added logic gates
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							| @@ -0,0 +1,96 @@ | ||||
| #import "@preview/cetz:0.2.2": draw | ||||
| #import "gate.typ" | ||||
|  | ||||
| #let draw-shape(id, tl, tr, br, bl, fill, stroke) = { | ||||
|   let (x, y) = bl | ||||
|   let (width, height) = (tr.at(0) - x, tr.at(1) - y) | ||||
|  | ||||
|   let t = (x + width / 2, y + height) | ||||
|   let b = (x + width / 2, y) | ||||
|  | ||||
|   let ctrl-bl = (x + width / 2, y) | ||||
|   let ctrl-br = (x + width * 0.8, y + height * 0.1) | ||||
|   let ctrl-tl = (x + width / 2, y + height) | ||||
|   let ctrl-tr = (x + width * 0.8, y + height * 0.9) | ||||
|  | ||||
|   let l = (x + width * 0.2, y + height / 2) | ||||
|   let r = (x + width, y + height / 2) | ||||
|  | ||||
|   let f = draw.group(name: id, { | ||||
|     draw.merge-path( | ||||
|       inset: 0.5em, | ||||
|       fill: fill, | ||||
|       stroke: stroke, | ||||
|       name: id + "-path", { | ||||
|         draw.bezier-through(bl, l, tl) | ||||
|         draw.bezier((), r, ctrl-tl, ctrl-tr) | ||||
|         draw.bezier((), bl, ctrl-br, ctrl-bl) | ||||
|       } | ||||
|     ) | ||||
|      | ||||
|     draw.intersections("i", | ||||
|       id + "-path", | ||||
|       draw.hide(draw.line(t, b)) | ||||
|     ) | ||||
|     draw.anchor("north", "i.0") | ||||
|     draw.anchor("south", "i.1") | ||||
|   }) | ||||
|   return (f, tl, tr, br, bl) | ||||
| } | ||||
|  | ||||
| #let gate-or( | ||||
|   x: none, | ||||
|   y: none, | ||||
|   w: none, | ||||
|   h: none, | ||||
|   inputs: 2, | ||||
|   fill: none, | ||||
|   stroke: black + 1pt, | ||||
|   id: "", | ||||
|   inverted: (), | ||||
|   debug: ( | ||||
|     ports: false | ||||
|   ) | ||||
| ) = { | ||||
|   gate.gate( | ||||
|     draw-shape: draw-shape, | ||||
|     x: x, | ||||
|     y: y, | ||||
|     w: w, | ||||
|     h: h, | ||||
|     inputs: inputs, | ||||
|     fill: fill, | ||||
|     stroke: stroke, | ||||
|     id: id, | ||||
|     inverted: inverted, | ||||
|     debug: debug | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let gate-nor( | ||||
|   x: none, | ||||
|   y: none, | ||||
|   w: none, | ||||
|   h: none, | ||||
|   inputs: 2, | ||||
|   fill: none, | ||||
|   stroke: black + 1pt, | ||||
|   id: "", | ||||
|   inverted: (), | ||||
|   debug: ( | ||||
|     ports: false | ||||
|   ) | ||||
| ) = { | ||||
|   gate-or( | ||||
|     x: x, | ||||
|     y: y, | ||||
|     w: w, | ||||
|     h: h, | ||||
|     inputs: inputs, | ||||
|     fill: fill, | ||||
|     stroke: stroke, | ||||
|     id: id, | ||||
|     inverted: inverted + ("out",), | ||||
|     debug: debug | ||||
|   ) | ||||
| } | ||||
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