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55
templates/file.c
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55
templates/file.c
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/**
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* @author ${author}
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* @version 1.0.0
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* @date ${date}
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* @file ${filename_lc}.c
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*/
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#include "${filename_lc}.h"
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void ${filename}_init(${filename}* me){
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me->state = ST${fn}_INIT;
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}
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void ${filename}_startBehaviour(${filename}* me){
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POST(me, &${filename}_processEvent, ev${fn}init, 0, 0);
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}
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bool ${filename}_processEvent(Event* ev) {
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bool processed = false;
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${filename}* me = (${filename}*)Event_getTarget(ev);
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switch (me->state) { // onState
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case ST${fn}_INIT:
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if (ev->id == ev${fn}init) {
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}
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break;
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${STATES_CASES}
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}
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if(oldState != me->state){
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switch (oldState) { // onExit
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case ST${fn}_INIT:
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break;
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${STATES_CASES}
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}
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switch (me->state) { // onEntry
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case ST${fn}_INIT:
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break;
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${STATES_CASES}
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}
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processed = true;
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}
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return processed;
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}
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/************
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* EMITTERS *
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************/
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${EVENTS_EMITS_DEF}
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