diff --git a/gallery/platypus.png b/gallery/platypus.png index 7e0a912..cd954d8 100644 Binary files a/gallery/platypus.png and b/gallery/platypus.png differ diff --git a/gallery/test.png b/gallery/test.png index c4e9480..2c5d0c6 100644 Binary files a/gallery/test.png and b/gallery/test.png differ diff --git a/gallery/test2.png b/gallery/test2.png index c4e9480..2c5d0c6 100644 Binary files a/gallery/test2.png and b/gallery/test2.png differ diff --git a/gallery/test3.png b/gallery/test3.png index 8af0ba5..ac6032a 100644 Binary files a/gallery/test3.png and b/gallery/test3.png differ diff --git a/gallery/test4.png b/gallery/test4.png index 4f36ffc..57ae67b 100644 Binary files a/gallery/test4.png and b/gallery/test4.png differ diff --git a/gallery/test5.png b/gallery/test5.png index e23a31f..ecb2eec 100644 Binary files a/gallery/test5.png and b/gallery/test5.png differ diff --git a/gallery/test6.png b/gallery/test6.png index 409663e..eb67604 100644 Binary files a/gallery/test6.png and b/gallery/test6.png differ diff --git a/gallery/test7.png b/gallery/test7.png index cfe3ee4..99d3505 100644 Binary files a/gallery/test7.png and b/gallery/test7.png differ diff --git a/manual.pdf b/manual.pdf index f4e1052..40efecb 100644 Binary files a/manual.pdf and b/manual.pdf differ diff --git a/src/cetz.typ b/src/cetz.typ index 980a619..adb796c 100644 --- a/src/cetz.typ +++ b/src/cetz.typ @@ -1 +1 @@ -#import "@preview/cetz:0.3.4": * \ No newline at end of file +#import "@preview/cetz:0.5.2": * \ No newline at end of file diff --git a/src/util.typ b/src/util.typ index a444434..56af6a6 100644 --- a/src/util.typ +++ b/src/util.typ @@ -73,4 +73,45 @@ #let valid-anchors = ( "center", "north", "east", "west", "south", "north-east", "north-west", "south-east", "south-west" -) \ No newline at end of file +) + +/// Normalizes a coordinate so that 2D points (x, y) are padded +/// to (x, y, 0) as required by CeTZ's coordinate resolver. +/// Also handles function-based and dictionary-based coordinates +/// recursively. +/// +/// - coord (any): A CeTZ-compatible coordinate +/// -> any +#let normalize-coord(coord) = { + if type(coord) == array { + if coord.len() == 2 { + let (a, b) = coord + // Raw 2D point: (x, y) -> (x, y, 0) + if type(a) in (int, float) and type(b) in (int, float) { + return (a, b, 0) + } + // Function-based coordinate: (fn, point) + if type(a) == function { + let orig = a + return (v => { + let result = orig(v) + if type(result) == array and result.len() == 2 { + let (rx, ry) = result + if type(rx) in (int, float) and type(ry) in (int, float) { + return (rx, ry, 0) + } + } + return result + }, b) + } + } + } + if type(coord) == dictionary { + let result = (:) + for (key, value) in coord { + result.insert(key, normalize-coord(value)) + } + return result + } + return coord +} \ No newline at end of file diff --git a/src/wire.typ b/src/wire.typ index cbf7c4b..f6fd158 100644 --- a/src/wire.typ +++ b/src/wire.typ @@ -1,5 +1,5 @@ #import "/src/cetz.typ": draw, coordinate -#import "util.typ": opposite-anchor +#import "util.typ": opposite-anchor, normalize-coord /// List of valid wire styles /// #examples.wires @@ -68,8 +68,8 @@ let (ctx, p0) = coordinate.resolve(ctx, start) let (ctx, p3) = coordinate.resolve(ctx, end) - p0 = (x: p0.first(), y: p0.last()) - p3 = (x: p3.first(), y: p3.last()) + p0 = (x: p0.first(), y: p0.at(1)) + p3 = (x: p3.first(), y: p3.at(1)) let dx1 = margin-start let dx2 = margin-end @@ -86,13 +86,13 @@ if side-end == "east" { dx2 *= -1 } - p1 = (p0.x + dx1, p0.y) - p2 = (p3.x - dx2, p0.y) + p1 = (p0.x + dx1, p0.y, 0) + p2 = (p3.x - dx2, p0.y, 0) let points = ( start, (horizontal: p1, vertical: ()), - (horizontal: (), vertical: (0, dodge-y)), + (horizontal: (), vertical: (0, dodge-y, 0)), (horizontal: p2, vertical: ()), (horizontal: (), vertical: end), end @@ -147,18 +147,18 @@ // points that are closest to the edge points - let p1 = (p0.x + dx1, p0.y + dy1) - let p5 = (p6.x + dx2, p6.y + dy2) + let p1 = (p0.x + dx1, p0.y + dy1, 0) + let p5 = (p6.x + dx2, p6.y + dy2, 0) // middle point let center_x = p0.x + box_width * center_horizontal / 100% let center_y = p0.y + box_height * center_vertical / 100% - let p3 = (center_x, center_y) + let p3 = (center_x, center_y, 0) // setting up the points for that touch the guides - let p2 = (0,0) - let p4 = (0,0) + let p2 = (0, 0, 0) + let p4 = (0, 0, 0) if side-start in ("north", "south") { p2 = (horizontal: p3, vertical: p1) } else { @@ -240,6 +240,9 @@ if pts.len() != 2 { panic("Wrong number of points (got " + str(pts.len()) + " instead of 2)") } + + // Normalize user-provided coordinates: (x, y) -> (x, y, 0) + let pts = pts.map(normalize-coord) let stroke = ( paint: color,