Refactor to integrate with CeTZ' functional API and shared-state #15
| @@ -1,8 +1,9 @@ | ||||
| #import "/src/cetz.typ" as cetz: canvas, draw | ||||
| #import "utils.typ": get-participants-i, get-style, normalize-units, is-elmt | ||||
| #import "utils.typ": * | ||||
| #import "../group.typ" | ||||
| #import "../participant.typ" | ||||
| #import participant: PAR-SPECIALS | ||||
| //#import "../participant.typ" | ||||
| //#import participant: PAR-SPECIALS | ||||
| #import "draw/participant.typ" | ||||
| #import "../sequence.typ" | ||||
| #import "../separator.typ" | ||||
| #import "../sync.typ" | ||||
| @@ -317,45 +318,65 @@ | ||||
|   return widths | ||||
| } | ||||
|  | ||||
| #let render(participants, elements) = context canvas(length: 1pt, { | ||||
|   let participants = participants | ||||
|   let elements = elements | ||||
| #let setup-ctx(participants, elements) = (ctx => { | ||||
|   let state = ctx.at("shared-state", default: (:)) | ||||
|  | ||||
|   let shapes = () | ||||
|   participants = init-lifelines(participants) | ||||
|   let pars-i = get-participants-i(participants) | ||||
|  | ||||
|   let widths = compute-columns-width(participants, elements, pars-i) | ||||
|   let chronos-ctx = ( | ||||
|     participants: init-lifelines(participants), | ||||
|     pars-i: get-participants-i(participants), | ||||
|     y: 0, | ||||
|     groups: (), | ||||
|     lifelines: participants.map(_ => ( | ||||
|       level: 0, | ||||
|       lines: () | ||||
|     )) | ||||
|   ) | ||||
|   chronos-ctx.insert( | ||||
|     "widths", | ||||
|     compute-columns-width( | ||||
|       chronos-ctx.participants, | ||||
|       elements, | ||||
|       chronos-ctx.pars-i | ||||
|     ) | ||||
|   ) | ||||
|  | ||||
|   // Compute each column's X position | ||||
|   let x-pos = (0,) | ||||
|   for width in widths { | ||||
|   for width in chronos-ctx.widths { | ||||
|     x-pos.push(x-pos.last() + width) | ||||
|   } | ||||
|   chronos-ctx.insert("x-pos", x-pos) | ||||
|   state.insert("chronos", chronos-ctx) | ||||
|   ctx.shared-state = state | ||||
|   return ( | ||||
|     ctx: ctx | ||||
|   ) | ||||
| },) | ||||
|  | ||||
| #let render(participants, elements) = context canvas(length: 1pt, { | ||||
|   let shapes = () | ||||
|   setup-ctx(participants, elements) | ||||
|  | ||||
|   /* | ||||
|   let draw-seq = sequence.render.with(pars-i, x-pos, participants) | ||||
|   let draw-group = group.render.with() | ||||
|   let draw-else = group.render-else.with() | ||||
|   let draw-sep = separator.render.with(x-pos) | ||||
|   let draw-par = participant.render.with(x-pos) | ||||
|   //let draw-par = participant.render.with(x-pos) | ||||
|   let draw-note = note.render.with(pars-i, x-pos) | ||||
|   let draw-sync = sync.render.with(pars-i, x-pos, participants) | ||||
|   */ | ||||
|    | ||||
|   // Draw participants (start) | ||||
|   for p in participants { | ||||
|     if p.from-start and not p.invisible and p.show-top { | ||||
|       shapes += draw-par(p) | ||||
|   get-ctx(ctx => { | ||||
|     for p in ctx.participants { | ||||
|       if p.from-start and not p.invisible and p.show-top { | ||||
|         (p.draw)(p) | ||||
|       } | ||||
|     } | ||||
|   } | ||||
|   }) | ||||
|  | ||||
|   let y = 0 | ||||
|   let groups = () | ||||
|   let lifelines = participants.map(_ => ( | ||||
|     level: 0, | ||||
|     lines: () | ||||
|   )) | ||||
|  | ||||
|   // Draw elemnts | ||||
|   // Draw elements | ||||
|   for elmt in elements { | ||||
|     if not is-elmt(elmt) { | ||||
|       shapes.push(elmt) | ||||
| @@ -372,7 +393,12 @@ | ||||
|       let m = measure( | ||||
|         box( | ||||
|           elmt.name, | ||||
|           inset: (left: 5pt, right: 5pt, top: 3pt, bottom: 3pt), | ||||
|           inset: ( | ||||
|             left: 5pt, | ||||
|             right: 5pt, | ||||
|             top: 3pt, | ||||
|             bottom: 3pt | ||||
|           ), | ||||
|         ) | ||||
|       ) | ||||
|       groups = groups.map(g => { | ||||
| @@ -482,10 +508,13 @@ | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   y -= Y-SPACE | ||||
|   set-ctx(ctx => { | ||||
|     ctx.y -= Y-SPACE | ||||
|     return ctx | ||||
|   }) | ||||
|  | ||||
|   // Draw vertical lines + lifelines + end participants | ||||
|   shapes += draw.on-layer(-1, { | ||||
|   draw.on-layer(-1, { | ||||
|     if DEBUG-INVISIBLE { | ||||
|       for p in participants.filter(p => p.invisible) { | ||||
|         let color = if p.name.starts-with("?") {green} else if p.name.ends-with("?") {red} else {blue} | ||||
| @@ -504,99 +533,7 @@ | ||||
|       } | ||||
|     } | ||||
|      | ||||
|     for p in participants.filter(p => not p.invisible) { | ||||
|       let x = x-pos.at(p.i) | ||||
|  | ||||
|       // Draw vertical line | ||||
|       let last-y = 0 | ||||
|  | ||||
|       let rects = () | ||||
|       let destructions = () | ||||
|       let lines = () | ||||
|  | ||||
|       // Compute lifeline rectangles + destruction positions | ||||
|       for line in lifelines.at(p.i).lines { | ||||
|         let event = line.first() | ||||
|         if event == "create" { | ||||
|           last-y = line.at(1) | ||||
|  | ||||
|         } else if event == "enable" { | ||||
|           if lines.len() == 0 { | ||||
|             draw.line( | ||||
|               (x, last-y), | ||||
|               (x, line.at(1)), | ||||
|               stroke: p.line-stroke | ||||
|             ) | ||||
|           } | ||||
|           lines.push(line) | ||||
|          | ||||
|         } else if event == "disable" or event == "destroy" { | ||||
|           let lvl = 0 | ||||
|           if lines.len() != 0 { | ||||
|             let l = lines.pop() | ||||
|             lvl = lines.len() | ||||
|             rects.push(( | ||||
|               x + lvl * LIFELINE-W / 2, | ||||
|               l.at(1), | ||||
|               line.at(1), | ||||
|               l.at(2) | ||||
|             )) | ||||
|             last-y = line.at(1) | ||||
|           } | ||||
|  | ||||
|           if event == "destroy" { | ||||
|             destructions.push((x + lvl * LIFELINE-W / 2, line.at(1))) | ||||
|           } | ||||
|         } else if event == "delay-start" { | ||||
|           draw.line( | ||||
|             (x, last-y), | ||||
|             (x, line.at(1)), | ||||
|             stroke: p.line-stroke | ||||
|           ) | ||||
|           last-y = line.at(1) | ||||
|         } else if event == "delay-end" { | ||||
|           draw.line( | ||||
|             (x, last-y), | ||||
|             (x, line.at(1)), | ||||
|             stroke: ( | ||||
|               dash: "loosely-dotted", | ||||
|               paint: gray.darken(40%), | ||||
|               thickness: .8pt | ||||
|             ) | ||||
|           ) | ||||
|           last-y = line.at(1) | ||||
|         } | ||||
|       } | ||||
|  | ||||
|       draw.line( | ||||
|         (x, last-y), | ||||
|         (x, y), | ||||
|         stroke: p.line-stroke | ||||
|       ) | ||||
|  | ||||
|       // Draw lifeline rectangles (reverse for bottom to top) | ||||
|       for rect in rects.rev() { | ||||
|         let (cx, y0, y1, style) = rect | ||||
|         let style = get-style("lifeline", style) | ||||
|         draw.rect( | ||||
|           (cx - LIFELINE-W / 2, y0), | ||||
|           (cx + LIFELINE-W / 2, y1), | ||||
|           ..style | ||||
|         ) | ||||
|       } | ||||
|  | ||||
|       // Draw lifeline destructions | ||||
|       for dest in destructions { | ||||
|         let (cx, cy) = dest | ||||
|         draw.line((cx - 8, cy - 8), (cx + 8, cy + 8), stroke: COL-DESTRUCTION + 2pt) | ||||
|         draw.line((cx - 8, cy + 8), (cx + 8, cy - 8), stroke: COL-DESTRUCTION + 2pt) | ||||
|       } | ||||
|  | ||||
|       // Draw participants (end) | ||||
|       if p.show-bottom { | ||||
|         draw-par(p, y: y, bottom: true) | ||||
|       } | ||||
|     } | ||||
|     participant.render-lifelines() | ||||
|   }) | ||||
|  | ||||
|   shapes | ||||
|   | ||||
| @@ -1,3 +1,5 @@ | ||||
| #import "../cetz.typ": draw | ||||
|  | ||||
| #let is-elmt(elmt) = { | ||||
|   if type(elmt) != dictionary { | ||||
|     return false | ||||
| @@ -90,3 +92,15 @@ | ||||
|     scale(x: r, y: r, reflow: true, canvas) | ||||
|   ) | ||||
| }) | ||||
|  | ||||
| #let set-ctx(func) = draw.set-ctx(c => { | ||||
|   let ctx = c.shared-state.chronos | ||||
|   ctx = func(ctx) | ||||
|   c.shared-state.chronos = ctx | ||||
|   return c | ||||
| }) | ||||
|  | ||||
| #let get-ctx(func) = draw.get-ctx(c => { | ||||
|   let ctx = c.shared-state.chronos | ||||
|   func(ctx) | ||||
| }) | ||||
| @@ -1,5 +1,6 @@ | ||||
| #import "/src/cetz.typ": draw | ||||
| #import "consts.typ": * | ||||
| #import "core/draw/participant.typ" | ||||
|  | ||||
| #let PAR-SPECIALS = "?[]" | ||||
| #let SHAPES = ( | ||||
| @@ -36,6 +37,7 @@ | ||||
|   } | ||||
|   return (( | ||||
|     type: "par", | ||||
|     draw: participant.render, | ||||
|     name: name, | ||||
|     display-name: if display-name == auto {name} else {display-name}, | ||||
|     from-start: from-start, | ||||
| @@ -61,307 +63,3 @@ | ||||
|   } | ||||
|   return false | ||||
| } | ||||
|  | ||||
| #let get-size(par) = { | ||||
|   if par.invisible { | ||||
|     return (width: 0pt, height: 0pt) | ||||
|   } | ||||
|   let m = measure(box(par.display-name)) | ||||
|   let w = m.width | ||||
|   let h = m.height | ||||
|   let (shape-w, shape-h) = ( | ||||
|     participant: (w + PAR-PAD.last() * 2, h + PAR-PAD.first() * 2), | ||||
|     actor: (ACTOR-WIDTH * 1pt, ACTOR-WIDTH * 2pt + SYM-GAP * 1pt + h), | ||||
|     boundary: (BOUNDARY-HEIGHT * 2pt, BOUNDARY-HEIGHT * 1pt + SYM-GAP * 1pt + h), | ||||
|     control: (CONTROL-HEIGHT * 1pt, CONTROL-HEIGHT * 1pt + SYM-GAP * 1pt + h), | ||||
|     entity: (ENTITY-HEIGHT * 1pt, ENTITY-HEIGHT * 1pt + 2pt + SYM-GAP * 1pt + h), | ||||
|     database: (DATABASE-WIDTH * 1pt, DATABASE-WIDTH * 4pt / 3 + SYM-GAP * 1pt + h), | ||||
|     collections: ( | ||||
|       w + COLLECTIONS-PAD.last() * 2 + calc.abs(COLLECTIONS-DX) * 1pt, | ||||
|       h + COLLECTIONS-PAD.first() * 2 + calc.abs(COLLECTIONS-DY) * 1pt, | ||||
|     ), | ||||
|     queue: ( | ||||
|       w + QUEUE-PAD.last() * 2 + 3 * (h + QUEUE-PAD.first() * 2) / 4, | ||||
|       h + QUEUE-PAD.first() * 2 | ||||
|     ), | ||||
|     custom: ( | ||||
|       measure(par.custom-image).width, | ||||
|       measure(par.custom-image).height + SYM-GAP * 1pt + h | ||||
|     ) | ||||
|   ).at(par.shape) | ||||
|  | ||||
|   return ( | ||||
|     width: calc.max(w, shape-w), | ||||
|     height: calc.max(h, shape-h) | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let _render-participant(x, y, p, m, bottom) = { | ||||
|   let w = m.width / 1pt | ||||
|   let h = m.height / 1pt | ||||
|   let x0 = x - w / 2 - PAR-PAD.last() / 1pt | ||||
|   let x1 = x + w / 2 + PAR-PAD.last() / 1pt | ||||
|   let y0 = y + h + PAR-PAD.first() / 1pt * 2 | ||||
|   if bottom { | ||||
|     y0 = y | ||||
|   } | ||||
|   let y1 = y0 - h - PAR-PAD.first() / 1pt * 2 | ||||
|  | ||||
|   draw.rect( | ||||
|     (x0, y0), | ||||
|     (x1, y1), | ||||
|     radius: 2pt, | ||||
|     fill: p.color, | ||||
|     stroke: black + .5pt | ||||
|   ) | ||||
|   draw.content( | ||||
|     ((x0 + x1) / 2, (y0 + y1) / 2), | ||||
|     p.display-name, | ||||
|     anchor: "center" | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let _render-actor(x, y, p, m, bottom) = { | ||||
|   let w2 = ACTOR-WIDTH / 2 | ||||
|   let head-r = ACTOR-WIDTH / 4 | ||||
|   let height = ACTOR-WIDTH * 2 | ||||
|   let arms-y = height * 0.375 | ||||
|  | ||||
|   let y0 = if bottom {y - m.height / 1pt - SYM-GAP} else {y + m.height / 1pt + height + SYM-GAP} | ||||
|   draw.circle( | ||||
|     (x, y0 - head-r), | ||||
|     radius: head-r, | ||||
|     fill: p.color, | ||||
|     stroke: black + .5pt | ||||
|   ) | ||||
|   draw.line((x, y0 - head-r * 2), (x, y0 - height + w2), stroke: black + .5pt) | ||||
|   draw.line((x - w2, y0 - arms-y), (x + w2, y0 - arms-y), stroke: black + .5pt) | ||||
|   draw.line((x - w2, y0 - height), (x, y0 - height + w2), (x + w2, y0 - height), stroke: black + .5pt) | ||||
|   draw.content( | ||||
|     (x, y), | ||||
|     p.display-name, | ||||
|     anchor: if bottom {"north"} else {"south"} | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let _render-boundary(x, y, p, m, bottom) = { | ||||
|   let circle-r = BOUNDARY-HEIGHT / 2 | ||||
|   let y0 = if bottom {y - m.height / 1pt - SYM-GAP} else {y + m.height / 1pt + BOUNDARY-HEIGHT + SYM-GAP} | ||||
|   let x0 = x - BOUNDARY-HEIGHT | ||||
|   let y1 = y0 - circle-r | ||||
|   let y2 = y0 - BOUNDARY-HEIGHT | ||||
|  | ||||
|   draw.circle( | ||||
|     (x + circle-r, y1), | ||||
|     radius: circle-r, | ||||
|     fill: p.color, | ||||
|     stroke: black + .5pt | ||||
|   ) | ||||
|   draw.line( | ||||
|     (x0, y0), (x0, y2), | ||||
|     stroke: black + .5pt | ||||
|   ) | ||||
|   draw.line( | ||||
|     (x0, y1), (x, y1), | ||||
|     stroke: black + .5pt | ||||
|   ) | ||||
|   draw.content( | ||||
|     (x, y), | ||||
|     p.display-name, | ||||
|     anchor: if bottom {"north"} else {"south"} | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let _render-control(x, y, p, m, bottom) = { | ||||
|   let r = CONTROL-HEIGHT / 2 | ||||
|   let y0 = if bottom {y - m.height / 1pt - SYM-GAP} else {y + m.height / 1pt + CONTROL-HEIGHT + SYM-GAP} | ||||
|  | ||||
|   draw.circle( | ||||
|     (x, y0 - r), | ||||
|     radius: r, | ||||
|     fill: p.color, | ||||
|     stroke: black + .5pt | ||||
|   ) | ||||
|   draw.mark((x, y0), (x - r / 2, y0), symbol: "stealth", fill: black) | ||||
|   draw.content( | ||||
|     (x, y), | ||||
|     p.display-name, | ||||
|     anchor: if bottom {"north"} else {"south"} | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let _render-entity(x, y, p, m, bottom) = { | ||||
|   let r = ENTITY-HEIGHT / 2 | ||||
|   let y0 = if bottom {y - m.height / 1pt - SYM-GAP} else {y + m.height / 1pt + ENTITY-HEIGHT + SYM-GAP} | ||||
|   let y1 = y0 - ENTITY-HEIGHT - 1.5 | ||||
|  | ||||
|   draw.circle( | ||||
|     (x, y0 - r), | ||||
|     radius: r, | ||||
|     fill: p.color, | ||||
|     stroke: black + .5pt | ||||
|   ) | ||||
|   draw.line( | ||||
|     (x - r, y1), | ||||
|     (x + r, y1), | ||||
|     stroke: black + .5pt | ||||
|   ) | ||||
|   draw.content( | ||||
|     (x, y), | ||||
|     p.display-name, | ||||
|     anchor: if bottom {"north"} else {"south"} | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let _render-database(x, y, p, m, bottom) = { | ||||
|   let height = DATABASE-WIDTH * 4 / 3 | ||||
|   let rx = DATABASE-WIDTH / 2 | ||||
|   let ry = rx / 2 | ||||
|   let y0 = if bottom {y - m.height / 1pt - SYM-GAP} else {y + m.height / 1pt + height + SYM-GAP} | ||||
|   let y1 = y0 - height | ||||
|  | ||||
|   draw.merge-path( | ||||
|     close: true, | ||||
|     fill: p.color, | ||||
|     stroke: black + .5pt, | ||||
|     { | ||||
|       draw.bezier((x - rx, y0 - ry), (x, y0), (x - rx, y0 - ry/2), (x - rx/2, y0)) | ||||
|       draw.bezier((), (x + rx, y0 - ry), (x + rx/2, y0), (x + rx, y0 - ry/2)) | ||||
|       draw.line((), (x + rx, y1 + ry)) | ||||
|       draw.bezier((), (x, y1), (x + rx, y1 + ry/2), (x + rx/2, y1)) | ||||
|       draw.bezier((), (x - rx, y1 + ry), (x - rx/2, y1), (x - rx, y1 + ry/2)) | ||||
|     } | ||||
|   ) | ||||
|   draw.merge-path( | ||||
|     stroke: black + .5pt, | ||||
|     { | ||||
|       draw.bezier((x - rx, y0 - ry), (x, y0 - ry*2), (x - rx, y0 - 3*ry/2), (x - rx/2, y0 - ry*2)) | ||||
|       draw.bezier((), (x + rx, y0 - ry), (x + rx/2, y0 - ry*2), (x + rx, y0 - 3*ry/2)) | ||||
|     } | ||||
|   ) | ||||
|   draw.content( | ||||
|     (x, y), | ||||
|     p.display-name, | ||||
|     anchor: if bottom {"north"} else {"south"} | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let _render-collections(x, y, p, m, bottom) = { | ||||
|   let w = m.width / 1pt | ||||
|   let h = m.height / 1pt | ||||
|   let dx = COLLECTIONS-DX | ||||
|   let dy = COLLECTIONS-DY | ||||
|   let total-w = w + PAR-PAD.last() * 2 / 1pt + calc.abs(dx) | ||||
|   let total-h = h + PAR-PAD.first() * 2 / 1pt + calc.abs(dy) | ||||
|  | ||||
|   let x0 = x - total-w / 2 | ||||
|   let x1 = x0 + calc.abs(dx) | ||||
|   let x3 = x0 + total-w | ||||
|   let x2 = x3 - calc.abs(dx) | ||||
|    | ||||
|   let y0 = if bottom {y} else {y + total-h} | ||||
|   let y1 = y0 - calc.abs(dy) | ||||
|   let y3 = y0 - total-h | ||||
|   let y2 = y3 + calc.abs(dy) | ||||
|  | ||||
|   let r1 = (x1, y0, x3, y2) | ||||
|   let r2 = (x0, y1, x2, y3) | ||||
|  | ||||
|   if dx < 0 { | ||||
|     r1.at(0) = x0 | ||||
|     r1.at(2) = x2 | ||||
|     r2.at(0) = x1 | ||||
|     r2.at(2) = x3 | ||||
|   } | ||||
|  | ||||
|   if dy < 0 { | ||||
|     r1.at(1) = y1 | ||||
|     r1.at(3) = y3 | ||||
|     r2.at(1) = y0 | ||||
|     r2.at(3) = y2 | ||||
|   } | ||||
|   draw.rect( | ||||
|     (r1.at(0), r1.at(1)), | ||||
|     (r1.at(2), r1.at(3)), | ||||
|     fill: p.color, | ||||
|     stroke: black + .5pt | ||||
|   ) | ||||
|   draw.rect( | ||||
|     (r2.at(0), r2.at(1)), | ||||
|     (r2.at(2), r2.at(3)), | ||||
|     fill: p.color, | ||||
|     stroke: black + .5pt | ||||
|   ) | ||||
|    | ||||
|   draw.content( | ||||
|     ((r2.at(0) + r2.at(2)) / 2, (r2.at(1) + r2.at(3)) / 2), | ||||
|     p.display-name, | ||||
|     anchor: "center" | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let _render-queue(x, y, p, m, bottom) = { | ||||
|   let w = (m.width + QUEUE-PAD.last() * 2) / 1pt | ||||
|   let h = (m.height + QUEUE-PAD.first() * 2) / 1pt | ||||
|   let total-h = h | ||||
|   let ry = total-h / 2 | ||||
|   let rx = ry / 2 | ||||
|   let total-w = w + 3 + 3 * rx | ||||
|  | ||||
|   let x0 = x - total-w / 2 | ||||
|   let y0 = if bottom {y} else {y + total-h} | ||||
|   let y1 = y0 - total-h | ||||
|   let x-left = x0 + rx | ||||
|   let x-right = x-left + w + rx | ||||
|   draw.merge-path( | ||||
|     close: true, | ||||
|     fill: p.color, | ||||
|     stroke: black + .5pt, | ||||
|     { | ||||
|       draw.bezier((x-right, y0), (x-right + rx, y0 - ry), (x-right + rx/2, y0), (x-right + rx, y0 - ry/2)) | ||||
|       draw.bezier((), (x-right, y1), (x-right + rx, y1 + ry/2), (x-right + rx/2, y1)) | ||||
|       draw.line((), (x-left, y1)) | ||||
|       draw.bezier((), (x-left - rx, y0 - ry), (x-left - rx/2, y1), (x-left - rx, y1 + ry/2)) | ||||
|       draw.bezier((), (x-left, y0), (x-left - rx, y0 - ry/2), (x-left - rx/2, y0)) | ||||
|     } | ||||
|   ) | ||||
|   draw.merge-path( | ||||
|     stroke: black + .5pt, | ||||
|     { | ||||
|       draw.bezier((x-right, y0), (x-right - rx, y0 - ry), (x-right - rx/2, y0), (x-right - rx, y0 - ry/2)) | ||||
|       draw.bezier((), (x-right, y1), (x-right - rx, y1 + ry/2), (x-right - rx/2, y1)) | ||||
|     } | ||||
|   ) | ||||
|   draw.content( | ||||
|     ((x-left + x-right - rx) / 2, y0 - ry), | ||||
|     p.display-name, | ||||
|     anchor: "center" | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let _render-custom(x, y, p, m, bottom) = { | ||||
|   let image-m = measure(p.custom-image) | ||||
|   let y0 = if bottom {y - m.height / 1pt - SYM-GAP} else {y + m.height / 1pt + image-m.height / 1pt + SYM-GAP} | ||||
|   draw.content((x - image-m.width / 2pt, y0), p.custom-image, anchor: "north-west") | ||||
|   draw.content( | ||||
|     (x, y), | ||||
|     p.display-name, | ||||
|     anchor: if bottom {"north"} else {"south"} | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let render(x-pos, p, y: 0, bottom: false) = { | ||||
|   let m = measure(box(p.display-name)) | ||||
|   let func = ( | ||||
|     participant: _render-participant, | ||||
|     actor: _render-actor, | ||||
|     boundary: _render-boundary, | ||||
|     control: _render-control, | ||||
|     entity: _render-entity, | ||||
|     database: _render-database, | ||||
|     collections: _render-collections, | ||||
|     queue: _render-queue, | ||||
|     custom: _render-custom, | ||||
|   ).at(p.shape) | ||||
|   func(x-pos.at(p.i), y, p, m, bottom) | ||||
| } | ||||
		Reference in New Issue
	
	Block a user