adapted control shape rendering
This commit is contained in:
		| @@ -1,18 +1,19 @@ | ||||
| #import "/src/cetz.typ": draw | ||||
|  | ||||
| #import "/src/core/utils.typ": normalize-measure | ||||
| #import "/src/consts.typ": * | ||||
| #import "/src/core/utils.typ": normalize-measure, normalize-units | ||||
|  | ||||
| #let name = "control" | ||||
|  | ||||
| #let render(x, y, p, bottom) = { | ||||
|   let m = measure(p.display-name) | ||||
|   let m = normalize-measure(p.display-name) | ||||
|   let style = p.resolved-style | ||||
|   let r = CONTROL-HEIGHT / 2 | ||||
|   let size = normalize-units(style.size) | ||||
|   let spacing = normalize-units(style.spacing) | ||||
|   let r = size / 2 | ||||
|   let y0 = if bottom { | ||||
|     y - m.height / 1pt - SYM-GAP | ||||
|     y - m.height - spacing | ||||
|   } else { | ||||
|     y + m.height / 1pt + CONTROL-HEIGHT + SYM-GAP | ||||
|     y + m.height + size + spacing | ||||
|   } | ||||
|  | ||||
|   draw.circle( | ||||
| @@ -22,7 +23,12 @@ | ||||
|     stroke: style.stroke | ||||
|   ) | ||||
|   let s = stroke(style.stroke) | ||||
|   draw.mark((x, y0), (x - r / 2, y0), symbol: "stealth", fill: s.paint) | ||||
|   draw.mark( | ||||
|     (x, y0), (x - r / 2, y0), | ||||
|     symbol: "stealth", | ||||
|     fill: s.paint, | ||||
|     stroke: s.paint | ||||
|   ) | ||||
|   draw.content( | ||||
|     (x, y), | ||||
|     p.display-name, | ||||
| @@ -33,12 +39,16 @@ | ||||
| #let get-size(par) = { | ||||
|   let m = normalize-measure(par.display-name) | ||||
|  | ||||
|   // CONTROL-HEIGHT * 1pt | ||||
|   // CONTROL-HEIGHT * 1pt + SYM-GAP * 1pt + h | ||||
|   let size = normalize-units(par.resolved-style.size) | ||||
|   let spacing = normalize-units(par.resolved-style.spacing) | ||||
|  | ||||
|   return m | ||||
|   return ( | ||||
|     width: calc.max(m.width, size), | ||||
|     height: size + spacing + m.height | ||||
|   ) | ||||
| } | ||||
|  | ||||
| #let default-style = ( | ||||
|   : | ||||
|   size: 20pt, | ||||
|   spacing: 5pt | ||||
| ) | ||||
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