
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*/
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void TouchGFXHAL::disableInterrupts()
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{
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// Calling parent implementation of disableInterrupts().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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TouchGFXGeneratedHAL::disableInterrupts();
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}
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/**
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* Configure the LCD controller to fire interrupts at VSYNC. Called automatically
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* once TouchGFX initialization has completed.
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*/
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void TouchGFXHAL::enableLCDControllerInterrupt()
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{
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// Calling parent implementation of enableLCDControllerInterrupt().
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//
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// To overwrite the generated implementation, omit call to parent function
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// and implemented needed functionality here.
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TouchGFXGeneratedHAL::enableLCDControllerInterrupt();
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}
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extern "C"
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{
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// portBASE_TYPE IdleTaskHook(void* p)
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// {
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// if ((int)p) //idle task sched out
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// {
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// touchgfx::HAL::getInstance()->setMCUActive(true);
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// }
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// else //idle task sched in
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// {
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// touchgfx::HAL::getInstance()->setMCUActive(false);
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// }
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// return pdTRUE;
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// }
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}
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/* USER CODE END TouchGFXHAL.cpp */
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/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/
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